Winged Sliver

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Tempest Remastered Common
Premium Deck Series: Slivers Common
Tempest Common

Combos Browse all

Winged Sliver

Creature — Sliver

All Sliver creatures have flying.

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Winged Sliver Discussion

Billy_Loper27 on Slivers

2 weeks ago

A few suggestions:

Your biggest problem is Mana Fixing to get all the colors you need especially in order to get Sliver Hivelord or Sliver Overlord

For this I would definitely include a Rupture Spire and Ancient Ziggurat for lands to start. I would also definitely include a Chromatic Lantern and Armillary Sphere. In addition to these I would also include 4 Manaweft Sliver or Gemhide Sliver.

As for slivers I would up the Winged Sliver to 4 or take them out entirely and replace them with Galerider Sliver for one less mana. In addition to these you might want to add Mesmeric Sliver for some good control. Finally I would also add some "pump up" slivers to help make them more survivable. You could choose from Predatory Sliver, Muscle Sliver, or Sinew Sliver, just to name a few.

As a final word I would include more playsets (Sets of 4 cards) for more consistency in the deck as opposed to all the different cards. This is just a suggestion. Build the deck to your playstyle

Hope this helps

Arkheid on The True Hive Mind

1 month ago

I can see why Dormant Sliveris pretty good in final

Why did you get rid of Winged Sliver? flying is such a pain in the a** (in my metagame)

zephramtripp on those crazy slivers...

1 month ago

There are several Sliver I think your amiss in dismissing:

Bonescythe Sliver, for cheap double strike.
Brood Sliver, for massive Sliver production.
Harmonic Sliver, for artifact/enchantment removal.
Heart Sliver, for cheap haste.
Magma Sliver, for massive gains.
Manaweft Sliver, as a backup Gemhide Sliver.
Necrotic Sliver, to turn every Sliver into a Vindicate.
Shifting Sliver, to make your team unblockable.
Sinew Sliver, as another Muscle Sliver.
Virulent Sliver, to only have to deal ten, not 40.
Winged Sliver, for more flying.

Other Slivers you might consider: Basal Sliver, Cautery Sliver, Darkheart Sliver, Essence Sliver, Groundshaker Sliver, Horned Sliver, Spined Sliver, Spitting Sliver, Lymph Sliver, Megantic Sliver, Opaline Sliver, Psionic Sliver, Pulmonic Sliver, Screeching Sliver, Sedge Sliver, Sliver Legion, Sliver Queen, Sliver Overlord, Synapse Sliver, Synchronous Sliver, and Syphon Sliver.

Tribal stuff:
Cavern of Souls, obviously.
Descendants' Path, if you want to go heavy tribal.
Metallic Mimic, for extra buffs at low cost.
Obelisk of Urd, for more huge buffs.
Stoneforge Masterwork, for massive tribal buff.
Belbe's Portal
Urza's Incubator
Patriarch's Bidding

KIngWiggins on Sliver Commander Help

1 month ago

Honestly, just finding slivers that fit your needs is always helpful.

Evasion is always nice -
Galerider Sliver
Winged Sliver
Shifting Sliver
Much more risky Shadow Sliver

Sliver Lords:
Muscle Sliver
Might Sliver
Sinew Sliver
etc

Tools -
Homing Sliver
Hibernation Sliver, especially useful for saving slivers that are targeted.
etc

And my favorite combo piece and honorary sliver, Amoeboid Changeling is a must. He makes opponents threats into slivers and Overlord can steal them.

As a sliver EDH player, I can tell you that tons of slivers will be useful, but the ones I said are the ones I often tutor for, along with, as Mind said, good old Meathooks, Crystaline sliver.

Lucky_Dutch on Sweet and Low (Sliver EDH)

2 months ago

Hi there.. our deck are allot different, i see you use some land tutors so i might suggest you could also add Crop Rotation because you dont have to choose a basic land but any land you want..

there are many different ways to go with a deck like this.

The base tactic always is to get the best sliver out asap en win the game.

