Wild Slash

Wild Slash

Instant

Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.

Wild Slash deals 2 damage to target creature of player.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Wild Slash Discussion

Hardhitta7 on H: Binder W: Riverglide/Reveler/Prowess

1 month ago

I’m trying to finish up my Pioneer Prowess deck, I’m mostly looking to trade for the cheaper stuff, I plan to buy the Steam Vents and Spirebluff Canal s this Friday. Just trying to save a bit of money by trading for the smaller stuff.

I just copied my binder from a different trade site I’m more active on, unfortunately it didn’t copy over correct sets, so ask if your interested. I’ll try to get all the sets updated tonight/tomorrow.

What I’m looking for:

Edit: I also have a bunch of BFZ full-art lands.

acbooster on Chandra Casts Gun

2 months ago

Brain in a Jar nets you almost no value, with Lightning Strike being the only card that would benefit since you have to pay a mana into it to get the effect. Wild Slash requires a lot of legwork to get the useful part of the effect, which is the unpreventable damage.

Bonecrusher Giant , Skullcrack , and Insult / Injury are better includes than Wild Slash, if only because it's a guaranteed 'damage can't be prevented' effect as well as damage. As for walkers, Chandra, Torch of Defiance would likely do better than Chandra, Flame's Catalyst . Comes out earlier, has a mana ability, and is strong creature spot removal in a pinch. Burning for face is important, but you definitely need to keep your opponent's board state in check at the same time.

Hardhitta7 on H: Binder W: Pioneer Prowess

2 months ago

I’m looking to build my first Pioneer deck, and of course it’s prowess! I have some random cards mostly EDH stuff that I wanna trade for my new deck. If you’re interested in cards under $2 you can look through my binder, can’t promise everything is up to date though.

Edit: My Binder is now up to date so you can check that out if you wish.

philosopher on Dragons,Speed, and Control

4 months ago

Hello Hachendis,

Dragons & Dragon Support:

Dragonlord's Servant reduces the cost of your dragon spells by {1}.

Dream Devourer reduces the cost of your dragons by {2} by foretelling them with Dream Devourer , meaning, you could potentially play Dragonlord Kolaghan on turn 4.

Haven of the Spirit Dragon acts as a mana confluence with the ability to recur a dragon from the graveyard to your hand.

Crucible of Fire is the ultimate +3/+3 anthem effect.

Crucible of the Spirit Dragon : builds up mana to cast your dragons.

Draconic Roar costs the same as a Lightning Strike and if you reveal a dragon you get to Lightning Bolt your opponent's face for free - talk about value!

Crux of Fate a one sided board wipe.

Glorybringer : repeated Flame Slash on a flying and haste dragon.

Surviving the early game:

Frost Bite or Wild Slash are good 1 drop removal spells, with Frost Bite acting as a Lightning Bolt is you have a snow covered mountain in play.

Bloodchief's Thirst is better than Bedevil because for it is more useful in the early game and is worth the cost of having to pay the extra mana to remove a MV 3 or greater creature or planeswalker later in the game.

Remaining thoughts:

Thoughtseize and Duress is good in the sideboard vs control decks because you will want to remove their sweepers like Supreme Verdict .

Sign in Blood should be removed for early game removal or to keep in some Thoughtseize s in as Sign in Blood is less valuable in surviving the early game.

I hope this helps.

Thanks,

Philosopher

philosopher on

4 months ago

Hey wryguy87,

Frost Bite is an alternative to Lightning Strike because if you have a snow covered mountain it becomes a Lightning Bolt and, if not, it's another Wild Slash .

Darsul on Because [[Lightning Bolt]]

4 months ago

oh, Wild Slash > then Shock but, you could just play both.

Polaris on The order of Wandering Fumarole's …

4 months ago

Crewing is an activated ability with no specific timing restrictions, so yes. You can also switch Wandering Fumarole 's power and toughness as many times as you like before Wild Slash resolves, but you opponent has good timing here - there's no way to save your Fumarole because at some point it will be a 4/1 with 2 damage on it.

Argy on The order of Wandering Fumarole's …

4 months ago

Here is a scenario.

I have Skysovereign, Consul Flagship on the field, along with Wandering Fumarole , two Mountains and two Islands

I tap lands to turn Wandering Fumarole into a Creature, than activate the ability to make it a 4/1.

While that trigger is on the stack, my Opponent casts Wild Slash , targeting my Wandering Fumarole

Can I Crew my Vehicle before Wandering Fumarole dies?

Thanks for any help.

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