Earthshaker Dreadmaw

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Earthshaker Dreadmaw

Creature — Dinosaur

Trample

When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control.

shock7123 on Give your opinion on my dinosaur deck!

3 months ago

Real fun combo I've run into with my Gishath deck is to be able to cheat out Earthshaker Dreadmaw and Ghalta, Stampede Tyrant in the same turn. Draw a card for each dino you control, then drop Ghalta to put all creature cards from your hand onto the battlefield.

Couple goodies you may like:

Berserkers' Onslaught is a redundant way to give double strike that's usually harder to remove than Goring Ceratops, though I personally run both.

The Skullspore Nexus lets you double a creature's power in a deck that wants to turn creatures sideways. May as well, right? Could also do Xenagos, God of Revels for the same reason as Nexus.

kasprl on Plantlaza's Dino D!ck Enters the Battlefield

5 months ago

Hey. I was just scrolling around to get some ideas to improve my PreCon as well. Because you are open for some suggestions here are my 2 cents on this:

  1. Panharmonicon and all other cards which will copy an effect wont work with Pantlaza. I would cut all cards which double ETBs. A good replacement could be Teleportation Circle. Ur Commander would be a new instance, therefore it works.

  2. In my opinion a CMC of 4.5 is way to high. I would definitely cut some expensive cards like Zetalpa, Primal Dawn, Verdant Sun's Avatar, Earthshaker Dreadmaw or Annoyed Altisaur. The impact of those cards are very low in comparison to their cost.

  3. With Vedalken Orrery u need open Mana at ur Opponents turn. Beside most of ur Dinos cost 5+ Mana u will skip ur entire turn or dont use Vedalken Orrey. One suggestion are Mana Doubler like Mirari's Wake or cards to untap like Seedborn Muse/Wilderness Reclamation