Dragon Tempest

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dragon Tempest

Enchantment

Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn.

Whenever a Dragon enters the battlefield under your control, it deals X damage to any target (creature, player, planeswalker or battle), where X is the number of Dragons you control.

SufferFromEDHD on Kaalia of the Funk

1 week ago

Dragon Tempest > Hammer of Purphoros

Your suggestion got me thinking... Whip of Erebos. Potential Kaalia #3 and adjacent to Entomb. Clean swap.

Ultigame21 on Ur-Dragon's Multiverse Onslaught | *PRIMER*

1 month ago

First of all, I love your deck choices!

But I believe that Ancient Gold Dragon would be a very good card to add even if he doesn't have haste. First of all he’s a 7/10 good blocker for the turn he comes in unlike Ancient Copper Dragon (6/5) but I understand that it’s slow if you don’t have a way to give him haste. Love Copper Dragon treasures thought <3

Imagine having Dragon Tempest /Scourge of Valkas /Terror of the Peaks out when up to 20 x blue faerie dragons enters the battlefield. The amount of damage each trigger would do.

Also very good with all attack triggers or other cool dragons you have in the deck (Dromoka, the Eternal, Kolaghan, the Storm's Fury, Old Gnawbone, Silumgar, the Drifting Death,Utvara Hellkite, Wrathful Red Dragon, Defiant Thundermaw  Flip).

You could also potentially draw up to 20 cards if Kindred Discovery or Greater Good is on the battlefield. Puts a good number of counters on Dragon's Hoard also.

I’d love to hear your opinion on why you didn’t include him in your list with all the good synergies!

I think I would probably have to switch Balefire Dragon for Ancient Gold Dragon. Most big problematic creatures have more than 6 toughness so Balefire doesn’t get rid of them it’s only good against Tokens stacking strategies early on. I’d rather get many blockers each turn recurring and like explained you only need 1 of those 3 pieces (Dragon Tempest/Scourge of Valkas/Terror of the Peaks) to do almost the same effect as Balefire but targeting anything.

TypicalTimmy on Power Level Standards

3 months ago

A good method to gauge "power" is to ask

  • How many LAND tutors are there, such as Evolving Wilds
  • How many NONLAND tutors are there, such as Idyllic Tutor
  • How many TUTORS are there (that can search for land and nonland cards alike) such as Vampiric Tutor
  • How many DISTINCT "combos" are there? Which is different from synergy

There is a big disagreement on what constitutes a combo and what constitutes as synergy. Not all synergistic cards are combos and vice versa. My fundamental philosophy is that a combo RELIES on each individual card to succeed. If you remove one element, they fall flat. For example, KCI requires specific cards. You exile or destroy just one, it falls flat. Meanwhile synergy are booster cards. You don't NEED it to win, but having it will significantly improve your chances. It boosts everything you have. For example, you don't NEED a Dragon Tempest to win, but it makes it so much easier if you have it. Whole synergy cards help you win, combos MAKE you win.

So,

  • How many DISTINCT COMBOS do you have?
  • What is your average mana curve?
  • With an ideal opening hand, how quickly can you theoretically win?

I mean there's probably a dozen more elements we can add but you get the point.

The real issue is that, you can be Top Dog #1 with your little playgroup or small LGS and believe your deck is just the bee's knees, but you take it to even a local championship and you get blown out of the water.

So really, you also have to account for skill and, yes, luck. So, shrug?

NV_1980 on Mirrym Double Dragons

4 months ago

Dragon Tempest is extremely strong in a deck like this. Lathliss, Dragon Queen also seems like a lot of fun to copy with Miirym; dragon tokens galore! Firkraag, Cunning Instigator could be great fun too; as it leaves I'd also really recommend Steel Hellkite as an extremey powerful wipe on wings.

Willen on Miirym, Sentinel Wyrm: Double Dragon

4 months ago

Bonehoard Dracosaur and Auton Soldier isn't good options to the deck? In a scenario with Miirym on the field, can have another Bonehoard Dracosaur to exile plus two cards and get it's benefits. Auton Soldier is {{2}} more than Irenicus's Vile Duplication, but... if you copy Scourge of Valkas or have Dragon Tempest on battlefield, attack with Myriad may be kinda of a finisher, since are two or more dragons entering at that time. Just thoughts.

lhetrick13 on Dragon Strike

5 months ago

ted1 - I like the decklist and the concept! Looks like you are running a decent amount of ramp and flicker with the hope of generating lots of dragon copies/tokens via effects from Miirym, Sentinel Worm, Panharmonicon, etc...

