Enchantment — Aura
When Colossification enters the battlefield, tap enchanted creature.
Enchanted creature gets +20/+20.
Printings View all
|Ikoria: Lair of Behemoths (IKO)||Rare|
Combos Browse all
|Commander / EDH||Legal|
5 days ago
JarringTiger I'm glad you made this post as I've been needing to update my Marwyn tribal deck for quite a while based on a lot of updates over the last few months, so what better time than to potentially help you with your build. Here is my decklist for your reference, hopefully you find some things of interest.
In playing the deck the last few years, I've found two consistent themes I'm always happy to see in my hand...cards with an untap creature ability and card draw options. Finale of Devastation, God-Eternal Rhonas and Genesis Wave are generally game-ending plays, Rishkar's Expertise and Soul's Majesty are nearly as good as well. One of my recent favorites, though, is Colossification, as with any untap ability you either immediately cast a game-ending bomb or one-shot an opponent with commander damage in most situations.
Additional redundancy is also helpful, as you can work around Marwyn being targeted by making an equally large Selvala or Viridian Joiner in many cases. I hope you find this helpful and enjoy brewing the elves, it's a classic that never goes out of style.
2 weeks ago
- You only need 35-38 lands
Maralen of the Mornsong doesnt benefit this deck imo, if I'm an opponent ill just get to tutor for a kill spell and kill it
Trostani, Selesnya's Voice you dont run tokens so you dont need this.
Colossification this card is not as good as you think it is but if you want it be my guest.
Ayara, First of Locthwain This is isn't viable in this deck since you don't have many black creatures
Reveillark You don't have that many 2 or less power creatures so this could end up just sticking in your hand
All in all, this isn't bad except some of the cards you've added just won't be efficient or they go against what you're trying to do. Like Athreos, God of Passage would make your creatures not go to the graveyard, which is what you want. Since you're new you won't know exactly what's good but when constructing a deck always try to focus on a few things.
- How am I trying to win the game?
- What are my strengths and what are my weaknesses?
- How will I deal with what other people are doing?
Also, it is entirely up to you what you want to get but just keep in mind the cost of some of the cards. you have like 3 or 4 cards that cost $20 each and if you want to spend that much that's fine but having 4 cards worth $5 is more valuable than 1 card worth $20. Big effects are great and fun but any spell can be undone with one spell. Decks that are consistently apply pressure are better than those that apply a lot of pressure every now and then.
1 month ago
Putting Colossification on Polukranos is always a good way to close out the game.
1 month ago
I think it's really awesome that you made this for her! 37 lands is definitely more than plenty and if you worry about not being able to ramp, you could maybe throw in something like Selesnya Signet, Talisman of Unity, Birds of Paradise, or some other artifact or creature type ramp. Just based on your description though, I think it would be absolutely hilarious if Colossification was in here but that's only my thought. Great job on a fun deck overall!
2 months ago
Maybe throw in Colossification for the giggles with those aura tutors? Might be fun.
2 months ago
So you may have forgotten about the best Aura ever for Tahngarth. Colossification may be 7 CMC, but it gives him +20/+20(which, with menace, trample, etc, turns him into a one-shot machine), AND it taps him on ETB, enabling you to pass him around even if your opponent's boards wouldn't normally let you get in an attack.