Dragon Tempest

Dragon Tempest

Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to target creature or player, where X is the number of Dragons you control.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Dragon Tempest occurrence in decks from the last year

Latest Decks as Commander

Dragon Tempest Discussion

Commander_JAR on How to Train Your Golos

6 days ago

Dude, run Dragonstorm . With Golos, you'd DEFINITELY win games with it targeting Lathliss, Dragon Queen , Karrthus, Tyrant of Jund , and Utvara Hellkite while Dragon Tempest on the field.

I'd also find a way to add Terror of the Peaks and Scourge of Valkas

multimedia on WTH KAALIA!!!!

1 week ago

Hey, well done on a budget. Nice Aurelia, the Warleader :)

Phyrexian Reclamation can be a repeatable source of recursion for Kaalia or any other creature, even at instant speed. Let Kaalia die, put her into your graveyard not the Command Zone; recur her to your hand which bypasses Commander tax. Dragon Tempest is a source of haste for Kaalia and any flying creature you cast or reanimate. It has the bonus of being able to do damage if the creature is a Dragon.

Dragon Mage pairs well with Emeria Shepherd . Mage discards the permanents that you then reanimate with Shepherd and Mage refills your hand to keep doing it. Nahiri, the Harbinger can be reanimated by Shepherd and her -8 in two turns can tutor for any creature or artifact including Shepherd. -8 Nahiri, tutor for Shepherd, play a Plains and reanimate Nahiri. Nahiri has other uses besides her -8 she can be repeatable discard/draw for reanimation or even repeatable removal that exiles.

Rakdos, Lord of Riots is a Demon who can reduce the casting cost of all other Angels/Demons/Dragons. If he or other creatures are attacking and doing combat damage to opponents then he's ramp to cast high CMC creatures which helps if Kaalia is disrupted. Arcane Signet is a staple mana rock in Commander. Orzhov Signet and Rakdos Signet is more two drop ramp.


Some changes to consider, with suggestions of cuts close to or equal in price:

My advice is cut the majority of the equipment theme for more ramp since ramp is going to help more to cast Kaalia and high CMC creatures. Phage the Untouchable and Sigarda's Aid are two expensive price cards for your budget that aren't doing much in your deck. You can't cheat Phage onto the battlefield with Kaalia or reanimation which makes it pretty useless. Aid is a good card, but not taking enough advantage of equipment and I don't think you need to since the most important equipment you want to play Greaves/Boots are low mana cost to cast and equip.

If interested I offer more advice. Good luck with your deck.

X-Factor11105 on Dragon Jesus (Bladewing the Risen EDH)

2 weeks ago

I'll also put that question to our other Bladewing friends: Fuzzlewuzzle, That_Salty_Gamr, and Azeworai - have you guys any pet cards or utility/tech cards that feel like they consistently over-achieve in your Bladewing decks?

TheVectornaut on Christmas Dagrons

4 weeks ago

No problem. I enjoy going through the first cycle tab to offer input where I can. I'm used to playing on lower budgets and power levels so I don't usually have much to offer when it comes to long established decks.

Also, on the subject of mana curve, it's worth remembering that the purpose of ramp is to drag the top end back to the left. A bomb most other decks would have to play on turn 6, you plan to play on 5, 4, or even 3 instead. Obviously the more big cards you run, the more ramp will be needed to support them. That's why Gruul dragons also tends to run anywhere from 10 to 20 cards dedicated to acceleration. You have a solid starting package with the set of Servants and the Birds (and Sarkhan actually), but adding a couple more ramp pieces could make it easier to run the critical mass of dragons that Atarka and friends need to shine. It could be untap synergy with Utopia Sprawl and Arbor Elf , landfall with Oracle of Mul Daya (budget: Courser of Kruphix ) and Lotus Cobra , or just more generically good dorks and tutors like Somberwald Sage and Harrow . A turn 1 Bird into Somberwald on 2 potentially lets you cast any creature in the deck as soon as turn 3. If you do want smaller dragons instead, Dragonkin Berserker and Dragon Whisperer can get bodies on the board early and hopefully pay out later. The actual dragon options of Slumbering Dragon and Dragon Hatchling are pretty poor inclusions unless you're trying to go hard with Dragon Tempest .

