Gigantosaurus

Gigantosaurus

Creature — Dinosaur

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Set Rarity
Core Set 2019 (M19) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Gigantosaurus occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Green: 0.15%

Gigantosaurus Discussion

Airdrop07 on Mono Green Stompy

3 weeks ago

Thanks for the suggestions Kiran_M I decided not to add any more Ghalta, Primal Hunger because (at least in the play testing I've done) If someone has answers to Ghalta casting him multiple time's won't really help much. I decided to put in two Rishkar, Peema Renegade over Jiang Yanggu, Wildcrafter subbing out the Hidden Herbalists to make room, cause Rishkar will provide some extra speed with counters and more reliable ramping. I also decided to sub out Scavenging Ooze in favor of Pelt Collector because (at least in my groups meta) the graveyard hate isn't really necessary and Pelt Collector will get counters more reliably. I ended up subbing out two Gigantosaurus in favor of God-Eternal Rhonas who though not being as good for my devotion count I hope will end most games with his ETB.

Once again thank you so much for your suggestions I really appreciate it

Commander_Olim on Mono-Green Beats

4 weeks ago

maybe swap out one or two Gigantosaurus for a copy of Questing Beast? The value is just insane off of him, I have one in basically any of my decks that run green.

slashdotdash on Green stompy

2 months ago

This is not bad at all. I have a couple of suggestions off the top of my mind though...

-----Organization-----

First off, I highly recommend using custom tags to sort your cards. To do this, go into the "edit" mode where you can see your card list. It will look something like:

1xArbor Elf

1xBeast Within

1xShared Summons

You can then add tags by using #Category after a card. For example:

1xArbor Elf #Ramp

This will assign Arbor Elf to the "Ramp" category. Unsorted cards are assigned to "Other" by default.

I recommend these categories;

  • Ramp (Aim for 12-16 of these. A card that costs more than 4 mana is too slow to be reliably called Ramp)
  • Draw (At least 12)
  • Removal (Around 8, make sure you can deal with other commanders/creatures!!!)
  • Sweepers (Boardwipes, Green doesn't really have many it's okay)
  • Support (Stuff that isn't obviously powerful but makes certain cards in the deck busted. Examples are your equipment)
  • Lands (Obviously. Aim for 34-37. This deck wants 34-36)

The remaining cards can be categorized based on the specific inner-workings of your deck. For example, this deck might have a "Big Bois" category for creatures that are just huge.

Depending on your sorting preferences, it can by okay to tag one creature with multiple tags. For example;

1x Thorn Mammoth #Removal #Big_Boi

Onto my Card Suggestions:

-----Suggestions-----

Onto the cards I would suggest cutting:

-----Cuts-----

  • Elixir of Immortality . Your deck doesn't ever want to be in a game where this utility would be useful. This card simply doesn't do much. You already have Eternal Witness and if you really want a late-game reload, try Creeping Renaissance or Seasons Past .
  • Gigantosaurus is alright, but I'm not in love with a 10/10 with no abilities. I know, I know, he makes Ghalta cost only 2, but I still think there are better options. Trust me when I say a creature with some sort of utility is preferable here. Ideas include the aforementioned Soul of the Harvest , Primordial Sage or a fight creature such as Thorn Mammoth or even another removal creature like Woodfall Primus or Terastodon (sorry, I know these are all really high CMC). Generally, cards that don't have some sort of utility are just not going to save your life when things get ugly.
  • New Horizons and Gift of Paradise could be replaced with faster ramp. For the sake of having creatures (for cards like Guardian Project and Beast Whisperer , not to mention Ghalta, Primal Hunger ), it would even be better to run Wood Elves , Springbloom Druid , Yavimaya Dryad , or Farhaven Elf .
  • Diamond Mare just isn't relevant. Sorry, but if you are in a position where gaining a small amount of life matters, odds are any other good green card would have done more to prevent you from being in such a bad spot. Your deck wants to be the aggressor, and quite honestly your offense will be so scary that most opponents wouldn't even consider attack out of fear of provoking you and simultaneously tapping their defenders. It isn't uncommon for a Green deck to retain the highest life total for a long time without the need for lifegain.
  • I think you have a few too many artifacts. Remember that your commander LOVES having creatures on the field, so finding ways to turn your artifact utility into creature utility will go far.
  • Staff of Nin is very slow and could be something like Garruk's Packleader instead.

-----Conclusion-----

All things considered, you've got a reasonably strong lineup. In a broad sense, I would recommend finding ways to include creatures with utility, since Ghalta appreciates bodies on the board and interaction allows you to curb your opponents' shenanigans as much as possible. Additionally and as I noted, there are fairly budget-friendly ramp options for the deck that are purely faster. Remember to keep a close eye on your Ramp and Draw, as these are the lifeblood of a commander deck, midrange especially.

It is worth mentioning that I never go below 34 lands. 35, and 36 are usually safe, so if you find yourself land-starved just add like 2 Forests and that should help.

Overall, you've done a good job though. Good luck making edits and please feel free to contact me about further changes/advice. I LOVE deckbuilding and Green is one of my colors ;)

DragonzBane on Roar of the Dinosaur

4 months ago

I would never have more than 60, the consistency is always more important than the extra cards. I would cut 2x Consulate Dreadnought which you don't get much out of, 1x Forest because cutting the other cards can lower your land count, 4x Territorial Allosaurus because the kicker isn't really that good with the other cards and you don't need another 4 drop 5/5, 4x Gigantosaurus because you have enough power already and without trample it's not doing much for you also because the cost is so high, 1x Ranging Raptors you could probably cut all of them because you don't need ramp really; but you need three drops, move the 2x Deathgorge Scavenger to the side board in place of Cacophodon because it's ability is only good in some matches, and add 1x Ghalta, Primal Hunger because it's probably the best card in the deck with being able to come down for GG and having trample.

Commander_JAR on Atla Park

4 months ago

need to replace Gigantosaurus it's better fitted for a mono green deck

Wolfpig on Time to Win

4 months ago

Maybe some of these could replace those Gigantosaurus which are usually only good for high devotion or mono green decks. I would suggest some dual lands also.

Lands

- Woodland Cemetery

- Overgrown Tomb

- Temple of Malady

- Blooming Marsh

- Twilight Mire

- Llanowar Wastes

- Tainted Wood

- Gilt-Leaf Palace

Creatures

- Thorn Mammoth for control/removal.

- Leyline Prowler is another option for smoothing out your ramp.

- Deathcap Cultivator can also help.

Braingamer on

5 months ago

Nissa, Who Shakes the World is good. I would cut 2 Gaea's Revenge for 2 of her. Also maybe cut 1 Impervious Greatwurm for a Gigantosaurus . Neat deck. Stomp on my green brother

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