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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Scion of the Ur-Dragon
Legendary Creature — Dragon Avatar
: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle your library.
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2 weeks ago
Unfortunately, no. Scion of the Ur-Dragon's ability has an "until end of turn" duration. Scion's effect ends when the duration of the ability ends, which is at the end of the turn during which Scion's ability was activated. Even if the card is phased-out afterwards, it phases-in as Scion.
1 month ago
Unfortunately, no, but I wish it would! Once Scion of the Ur-Dragon becomes a copy of Ancient Gold Dragon, it loses its original activated ability, becoming an exact copy of AGD. Although Scion's ability can be activated in response to an activation (i.e. the Moltensteel Dragon + Skithiryx, the Blight Dragon combo), once Scion becomes a copy of a Dragon, that ability is lost until the next turn. That would be a sweet combo though!
1 month ago
I dont know if this combo works:
- Attack with Scion of the Ur-Dragon
- Activate his ability and search for Ancient Gold Dragon
- Deal combat damage and trigger Ancient Gold Dragon ability.
- In response, activate Scion of the Ur-Dragon and search for Scourge of Valkas
- Let the Ancient Gold Dragon ability resolve and trigger Scourge of Valkas.
- Deal damage for each of the dragons created with Ancient Gold Dragon ability.
Does that work or i am tripping balls?
2 months ago
Thanks so much for this! It is incredibly helpful. I am glad to hear the deck is performing better, and seven out of ten is a good rate and consistent with what I've seen. It's also super cool that you got off the combo with The Book of Exalted Deeds and Mutavault. While not the sort of thing that likely happens often it is super powerful when it does! I especially appreciate the insight on Emeria Shepherd since I have it and have pondered putting it in, and it certainly is better than Karmic Guide for only two more. My recent update (which I need to post) cut two five drops for a three and a four drop, so raising it 2 on one card definitely seems worth it. Nykthos, Shrine to Nyx is also one that belongs in the deck- my only copy is in my elf deck and I don't like proxying, but there is no reason not to put that in. Crucible of Worlds with fetches is also a solid choice in any non-green deck. Teferi's Protection is also great and I only don't have it because as with Nykthos, my copy is in a different deck, but that can easily replace Guardian of Faith or Cosmic Intervention.
I do like that this deck plays pretty differently than my other decks and is a true, "fair" aggro deck. Among my other decks three of the more aggressive decks, Scion of the Ur-Dragon, Yuriko, the Tiger's Shadow, and Ezuri, Renegade Leader are much more tool-boxy and tutors are huge. Really only this deck and my Trynn, Champion of Freedom/Silvar, Devourer of the Free deck play a classic aggro game. It's fun to play aggro, be powerful, and be resilient.
Thanks again for all of your playtesting and feedback, it is super appreciated!
2 months ago
I think this deck simply needs more mana, not just better mana. The average mana cost for this deck is well over 4.5, and 32 lands plus the Dragon Monuments won't be enough to support it. This deck wants at least 37-38 lands, if not more, and a bigger suite of ramp spells like Rampant Growth, Kodama's Reach, and Farseek will help speed you up as well. Five-color mana bases are hard to do on a budget; it's very easy to end up with the "fast/cheap/reliable: pick two" problem. If you add more ramp spells and Forests, that can go a long way toward smoothing your turn 4-5 mana base.
Try cutting some of the higher-end Dragons at 5+ mana. Go through each one, ask "Does this directly contribute to helping my deck win?" (or "Is this one of the coolest Dragons I have available?", if you're going for personal appeal), and take out anything that doesn't meet that standard of helping you win or personally appealing to you. And by "helping you win," it should do more than "be a Dragon." In the course of a typical game, would you expect it to help?
For a few specific examples:
How often does Intet, the Dreamer actually provide card advantage? If she effectively draws you multiple useful cards each game, she's worth keeping. If she regularly sits in your hand or graveyard waiting for "the right moment," cut her.
With only 25 combined instants and sorceries, how much weight does Backdraft Hellkite pull? How often does that ability get used productively?
So those are my thoughts--clear out some Dragons that are underperforming and replace them with lands and ramp spells. And above all, have fun!
4 months ago
He had a great run in this build when he resided in it! Nicol Bolas was in this deck for many, many moons, eventually yielding to more powerful options. When called upon, he emptied many blue mages' and control players' hands through a quick activation of Scion of the Ur-Dragon's ability before the combat damage step. Gone but not forgotten...
4 months ago
The Ur-Dragon might be a good finisher, though with dragons I suppose anything is a finisher XD
Given the volume of fliers in this deck, it might be worth putting Regal Behemoth in.
5 months ago
Kindred Summons even considering its cost has won me many a game.
Scion of the Ur-Dragon is a wellspring of utility and goes very well with Patriarch's Bidding.