Grim Flayer


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Mythic Rare

Combos Browse all

Grim Flayer

Creature — Human Warrior

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium - Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

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Grim Flayer Discussion

Ash3n on Shadowblitorator

4 days ago

Thanks for comment and upvote APPLE01DOJ! I have always drawn inspiration from your decks even from like 4 years ago man. I think I will test MP in the main board. What do you think about Grim Flayer as a replacement for Gatekeeper? Or would MP still be the optimal card?

wallisface on Shadowblitorator

4 days ago

I’ve found the fight mechanic great, if I can fight sonething against the obliterator or hornets nest, it’s usually a win on the spot. However you’ll see i’ve dropped to only having about 4 fight cards in the deck, because having your hand full of them is a bit of a liability, and they’re more of a finisher kinda card. They can also be a sideboard trick to bring in against some decks that aren’t expecting it in game 2.

Grim Flayer is prolly the mvp in my deck. If you canget him damaging the opponent for a few turns, then the momentum you gain from drawing the exact cards you need every turn pretty much wins you the game. They’ve also allowed me to only run 22 lands, instead of having to field 23/24. That being said, it’s sad times if your opponent plays some swole blocker he can’t get past, so you do need to be flinging a lot of killspells around to keep the path clear for him. You also have to regig the whole deck to get delerium coming through as easily ad possible (something i’ve had to deckbuild around a lot).

Scavenging Ooze is just a great guy. They shit all over snapcaster mage, they make burn decks go sadface, they slow down dredge in a pinch, they stop flashback effects like lingering souls or faithless looting. They turn off opposing goyfs. It seems like almost every deck at the moment is running something that these wee fellas can mess with. I’m even running some of mine mainboard at the moment because they just add that much value.

Hope this helps your deckbuilding :)

Ash3n on Shadowblitorator

5 days ago

wallisface thanks! I checked out your deck and it looks really fun. I like the fight mechanic with Obliterator a lot. Has it worked well for you?

Also, how has Grim Flayer worked for you? I have thought about testing him in this build in place of Gatekeeper of Malakir.

I really like the idea of Scavenging Ooze in the SB. What match ups does he shine in? Also what would you recommend swapping out for it?

Chasmolinker on BG Midrange

1 week ago

Thanks for the feedback Toak83! I swapped out Birds of Paradise for Liliana of the Veil and Liliana, the Last Hope like you suggested. I agree that Arena is a not so good idea. It's more of a Mono Black devotion card. Too clunky for this build. I swapped 2 Bob for 2 Grim Flayer to lessen that brutal instant death combo Bitterblossom + Dark Confidant

saluma on Jund *in progress*

2 weeks ago

Thanks for the input Chasmolinker will defenetly consider it. The reason I have Grim Flayer, Treetop Village and Raging Ravine is my bugdet right now. I cant afford another Dark Confidant and 3x Verdant Catacombs atm :(

vomitpile on Najeela Hulk-Pod (Budget cEDH)

2 weeks ago

I can see jin being a pretty powerful bomb if you reanimate it early, probably drawing you into a win if it lives for even 1 turn, I'd like to find space for it for sure

Grim Flayer is interesting, being a warrior itself is a cool synergy

Chasmolinker on Jund *in progress*

2 weeks ago

I would run Street Wraith over Liliana of the Veil. Cut Raging Ravine and Treetop Village for 4 Verdant Catacombs, and find room for Gurmag Angler. Also, swap Grim Flayer for another Dark Confidant.

Arguel's Blood Fast  Flip is interesting as a pseudo Bob.

Lose the Terminate for Fatal Push and Assassin's Trophy #3.

Winterblast on Najeela Hulk-Pod (Budget cEDH)

2 weeks ago

it would make sense to add more Combo pieces if it was a Combo that you manually assembled most of the time but here we have a Combo that is actually just Birthing Pod, Buried Alive/Reanimation or Hulk with Necromancy or Flash. What happens afterwards is not really relevant for calculating the chances of drawing into a combo naturally. Let's say you have a Reanimation spell in want to find Buried Alive and don't have as many tutors because of budget but you have added your additional combo pieces...then you draw into murderous redcap. Not really helpful, is it? Same for Reveillark, doesn't replace a universal tutor. What you added is only relevant for having more options post-hulk but you still have the problem of getting there. You might want to play more cantrips like Impulse or Preordain, maybe Grim Flayer or Frantic Search if you go more for reanimator.

Adding Jin-Gitaxias, Core Augur might be useful for you (instead of Razaketh). Actually, Jin was in my deck as well too but as Razaketh wins with very little requirements (budgetless at least) I found myself not reanimating Jin at all because whenever it would be possible to generate value with Jin, Razaketh would just win instead. Not having an easy Razaketh win available makes Jin more attractive imo.

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