Here's an article from Wizards' own Gavin Verhey with some tips on dragon ramp strategy. Note that the build in question was made for an old standard meta, so there will be some obvious differences to a modern gameplan.

Dragon Ramp Reconstructed

TheVectornaut on Christmas Dagrons

1 month ago

Aside from Outcast tokens and the Mimic, you only have 4 dragons to top out at. Most Gruul dragon packages I've seen run in the 8-12 range. Some popular inclusions are Thunderbreak Regent , Glorybringer , Harbinger of the Hunt , Scourge of Valkas , Mirrorwing Dragon , Terror of the Peaks , Lathliss, Dragon Queen , and the odd Steel Hellkite . Personally, I'm a fan of going for multiple attacks with Hellkite Charger and Savage Ventmaw . The new Leyline Tyrant might have some role in such a strategy, but I haven't had the chance to test it. The first two cards I'd cut would probably be Wolfir Silverheart and Grim Lavamancer . The former is undeniably powerful soulbonded to a double-striking dragon, but for 5 mana, it may as well just be another double-striking dragon itself. As for the wizard, I get the impression its ability will act like a 1 mana tax that distracts from casting your bombs. Even if you can afford to activate it often, a lack of fetchlands (even if they're budget alternatives) will limit its potency.

Otherwise, you have a couple of cards that have stronger replacements in modern. Titanic Growth is worse than Phytoburst at least some of the time, although I'd prefer 1 cost versions like Might of Old Krosa , Groundswell , Blossoming Defense , or Vines of Vastwood anyway. Similarly, Run Amok could probably be Rancor if the trample is important. As long as you're still interested in playing around with the graveyard, Traverse the Ulvenwald could be a neat replacement for Track Down that lets you literally track down your singleton dragons. Adventurous Impulse and Oath of Nissa are less powerful but less demanding options. Shackles of Treachery likely represents a mechanic you don't even need in the deck, but if you want an Act of Treason , I've had pretty decent success with Kari Zev's Expertise . The last cards I'll suggest are just some other dragon synergy tools. Draconic Roar is an amped Lightning Strike , Dragon Tempest can be a much cheaper Warstorm Surge if you're pumping out enough reptiles, and Frontier Siege offers flexibility between ramp and control. Finally, there are the spirit dragon lands if you think those would be useful.

Let me know if you have any questions and good luck with your build!

Mister_Smithy on My Dragoons

1 month ago

Im not entirely sure what the focus of this deck is. With Dragon Tempest you'd want to run as low to the ground and hast as possible, using Dragonlord's Servant and Dragonspeaker Shaman to both rush out a horde of beefy red dragons as well as to attract the removal of an untrained player. Shivan Dragon is a classic that only get reprints on principle and should probably be a different card and Herdchaser Dragon is effectively 7 mana 4 a 4/4 and a few counters and could also be significantly more efficient. The rest of the deck is pretty solid, though you may want to consider some actual card advantage to make sure you are always using the mana from your savage ventmaw...

libraryjoy on Dragon trial

1 month ago

Dragonspeaker Shaman is not Modern Legal. You can change the format to casual if this is just for kitchen table and not for FNM or other events. It looks pretty good. If you are looking for other cards to add, here are some of my favorites:

Dragon's Hoard

Sarkhan's Triumph

Skyblinder Staff

Dragon Tempest

Utvara Hellkite

Atarka, World Render (a bomb if you're willing to splash for the extra color)

Good luck!

NiTRoBoX on Xenagos Savageborn EDH

1 month ago

Added Mage Slayer as it has a triggered ability after doubling dragons power with xenagos it can be a nice combo.
Took out Dragon Tempest for it, have other means to get haste, although the other ability is nice but in comparison to other cards feels weaker..

Might be a good idea to include one of this planeswalkers:
Domri Rade
Arlinn Kord  Flip
Samut, the Tested
but not sure what to take out for any of them.. they for sure have a good synergy with the deck but have no idea atm what to exclude...

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