Legendary Planeswalker — Sarkhan
+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.
-3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.
-9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle your library.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Sarkhan, Dragonsoul Discussion
3 weeks ago
Great first deck but i fear you may not have the mana you need to make it work i would cut some lands like for some more basic lands and get a few more land ramps
Crucible of the Spirit Dragon for a Basic Mountain, Crucible is fine but slow as it only taps for colorless and you have to pay mana to get colored mana, this is the biggest maybe I've never like storage lands personally.
I would also rearrange some of your basic land numbers try 5x Mountains, 4x Forests, 3x Swamps and 2x Plains and Islands and i would cut Underdark Rift, Treasure Vault, Rogue's Passage and Prismari Campus for the basic lands
Would also try to get some cheap basic ramp cards like Cultivate, Kodama's Reach, Farseek and Sword of the Animist for basic land ramp and things like Hour of Promise, Tempt with Discovery, Pir's Whim, Explore and Growth Spiral for non basic ramp.
Now that I told my thoughts on your mana here are some other cards to help your dragons not sure your budget so i categized them. These price are based off of TCGplayer.
0.1-$4.99-Favorable Winds0.40, Teneb, the Harvester$3, Lathliss, Dragon Queen $3.50, Silumgar, the Drifting Death 0.70, Kolaghan, the Storm's Fury 0.70, Eerie Ultimatum $3, Ruinous Ultimatum $5, Genesis Ultimatum $1.00,
1 year ago
Full disclosure: As anyone looking at that screenshot will recognize it was a bot match but I did that because I wanted to get a shot at fully playing out the Arcane adaption into Sarkhan, Dragonsoul ulti and holy crap. It took me a few solid minutes to select all the rat 'dragons'. I got him down to 1hp and in that turn it murdered one rat so I was down to 129 of them. Next turn I swung out and well you can see the results. This is possibly the meanest most abusive deck I've ever played. Nice work, to say the least.
1 year ago
1 year ago
First of all, looking at it 'on paper', I don't know how this thing works, but it works! Here are my thoughts (whether they amount to anything or not is up to you...)
First, the curve on this is absurd, especially given the mana. Would some more mana production early game be helpful? I noticed the Sarkhan, Fireblood is missing, so it seems maybe not? Still, Faeburrow Elder seems like it might be a busted mana creature for the deck.
I would still look to sub more expensive reanimation for lower CMC reanimation...since then you can activate more other abilities, cast more spells, etc with your mana. Also, more versatile reanimation might be good, considering how often cards like your Sarkhans and your 'gateways' blown up. Perhaps think of replacing things like Fearsome Awakening and Unburial Rites with things like Animate Dead (only 2cmc, can take my things too) and Obzedat's Aid (gets your planeswalkers, artifacts, and enchants back), or even Beacon of Unrest.
Since you're a graveyard-centric deck, some things to salvage your graveyard in case someone decides they need to exile all your dragons might be in order. You have continuous effects like Reito Lantern or Bow of Nylea (bonus points for being cute with Balefire Dragon), or you can do something that serves multiple purpose like Perpetual Timepiece. Cauldron does this somewhat as well. Again, not sure how much of an issue this is.
A few cards I was unimpressed with: Verix Bladewing, Praetor's Council, Sarkhan, Dragonsoul, Darksteel Ingot, Mirror Gallery, Palace Siege, Ephemerate (for this one, I would personally go back to Cloudshift, so Dragonlord Silumgar can permanently steal a creature).
Some ideas: Temur Ascendancy, Assassin's Trophy/ Beast Within/ Generous Gift/ Anguished Unmaking (some very general target removal, hit anything really stupid that's bothering you), Dragonlord Atarka, Dragonlord Ojutai (I think you were working on getting Atarka...)
2 years ago
Definitely very short on mana sources for such a heavily costed deck. Definitely run more rocks and up your land count to at least 35 to reliably ramp up and cast your spells. Also take note to include some kind of draw engine or recovery after a boardwipe, and these can replace cards like Sarkhan, Dragonsoul and Coat of Arms , and other win-more cards.
2 years ago
Sarkhan, Dragonsoul is garbage, and Kargan Dragonrider is also garbage. They are simply not constructed-rate cards. Spit Flame and Dragon's Hoard can easily go into the maindeck, and Sarkhan the Masterless would be a great addition. You can play around with the exact numbers as you see fit.
2 years ago
You might be interested in Sarkhan, Dragonsoul . He adds additional ramp, can be potential removal, and his ult puts every dragon from your deck onto the battlefield. His ult plus Scourge of Valkas wins you the game.