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I'm thinking about ideas to add some kind of impulsive / extra draw - the mana gen here is officially in great shape, now its a matter of expanding the options available. Right now, here's what I'm considering:
I'm also wondering about Night's Whisper - getting efficient card draw is just that much more important with the mana gen feeling more consistent.
April 5, 2021 7:21 p.m.
So here's the edits I'm considering at the moment:
Adding more Dragons will improve the consistency of the triggers, and Goldspan is too impactful to exclude. Solemn's ramp has helped a bit, but it's still a little slow and has a limited amount of impact on the board and game.
I'm shelling out for the instant-speed reanimation here. At sorcery speed we can re-stabilize our board, and at instant speed we can cause chaos. Feldon being a turn slow has been annoying, and six mana for a one-turn token hasn't consistently been a good investment. Let's make it faster!
This new card feels like baby Chainer and I'm so here for it. An early-game rummaging effect will keep Dragons going into the bin while thinning the deck. The second ability being static is so nice - we can activate it on other players' turns to discard an instant and maintain value from the discard! What's exciting is it isn't limited - say we hit activate Geier Reach Sanitarium and discard Thrill of Possibility , all of a sudden we're going deeper into the deck! This can get so nuts!
Play the best version of the sacrifice outlet land. As we increase the instant count, being able to generate mana in a variety of ways will only improve flexibility.
With these, I still have to find room for Blasphemous Act , Toxic Deluge , Tibalt's Trickery , Baleful Mastery , maybe Vandalblast and I'm thinking Hedron Archive wants to find its way in - there shouldn't be a need for much more mana redundancy, but I'll definitely want to keep adding draw engines. I fully expect to be swimming in mana every game, now its just a matter of keeping the hand full!
April 1, 2021 7:43 p.m.
FRIENDS! We have new cards to consider!
Draconic Intervention might be a better Crux of Fate.
Conspiracy Theorist lets our discards become immediately usable, and is a 1-mana looting effect!
Dragon’s Approach would require at least five slots I think, it might be too slow, but that payoff...
Baleful Mastery looks like a new staple for black spot removal.
March 31, 2021 10:58 a.m.
Commander / EDH*
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|Avg. deck rating||7.00|
|Suppressed formats||Standard, Legacy, Pre-release, MTGO, Unformat, Heirloom, Vintage, Archenemy, Planechase, Vanguard, Modern, Pauper, Noble, Casual, Hero, Block Constructed, Limited, Duel Commander, Tiny Leaders, Highlander, Magic Duels, Penny Dreadful, Frontier, Leviathan, 1v1 Commander, Pauper EDH, Canadian Highlander, Brawl, Arena, Oathbreaker, Oldschool 93/94, Pioneer|
|Good Card Suggestions||7|
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