Creature — Elephant
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Other creatures you control have trample.
Printings View all
|Core Set 2020 (M20)||Rare|
|Core Set 2019 (M19)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Aggressive Mammoth occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Aggressive Mammoth Discussion
1 week ago
2 weeks ago
If you're looking for Trample enablers, Aggressive Mammoth is very good value and does not need the commander to be scary. God-Eternal Rhonas synergizes very well with your commander and can lead to lethal out of nowhere. Spellbreaker Behemoth can help against control matchups.
I really like the consistency of the build. Great deck!
3 weeks ago
multimedia oh boy I am playing the same deck and I have some suggestions on what to cut and suggestions on what to put in as well
BUT these are just a suggestion
4 weeks ago
1 month ago
2 months ago
3 months ago
Thank you for the comment! I would like to include Aggressive Mammoth for that board wide trample effect, but unfortunately six mana is too high for this deck to try use. While Castle Garenbrig can make it so that five mana equals six, for that much mana you really want to be dropping something that will kill the opponent right away, such as a hasty Shifting Ceratops or a God-Eternal Rhonas. Thank you for the input however it's much appreciated.
3 months ago
For only one mana more, you can play Aggressive Mammoth instead of Thundering Ceratok. For two more mana, you can play Akroma's Memorial. For three more mana, you can play Craterhoof Behemoth and just win the game.
For only one mana more, you can play Aggressive Mammoth instead of Thundering Ceratok. For two more mana, you can play Akroma's Memorial. For three more mana, you can play Craterhoof Behemoth and just win the game. There's also Archetype of Aggression or Brawn if you want to go cheaper.
In terms of cards to cut, Emmara Tandris is really overpriced for the body and the ability. You are also playing a bunch of untappers which I don't quite understand, like Hyrax Tower Scout, Village Bell Ringer and Sparring Mummy. I see they work with Combat Celebrant, but that hardly seems worth a slot in your 99 and could be better served as some else. Marisi is a great card, but might not be good enough for this deck. Conclave Phalanx also seems pretty weak compared to other cards you could be playing. Spirit of the Hearth also seems a bit random. Elbrus seems fun, but not likely to do much. Removing these cards is going to help focus your deck with more synergy and also speed it up with more ramp.
I hope this helps.