|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Rare|
|Fate Reforged (FRF)||Rare|
Combos Browse all
Silumgar, the Drifting Death
Legendary Creature — Dragon
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
Commander Recommendations Start Commander Deck
Latest as Commander
Silumgar, the Drifting Death Discussion
2 days ago
Sorry man, I wasn't trying to be condescending. Definitely came off that way though.
Yes, it becomes a 2 mana Counterspell , which is unheard of in modern. It requires a dragon in your hand, true, but you probably would have mulliganed into a threat in hand anyway.
With a deck of top end threats, you're going to want 1) to be playing on curve and 2) to be reactive the first 5-6 turns or so. You can play threats earlier, but you run the risk of passing with shields down, having your threat killed, and then spending the rest of the game on the back heel.
As a final thought, I see why you like Glorybringer. A 4/4 flying haster is good, but I would hesitate to include it here. It is best in decks playing other haste threats because it is good at massive damage, but has no staying power. I would instead recommend Silumgar, the Drifting Death or Dragonlord Silumgar , as both of those have a most lasting effect on the battlefield, which is optimal for a game of attrition.
1 week ago
For example, I run a Silumgar, the Drifting Death deck. Do you realize how utterly incompetent that Commander is? There are barely any black dragons as it is, let alone blue ones. The few that there actually are have insanely high CMC. Ramp is basically non-existent in Dimir as well. There's basically no card advantage, too.
But I build it using a vast swath of Shapeshifters with Changeling. I also packed it full of boardwipes to keep pressure off of myself. Finally, I peppered in clone effects, giving me something to do on curve.
When Silumgar lands, he wipes the board clean each and every turn he attacks. Since he has Hexproof, he is nearly impossible to remove.
I play in a less-aggressive meta. In my group, he dominates games. But if I were to go on something like Game Knights? No, I would be utterly destroyed.
So base your designs off of your meta and not the meta of others.
2 months ago
Wild Pair is a must for this deck. Living Death and Primevals' Glorious Rebirth are good recurrsion cards. Seek the Horizon is also good ramp. Dromoka, the Eternal and Dragonlord Dromoka are some important dragons. Silumgar, the Drifting Death and Dragonlord Silumgar are also considerations. Verix Bladewing should also be considered. Where Ancients Tread is better than some of the curses. Diabolic Tutor can search up anything you need.
I hope this helps!
3 months ago
I use Shapeshifters with Changeling as cheap 1-3 CMC Dragons to fill out the board. They still trigger off Silumgar's ability, so they work great.
As such, I'd rather upgrade a 2/2 with no keyword abilities to a 1/3 with Deathtouch for the same cost.
So, at least for me, he's a solid 10/10 :) grabbing a foil and nobody can stop me :3
3 months ago
I am having insane amounts of fun with my new Silumgar, the Drifting Death deck. I upgraded it so the one on my profile isn't current, but still close.
I'll have to update it when I get off work, but:
Breakdown of my deck
- 25 cards are Dragons
- 11 copy cards
- 9 mass wipe cards
- 8 cards that specifically force my opponent to sacrifice creatures (Allowing me to use It That Betrays)
- 13 draw cards
- 44 cards that produce mana (29 Lands and 15 artifacts)
- 2 cards that bring creatures back from my graveyard
- 2 cards that makes it so whenever a creature an opponent controls dies, it returns to the battlefield under my control instead
- 9 mass token making cards
Almost every single card has at least 2 purposes, with some having even more. So tons of synergy and overlap.
Signature Spell - You may place this spell in the command zone after it resolves. You may cast it from the command zone as long as you control your commander. It costs more for each time you have cast this spell this game after the first.
Until the end of your turn, whenever a creature you don't control dies you may pay 5 life. If you didn't, return it to the battlefield under your control. It becomes a Zombie in addition to it's other types.
More Signature Spells :3
5 months ago
With the amount of toolboxing your deck seems to have, have you tried Bring to Light ? In all seriousness I'd look at taking advantage of your deck's diversity rather than trying to have a 'bomb'- its often easier to trade two for one with just the right tool from your existing list rather than play something big and general. If you had a clear 'burn their face off' gameplan, it would be different, but here something like Mystical Teachings could really shine.
Other than that, things like Clone Shell , Acidic Slime , Puppeteer Clique , AEtherling etc. Silumgar, the Drifting Death might be an interesting choice. Changeling Titan is a cute way to get multiple etbs. But Thrag-daddy is still the best 5 drop in those colours, bar none.
5 months ago
5 months ago
Don't quote me on this, but I feel like the cheapest way to upgrade a dragon edh is to get more and better dragons. Some budget upgrades could be Dromoka, the Eternal , Lathliss, Dragon Queen , Intet, the Dreamer and Silumgar, the Drifting Death
Rest of the things I can think of are on the more expensive side, but are fine utilities like Sarkhan the Mad , which essentially gives your dragons to blast with their power twice in the same turn. Then there is Urza's Incubator to further lower the manacosts of your dragons.
Then there are various combos which some are cheap and some not so. Cheapest one is perhaps Worldgorger Dragon + Animate Dead , though you need some damage dealing instant with X on the manacost, like Comet Storm to do anything with that combo.
Silumgar, the Drifting Death occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%