When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Glass Casket leaves the battlefield.
Printings View all
|Throne of Eldraine (ELD)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Glass Casket Discussion
4 months ago
Really think about Anguished Unmaking, Conclave Tribunal, Despark (it can get rid of Jace on the draw step and frankly I can't think of anything else but hand attack that will save you from the inverting menace... also it takes care of Nissa), Glass Casket (or Silkwrap), Seal Away, Brain Maggot, Infinite Obliteration, good ol' RIP, and Sin Collector.
All of these are decent cards that exile things.
7 months ago
The problem is there is too many 3 drops for this deck. Lower the curve by adding:
Here is a list of all cards that mention exile in standard, including all Theros spoilers:
If you want to take this to modern, here is an esper exile list:
7 months ago
I'm a big fan of this strategy.
Although I understand Transgress the Mind is a form of discard and exile, I'm not sure if it's worth playing since it's extremely conditional on what deck your opponent plays. If you're matched up against Burn, for example, it's usually a dead card. I would rather play another Kitesail Freebooter because even if your opponent isn't playing a deck heavily reliant on non-creature spells, at least you have a 1/2 flying body over a dead card.
7 months ago
One interesting idea for removal would be Glass Casket , since it becomes a 2-for-1 with Panharmonicon on the table. It might not actually be optimal but will definitely score style points :)
8 months ago
I think kengiczar might've missed that your deck is mono-white ^^ Don't play Citywide Bust though, it's a horrible card(!) unless your local meta only consists of Gruul and Mono-green aggro. And even then there are probably better options.
If you're making a low-to-the-ground aggro deck, Declaration in Stone is good. It's completely unconditional compared to cards like Seal Away , Glass Casket and Baffling End and it doesn't leave an enchantment on board, that can be targeted by Abrupt Decay , Vraska, Golgari Queen etc. It gives your opp a clue, but you should be beating them before that becomes relevant.
Banishing Light is the cheapest catch-all in white, but against G/B/x decks it has the same "3 cmc or less" problem as the ones mentioned above.
Conclave Tribunal is another Banishing effect that gets better the wider your deck goes.
9 months ago
Prison Realm is pretty flexible and answers the two biggest threats planeswalkers and creatures so you could probably run 4 mainboard without much downside. There isn't much enchantment removal mainboard atm. At least not in any common decks that I can think of other than Doom Foretold decks. Like I said I'd probably drop Assassin's Trophy and go for the extra Prism Realm, Legion's End , Find / Finality , or a Gideon. Then drop two Order of Midnight for a Rankle and Questing Beast at some point. Questing Beast especially tends to get a lot of value from my experience. It can immediately attack, evade, trade, kill a planeswalker, block, etc. Though it will be much stronger once Oko gets banned and Wicked Wolf is on a decline.
The rest kinda depends on your local meta. If mardu knights becomes a consistent problem for you, consider cheap answers like Glass Casket , Sorcerous Spyglass (can stop embercleave, planeswalkers, etc.) in the sideboard. Personally I struggle more with G/X decks (especially G/R aggro) and my sideboard focuses on that since green is so strong atm.
9 months ago
I haven't considered much for a side board, as this is intended for BO1 (Best of 1) on MTG Arena at the moment. But here are a few quick thoughts on what it might include:
Deafening Clarion can be used to give your creatures lifelink, or sweep the board if you fall behind in an Aggro mirror.