|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Uncommon|
|Mirrodin Besieged: Mirran (MBM)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Creature — Human Wizard
When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library.
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Treasure Mage Discussion
2 days ago
3 days ago
After looking at this list, this is how I would change it up:4 Mines/ 4 Power plants / 4 Tower/ 4 Island/ 4 Sanctum of Ugin /2 Colossus / 4 Etherium Sculpter/ 2 Reality Smasher/ 2 Ulamog CH/ 1 Ulamof IG/ 2 Wurmcoil/4 Treasure Mage / 2 All is Dust/ 2 Basilisk/ 4 Expedition Map/ 3 Chromatic Sphere / 4 Chromatic Star
Put 2 Swamps and 2 catacombs into the side board, same goes for the Doomblades (4) and the Harsh scrutiny's.
Ask me if you don't understand why or how.
3 days ago
Its a cute idea, but you can definitely refine this a bit. With such a high average cmc, there are going to be a lot of dead hands where you cannot make any impactful plays until turn 5 or so. Against many decks, you will be dead by then. Once you do get Platinum Angel out, you also don't really have an efficient way of protecting Platinum Angel once she does hit the table.
So if you want to get Platinum Angel out asap and then protect it, you might benefit from these cards.
To help get Platinum Angel out asap: Madcap Experiment, Nykthos, Shrine to Nyx, Unburial Rites, Polymorph, Urza's Mine + Urza's Power Plant + Urza's Tower, Elvish Piper, Quicksilver Amulet, and Master Transmuter.
There are other ways to do these things, but these are the cards that immediately came to mind. Some of them may also be more expensive than others. So my next questions are: What is your budget? Do you want to stay mono black? Did any of those above cards pique your interest?
1 week ago
I want to play Memory Erosion alongside Thassa and Tutelage. What would you take out?
Was thinking Trepanation Blade or could go down 1 more land and still be OK.
2 weeks ago
1) Engineered Explosives is good in the current meta with death shadow decks running around. it is also really good against burn, affinity, zoo, and decks like that. also good as a 1 for 1 to get rid of a pesky Search for Azcanta Flip or Pithing Needle. I do, however, run River of Tears and Gemstone Caverns to get it up to 2 counters. Worst case scenario you can discard it to thirst for knowledge if it does absolutely nothing. Overall I like it, but it may be better in the sideboard.
2) Gifts Ungiven I have found to be REALLY good. You can do it on your opponents end step if they don't do anything relevant to tutor up Tron (usually something like Expedition Map, missing Tron land(s), Tolaria West, and an interaction spell). It can also be used to get a couple threats (usually something like Torrential Gearhulk, Wurmcoil Engine, Treasure Mage, and Mindslaver) either of those 4 can be interchanged with a map that will turn into an Academy Ruins depending on how pressured you are. Those are the combinations i usually get, but if I'm in a pinch i can use it to fetch up 4 interactive spells to keep me alive.
2 weeks ago
As for Mind Stone, I prefer to run Tooth of Chiss-Goria and Scale of Chiss-Goria as they can be played for free and can pump Glint-Nest Crane and Treasure Mage for blocking. I could sub out one of each to put in a couple Mind Stone's, however. The late game advantage they provide is undeniable.
As for the Talismans; the Borderpost cards are more aggressive, and provide Metalwork Colossus a greater discount.
Blood Moon has been added, they weren't in at first due to budgetary restrictions, but I might as well make this as good as it can be online.
Thanks for the tips, and keep them coming! :)
2 weeks ago
3 weeks ago
Oh yeah! I forgot to put that back in when I was playing with the land base. Thanks!
Actually the neat thing about Knowledge Pool is alternative costs cant be paid for spells cast from it so Im fairly safe from Vandalblast as long as Padeem is out. Aura Shards its the same deal. Just get Padeem out first before putting down anything important.
That Metalwork Colossus is pretty sweet but too easy to block, so maybe...