But in the case that it doesnt work its best to have backup plan like Patriarch's Bidding or Living Death. so when your slivers end up in the graveyard you can get them back.

you might read in my discription that for axample Patriarch's Bidding + Tunnel Vision is a great way to go.

Winged Sliver is a must have in the mainbord.If you want to play Descendants' Path you should play it in combo with Sensei's Divining Top or Mirri's Guile for example, or you might end up putting cards you need on the bottom.Or you could replace it with Lurking Predators so you ''may'' put them on the bottem.

There are also af few instants an sorcery's i would replace like Muddle the Mixture and Brainstorm add Rhystic Study instead..

I dont know if you are on a budget, but this is a deck you should definitely should continue to build on.. yeah... SLivers are king.You could go more controll or destruction or what have you..

My deck also isn't finnished yet. i want to improve the mana base like with more fetch.I still have allot more suggestions for you but its a matter of taste how you like to play your deck..I'll follow the progress of this deck if you dont mind and if you got some suggestions for me dont be shy:)

Forkbeard on Sliver Overlord: Slivers Gone Wild

2 months ago

Having spent the last few years with a beat down style sliver deck, not only was it not as effective as I wanted it to be, it was also getting a little stale...time to spice things up a little! Another important factor, Overlord is fantastic but also very slow - as it turns out, an 8 mana/5 colour tutor isn't exactly efficient. With these thoughts in mind, I've decided to give the deck a significant overhaul with 2 goals in mind: improve reliability + increase shenanigans.

I've taken out most of the pump slivers in favour of a few effective combo slivers. I've also learned that I need some disruption to avoid the hive mind's mortal enemy - board wipes. Anyway, here's the change list:

Out: Aphetto Dredging, Constricting Sliver, Cryptolith Rite, Distant Melody, Horned Sliver, Magma Sliver, Megantic Sliver, Might Sliver, Predatory Sliver, Root Sliver, Shared Animosity, Synapse Sliver, Telekinetic Sliver, Thorncaster Sliver, Toxin Sliver, Ward Sliver

In: Basal Sliver, Blur Sliver, Commander's Sphere, Counterspell, Crypt Sliver, Darksteel Ingot, Disallow, Dormant Sliver, Enlightened Tutor, Mystical Tutor, Paradox Engine, Quick Sliver, Swan Song, Voidslime, Wheel of Sun and Moon, Winged Sliver

I'm looking forward to seeing how this refreshed build performs.

LVL_666 on 4c Pauper Slivers

2 months ago

So, I think your wincon of Poisoning/Aggro damage is reliable, and safe...but I think you can do some optimizing here:

  • 5 colors is 3 colors too many: To run 5 color slivers efficiently, you'd have to run Fetchlands and Duals. The way your deck is now, you won't get your slivers on the field as reliably as you'd want because more often than not you'd be sitting there waiting for that one color you need to play a sliver. Cut back to just two colors: and .

  • Why and ? Simple, because of Sidewinder Sliver and Commune with Nature/Rancor. By focusing on a dual colored aggro build you'd be able to consistently cast your slivers. With the cut Heart Sliver and Winged Slivers you'd have room to put in combat tricks and ramp.

Let me know what you think. Also, +1 for slivers.

wyatt0781 on

3 months ago

Definitely take out Failed Inspection Traumatic Visions Marang River Prowler Aether Meltdown Rod of Ruin Millstone Slayer's Cleaver Soul Separator Lens of Clarity Pacification Array Tome Scour Winged Sliver Windrider Patrol Sliver Construct Skyline Predator Shifting Sliver Hinterland Drake Monastery Flock Kheru Spellsnatcher Deep-Sea Terror Diffusion Sliver Mystical Teachings

I know thats a lot but most of those cards are just straight bad for commander, and the slivers only benefit each other and theres just not enough of them, replace those and I have a few more suggestions

Serum Visions Cephalid Constable Chasm Skulker (def get Skulker) Deadeye Navigator Delver of Secrets  Flip Disciple of the Ring Djinn of Wishes Contingency Plan and Niblis of Frost are just a few more that are pretty good

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