If I may ask some questions and/or provide some thoughts...I am surprised things like Dragon Tempest, Terror of the Peaks, and Ancient Silver Dragon were omitted. Dragon Tempest and Terror of the Peaks are just like Scourge of Valkas and fill a similar roll. If you can get out lots of dragons, Dragon Tempest and Scourge of Valkas are superior but Terror of the Peaks is basically targeted removal when you only can get out a few dragons before another board wipe.

Ancient Silver Dragon I feel like you would need in this deck as it allows no maximum hand size. Given the amount of draw this deck has with things like Elemental Bond and Kindred Discovery, having some stuff like that would be crucial...

I am a little surprised to see Goldspan Dragon. You are only running three dragons with treasure synergy with Ganax, Astral Hunter and Ancient Copper Dragon obviously having some serious treasure production ability in this deck. Just feels like this inclusion with the hope of getting it out with one of those two is low and you could do better by adding a dragon with a different role.

Personally, whenever I run a creature heavy deck, I always include two things: 1. protection for my boardstate and 2. something to bring back my creatures after a boardwipe. Nothing is worse than having your deck explode onto the field and then a Wrath of God get dropped and you blew your load early and have no way to really recover. I would encourage you to try to find some form of both of these and include it such as Deflecting Swat, plus it has a dragon for flair!!!

Lastly, Gratuitous Violence outclassed by Fiery Emancipation...plus it has some dragon flair with the fire :)

jameswarlord on [KFC] Kaalia Friended Chickens

6 months ago

Azoth2099 I've never tried Moxfield! I pre-emptively imported the deck in there (www.moxfield.com/decks/_LTrrj5RfUKsBLkk0pXm4g) just in case but no idea how to go about co-brewing it :)

For a list of cards I wouldn't really like to part with from playing as I enjoy them quite a lot and always play I made this little list:

jameswarlord on [KFC] Kaalia Friended Chickens

6 months ago

Hi there! Thank you both Azoth2099 and lhetrick13 so much for the feedback! I agree that this deck right now isn't going many places as its trying to do too many things at once so your conversation is very insightful for me!

To clarify on lhetrick13 first comment (which I really appreciate!), Liliana's Contract is really there just for the card draw as I don't like her win con. I should probably replace it with something else as you point out. Maybe some of the ramp cards Azoth2099 suggested.

If anything, one of my goals with the deck was to be as versatile as I could to be able to exist in most games. The reasoning for my lifegain additions were that sometimes the demons (and other cards) giving me card draw outright leave with single digit health (looking at you Diabolic Intent) so I wanted things to soak damage and allow me to cancel out the life drain I was having. I do find fun however to gain a lot of life, but I have seen in many decks focused on lifegain that they go for wincons with Aetherflux Reservoir and I don't feel that's fun for me, so not sure how would I go about that rooute.

On the other side, I'm also very hesitant to go the aristocrat/reanimator route as all I feel all it takes is a cheap instant with graveyard hate to ruin the whole thing. I might be wrong here, but that's what I've seen from friends playing with half their deck in the graveyard. I've seen a lot of Kaalia of the Vast lists, however, that use just 2-3 cards that bring things back from the graveyard and I think that might be okay? But I might just be increasing the amount of things the deck can do without giving it more direction. What cards would you cut for more graveyard play?

As an aside, cards like Luminarch Ascension and Valkyrie Harbinger I've found to enjoy quite a lot as they give me more board presence over time and serve as a backup plan in case Kaalia is costing me 12 mana. I have no idea what type of deck that would lean into (probably army/tokens) but then I don't think I would be using Kaalia properly.

All that to just say, I'm very happy that you both are willing to share knowledge and help me here :D I would really like to add Azoth2099's suggestions, such as the Saw in Half combo but I am very lost with what cards should I cut as I would like to keep synergies with Dragon Tempest and synergies with Aurelia, the Warleader. I would assume that my intention with the deck is to go ful aggro? Honestly no idea, I welcome any thoughts.

Load more