Grim Flayer

Grim Flayer

Creature — Human Warrior

Whenever Grim Flayer deals combat damage to a player, look at the top three cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Delirium - Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Eldritch Moon (EMN) Mythic Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
Canadian Highlander Legal
Modern Legal
Pioneer Legal
1v1 Commander Legal
Casual Legal
Block Constructed Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Magic Duels Legal
Frontier Legal
Oathbreaker Legal
Leviathan Legal

Grim Flayer occurrence in decks from the last year


All decks: 0.06%

Commander / EDH:

All decks: 0.0%

Grim Flayer Discussion

Clashboy15 on Who reads this anyway EDIT: Read*

3 weeks ago

Have you thought of Scavenging Ooze? Its a great card - easy to cast, cheap, becomes big quick, provides lifegain and acts as a graveyard hate. Also, how about some Fabled Passage? It has a lot of synergies and could potentially allow you to add cards like Grim Flayer

BRG24 on Fair Dredge

4 weeks ago

Nice deck. If you’re running Bloodrage Brawler, perhaps Rotting Regisaur is a possible card to consider? The constant discard can sometimes be problematic, but it’s a huge body and if your deck is looking to discard a lot, then maybe it’s worth considering. I’m not sure about your budget, but if you’re willing to stretch then Grim Flayer also seems strong. It’s a low drop aggressive creature that will help fill your graveyard pretty quickly, although if you’re looking to go all in on discard perhaps might not fit as well. Finally, Key to the City is my personal favourite card for discard decks, being able to get through your big creatures to end games is always good value. Hope this is helpful.

BRG24 on GitRock Lands

1 month ago

Really cool deck. Not sure about your budget, but maybe Crucible of Worlds would be another decent include to give Ramunap Excavator some redundancy. Might also incidentally make Grim Flayer slightly better, since you now have another card type for delirium? Azusa, Lost but Seeking could also be quite nice, she can provide insane value when you can play an Evolving Wilds, or preferably a Fabled Passage, out of your graveyard multiple times a turn. Hope this is helpful.

ShadowAblaze on Scavenging Infection

2 months ago

forneyt, I really appreciate your perspective on my deck. I have been slow to add the Grim Flayers but it has been a common suggestion and I can't see why not. In fact, I can see how Grim Flayer can sort of combo with Mausoleum Secrets as it feeds the undergrowth ability. I like the Fauna Shaman because it is the easiest way to get the Varolz, the Scar-Stripped if I don't have him, but the shaman is a little slow and prone to removal.

Overall, I am kind of in a slow point to testing the deck as quarantine has stopped getting together for Magic at my local game stores so I haven't really gotten to know how well certain cards work (Mausoleum Secrets was a recent addition). I am excited though as well and soon I anticipate being able to play again, start posting updates on its match ups, and even work my way to a non-budget build whatever that may be!

forneyt on Scavenging Infection

2 months ago

This looks very fun to play! I would swap out 2 Fauna Shamans for 2 more Grim Flayers, since he not only puts the creatures you want into your graveyard, you can pitch extra lands you don't want, and manipulate your top deck, all while also being a threat on the board. Same CMC, but doesn't need additional mana to be useful, which can be useful in a low-curve decklist like this.

I was going to suggest Dark Confidant, but that is very much not budget haha.

How well has Mausoleum Secrets worked? I imagine it's essentially an instant-speed Demonic Tutor at a certain point, which is pretty awesome. However, without the creatures in the graveyard, it is a dead card. Grisly Salvage seems to do the job by digging through the deck, with the added benefit of being able to get you a land to ensure you can cast Varolz, the Scar-Striped the next turn. Anyway, cool deck, I'd like to see the non-budget version in play soon!

wallisface on Scavenging Infection

2 months ago

I’m worried you have too many situational cards in an attempt to get a fast win. Both Tainted Strike and Birds of Paradise don’t give you much/any value outside of maybe pulling off a very situational early win (which also requires your opponent not respond to what you’re doing).

I would recommend creating more resilience in your deck, so that it can put up more of a sustained fight. Your proposed T3 win is almost never going to happen, and so those cards you’re playing just to try getting it to happen are wasted here, imo.

Swapping the Birds for 2 each of Grim Flayer and Scavenging Ooze would probably be a good idea. The former can help apply pressure while finding you pieces, the latter helps mitigate aggro decks and grave shenanigans.

I’d advise swapping Tainted Strike for more killspells - getting your pushes and decays up to 4-ofs is probably worthwhile.

Your sideboard probably wants some Ground Seal to protect your grave game 2 onwards

saber4734 on B/G Delirium

2 months ago

I like the addition of Scrapheap Scrounger. And I've played enough MTG Arena to know cards like Thoughtseize really come in handy. I don't play enough paper magic anymore to give a good opinion on Cry of the Carnarium, but your explanation sounds good. I wanted to mention a small thing about instant removal and particularly instant removal that can target one of your creatures. If you need Delirium you can always target your own creature to help get it. And if the situation presents itself an opponent might not see that coming when attacking. Picture it, you Murder your own Deathcap Cultivator and suddenly their creatures are facing a 3/3 Gnarlwood Dryad and a 4/4 Grim Flayer. Just a thought.

ShibaWiz on [Primer] Rainforest Shmainforest: Not For Hippies!

2 months ago

@ Gbeail Thanks. ^^

I feel like the value from Dark Bargain and Moonlight Bargain are all that much. Dark Bargain is something I've wanted to add in the initial list, though got cut for Jarad's Orders.

If after some field testing I need another enabler I'd most definitely add Dark Bargain in again or take out Jarad's orders because Dark Bargain tutors for 2 cards where as Jarad's Orders is only 2 creatures.

@ multimedia Thanks. ^^

Great suggestions, Fauna Shaman was already in the list haha. I prefer my Grim Flayer just a tad more over Stinkweed Imp because it let's me manipulate the top of my deck like a Sensei's Divining Top while also putting the cards I want to keep on top. Where as Stinkweed Imp puts everything in the graveyard (and the trample is nice).

Doom Whisperer is something I'll definitely try to include.

As for Ochran Assassin; The reason it's in here is not just for the deathtouch but for the second effect, "All creatures able to block have to block". With First strike it becomes a one sided board wipe, giving it Indestructible makes it completely bonkers. Kathril can give it the counters it needs or it receives them through Odric, Lunarch Marshal.

Expedition Map is there mainly to get Nesting Grounds asap. It's quite good being able to shuffle counters around on command. Other good cards are:

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