Loran of the Third Path

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Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Loran of the Third Path

Legendary Creature — Human Artificer


When Loran of the Third Path enters the battlefield, destroy up to one target artifact or enchantment.

: You and target opponent each draw a card.

griffstick on Drawing mutiple cards in white

2 months ago
  • Welcoming Vampire = good draw.
  • Tocasia's Welcome = good draw.
  • Esper Sentinel = grade A+ draw.
  • Loran of the Third Path doubles as removal so it good. It good card draw to at the expense of giving your opponents a card too (not good).
  • Staff of Compleation paying 4 life for a card is gonna hurt really bad. After 2 activations, the 3rd it's a total 12 life lost. 26% of your starting life total.
  • Relic Vial this seems like it's a good fit for the cmdr but if you want value the turn your cmdr comes down you'll need 2 more mana to activate it. This is slow. Beside your cmdr you'll need other good targets to sac. This one's out for me too.
  • Endless Atlas is at best average.
  • Gate to the Afterlife - this is the card advantage.

NTakamura on Drawing mutiple cards in white

2 months ago

I have a Ao, the Dawn Sky deck I am working on and I was wondering if there are any permanent spells that draws me more the one card for 4 or less. The deck has a large amount of artifact and I will be sacrificing Ao few times through the game. So far I have Welcoming Vampire, Tocasia's Welcome, Staff of Compleation, Relic Vial, Loran of the Third Path, Gate to the Afterlife, Endless Atlas and Esper Sentinel.

Mattio38 on Dihada, Binder of Wills

4 months ago

Huge update! Included 8 extra legendary creatures and a total of 16 extra legendary permanents. Thanks a lot again for your help awesomedude20 you've inspired me a lot. Now let's hope the mailman arrives soon so I can test this Dihada 2.0!

Dangerwillrobinson79 apologies for the late reply. It must have been one or more episodes from either The Command Zone or EDHRecast because I actually follow only those two. It's a topic that pops up every now and then in several episodes. Bottom line is to just add more instants and creatures with activitated abilities to be more part of the game during other players' turn. For example, replace a basic Swamp for a Castle Locthwain. To have the castle enter untapped shouldn't be too hard and if ever you don't have to spend all your mana it could draw you a card. Simple example, but big benefit.

Funny is that with this huge update of the deck I've removed several instants and replaced it for other cardtypes. For example Generous Gift was cut for Loran of the Third Path and Swords to Plowshares had to make room for Drakuseth, Maw of Flames. So I guess I still need lessons in adding more instants -.-'

I've also checked your Di-Had-a'nuf deck and I like how it's really quite a different take on her but awesome nevertheless! I especially like your Gix, Yawgmoth Praetor and Vial Smasher the Fierce. Those might find their way into my Dihada aswell one day! Thank you

Andrey_ on Yasharn semi budget commander

4 months ago

I'll replace Containment Priest cuz it also affects my creatures blinking, so it's just dumb to keep it on the deck imo. I'm thinking about Loran of the Third Path to replace it

Crow_Umbra on Alesha Aristocrats

6 months ago

Overall I think your deck is solid and has many of the core components an Alesha deck would want. I do have some recommendations on potential cuts and swaps.

Potential cuts

  • Cathars' Crusade - I don't think it's super helpful for this deck, as most Alesha decks aren't really aiming to go wide and swing a big board at multiple opponents, especially if you are more combo focused as you seem to be.

  • Dusk / Dawn - In general I think you can safely run 2 board wipes in this deck. The Dawn part of the card is kind of counter-intuitive since you would want those creatures returned to your board instead of your hand. This was a card I cut from my build fairly early.

  • Ruinous Ultimatum - Mostly because of the restrictive and higher mana cost. I've used this in both Alesha and Isshin at various points of each build and ultimately cut it due to having games where my mana wasn't perfectly fixed to accommodate the cost, mostly because I had some colorless mana rocks or utility lands.

Stuff to consider for swap-ins

  • Burning Inquiry - Can round out your suite of looting effects and also throw opponents off kilter if they chuck stuff they would want to keep. Def a risk/reward element.

  • Gamble - Another tutor effect that can potentially chuck something into your graveyard that you might want there anyways.

  • Elas il-Kor, Sadistic Pilgrim - Another aristocrat that can cushion your life a bit.

  • Loran of the Third Path - Another reusable ETB removal effect, and a strategic/political drawing option.

  • Mayhem Devil - An aristocrat option that also punishes your opponents running sacrifice effects.

  • Retribution of the Meek - Ditto as Slaughter the Strong.

  • Slaughter the Strong - A wipe effect that Alesha can dodge, and is lower on cmc than some of the other options you're currently running.

  • Tocasia's Welcome - Another draw option. Currently 17 of your 33 creatures, including Alesha, are 3 cmc or less. Would also trigger from your Preston and Jaxis tokens.

  • Yahenni, Undying Partisan - Another Free sac-outlet, and a potential aggro option or decent blocker if needed.

I hope these suggestions are helpful. I'd be happy to chat more about your play experiences with Alesha so far, and maybe looking for other pieces that might be able to better help what you're trying to pull off. Cheers!

SufferFromEDHD on Bouncy Castle

7 months ago

Haven't run Brago in a minute but I noticed you are missing some of the usual suspects

Rishadan Cutpurse or Rishadan Footpad

Elite Spellbinder

Mage's Attendant

Cloud of Faeries

Loran of the Third Path

Crow_Umbra on Alesha combo

8 months ago

Happy to see another Alesha combo deck. She was my old favorite before I converted the deck into Isshin about a year ago. I like your primer and think it's well-written and covers all the most important details for piloting the deck. I have a few recommendations for your consideration, in case you're looking to make swaps:

  • Gamble - Another tutor if you need one. I think the price has dropped a bit since it was recently reprinted in the Coin Flip Secret Lair deck.
  • Loran of the Third Path - Potentially repeatable removal with Alesha, and also a political draw piece.
  • Tocasia's Welcome - About 21 of your 34 creatures (including Alesha) would trigger it.
  • Welcoming Vampire - About 29-30 of your 34 creatures (including Alesha) would trigger it. I think this or Tocasia's Welcome could potentially replace Mentor of the Meek.
  • Jaxis, the Troublemaker -Can net you some additional token copies of stuff in a similar vein as Preston, and has additional upside to help you loot and draw.

I hope these suggestions are helpful. All in all your deck and primer are both solid.

Crow_Umbra on What do we say to the God of Death?

8 months ago

Alesha has received some cool new tech in the past year that I'd recommend checking out:

Not new tech, but also worth looking at:

I hope these suggestions are helpful.

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