|Commander / EDH||Legal|
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|Dragons of Tarkir (DTK)||Mythic Rare|
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Legendary Creature — Elder Dragon
Other creatures you control have haste.
Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
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Dragonlord Kolaghan Discussion
1 month ago
Well, I've found that post- Paradox Engine 's ban, a lot of cEDH and/or "high power" players in the area have re-evaluated what they want to get out of the format, or in the cases of a few Sisay/Arcum decks, quit the format entirely, so games have slowed down a bit. Which of course has allowed me to focus more on Good Boi dragons vs speed/curve/go-wide considerations. It's also just a bit more fun to swing with some of these Good Bois than vanilla tokens, but it has made it just a little harder to get the old draw/value engine online. You?
And yes, I did cut Dragonlord Kolaghan again, as Temur Ascendancy remains a primary tutor target and there are at least 2x other haste enablers in the list. I never liked drawing her naturally and never tutored for her, so out she went.
As to Backdraft Hellkite , I'm definitely finding a slot for it. Right now I'm looking at perhaps cutting Dragon Broodmother or Scourge of the Throne for it. What will you cut to slot it in? Dragon Broodmother is a good card, of course, but even with "perfect" mana, her pip requirements have been really hard to satisfy.
Semi-related: As my local meta has slowed down a bit, graveyard value engines have become a problem, as have go-wide token strategies, so I've found a slot for Rakdos Charm for the times when Deathrite Shaman can't effectively be the Yard Police on his own (he's better for 1v1 policing, anyway). The flexibility there has been very good vs, say, Tormod's Crypt , and with Backdraft Hellkite , it's only going to get better.
1 month ago
Love the deck, I dont quite see how Dragonlord Kolaghan would be that good in an EDH deck though
2 months ago
That's why I kept Glorybringer in - there are so many enablers and actual commanders that can be shot down with this that it's worth giving a shot. Especially after I recovered from Aven Mindcensor preventing me to color fix during one game.
Scourge of the Throne is a Dragon I completely forgot about but you're right, there are times when it's just vanilla and Dragonlord Kolaghan might be better option for the same CMC. I used to think about it as a staple while waiting for something better to show up.
With Thunderbreak Regent I'm not sure if I want to get him back his place but its' role as a removal bait looks promising. Maybe after few games I'll change my mind. For now I wonder if I need Cultivate here since it used to be here since I bought the precon and I think of it as a some kind of "core". However, the deck evolved since that time and now I wonder if switching it for Abrupt Decay or one of the missing tutors might be actually better. What do you think?
2 months ago
Those are some very good points and led me to reconsider a few slots on my list that have felt fairly fixed but are higher on the curve and have been too slow/inconsistent/overly situational. The current mana/ramp package is sufficient enough to play out hands on curve reliably, and Morophon, the Boundless doesn't fit for similar reasons (slow, overly situational). Here's what I'm thinking based on recent playtesting:
OUT: Balefire Dragon (needs to connect, and I'm already running enough flexible board wipes to deal with most problematic creature-heavy boards or token strategies); Scourge of the Throne (just a vanilla body if I'm actually at the highest life total—removing shock lands made this a bit weaker— or can't swing in, for whatever reason); Vaevictis Asmadi, the Dire (great when there are Dragon Egg tokens to munch on; less so when playing on curve, as lands are the only target to sac myself, and especially when I don't have topdeck manipulation I've flipped some free bombs more than a few times for other players and non-permanent spells for myself).
IN: Thunderbreak Regent (bolt damage is incidental but not irrelevant as we win most games through combat damage, and 3CMC for a 4/4 dragon flier and punishing or baiting removal speeds things up a bit), Glorybringer (built-in haste, can hit most of the relevant popular commanders at the moment), Dragonlord Kolaghan (extra redundancy on haste feels important; can be tutored with Worldly or Scion)
I actually want some of this earlier curve fodder to bait (and punish) spot removal or board wipes, or at least to build out an early board without overextending key combo or payoff pieces, and from testing I'd rather have a slightly wider board presence earlier vs more expensive/situational toolkit dragons later.
3 months ago
Cuickbrownfox1, Karrthus, Tyrant of Jund is fine to use because you can pick up dragons from other players to make a massive swing against somebody. Of course, it depends the decks of the other players, but it's the same when we talk about the second ability of Dragonlord Kolaghan . Very situational for both cases, but to compare other conditions, you may consider that the Kaarthus has a larger body, and even if it costs more, your mana base bends to Jund, so it's not necessarially a problem (talking about this deck). But yes, you have a good argument. I only consider the playgroup in a generic way, since I usually avoid changing the deck a lot and I hardly see decks as Rat Colony for a long time
3 months ago
Just wondering if you would reconsider on Karrthus, Tyrant of Jund since he costs . Instead maybe add Dragonlord Kolaghan since he only costs . I know that you talk about why he's not in here (his second ability) but his first ability is good enough to excuse running him if only for that. Plus your opponents could be playing a Rat Colony or Persistent Petitioners deck which would mean that his second ability would do serious work. I personally think that Karthus' possible downside is enough of an excuse to not run him but maybe that's just me.
3 months ago
Dragonlord Dromoka could be fun. I would swap him in and take out Dragonlord Kolaghan as his last ability, while very strong, is almost useless in most EDH games. Dromoka, however, essentially makes all your spells uncounterable and shuts down a lot of other nonsense that you won't want to happen on your turn. No Cyclonic Rift on your endstep, forcing you do discard half your permanents lol.
3 months ago
I would get rid of Dragonlord Atarka and replace it with either Dragonlord Kolaghan or Karrthus, Tyrant of Jund . This gives you another haste effect to make their less chance that Dragons will die to removal before being able to attack. Also Atarka always seemed kinda weak in alot of situations as far as its ETB effect is concerned. If you are comfortable with the current number of haste-givers then putting in Thundermaw Hellkite will allow you to stop a flying heavy deck from blocking your attacks.
Dragonlord Kolaghan occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%