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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Sacrifice Welding Jar: Regenerate target artifact.
2 weeks ago
The word "target" doesn't show up in Necromantic Selection's text box, so it's not a targeted effect and can't be affected by Spellskite, or anything else that changes a target. (I'm assuming the Spellskite survived using a Welding Jar or Sheltering Light or something.)
1 month ago
3 months ago
Relic of Progenitus - Scourglass - Prodigy's Prototype - Mirrorworks - Welding Jar - Isochron Scepter - Mirage Mirror - Foreboding Statue Flip - Worn Powerstone - Efficient Construction - Mirrormade - Thirst for Knowledge - Dispatch - Path to Exile - Swords to Plowshares - Reality Shift
4 months ago
I'd cut out a mix of Welding Jar and Pithing Needle depending on the amount of Dispatch you want to run, the reason beeing both Welding Jar and Pithing Needle can be turored out of your library by Urza's Saga.
Heroic Intervention seems like a meta-call to me against things like Anger of the Gods or Supreme Verdict, so depending on the meta you can cut one of those too.
4 months ago
I'm not sure what your budget is or what exact suggestions you're looking for but here's my feedback. I'm going to write these suggestions assuming you already have an idea of what the "optimal" Jund list looks like. There won't be any of those cards on this list because I assume you already know about them but are unable/unwilling to afford them. Overall I like your budget take on Jund but there's a lot of room to upgrade this, even on a budget.
Cards to look into:
Bloodbraid Elf is a two for one on a 3/2 hasty body
Unearth brings back a lot of your stuff
Grim Flayer and Dragon's Rage Channeler are good aggressive creatures with upsides and synergy. You might have to jam in a few artifacts or enchantments to help hit delirium though, that or self-mill outlets like Satyr Wayfinder or Stitcher's Supplier. I imagine you'd easily hit creature/sorcery/instant, getting lands into your yard might be cumbersome without fetches though.
Witherbloom Command could help you hit land drops and enable delirium, if you want to go that route. It also does a bunch of other things.
Goblin Rabblemaster is a powerhouse
Fulminator Mage is good utility, at least worthwhile as sideboard option against Tron
Olivia Voldaren and Reaper of the Wilds aren't all that impressive to me, same with Dreg Mangler. These cards feel like filler for this deck. I don't really like Huntmaster of the Fells Flip either but it's better than the other three cards.
Kitchen Finks seems more like a SB card to me against burn or aggro matchups, though it's not the worst thing ever MB
Birds of Paradise doesn't really belong in a deck like this. It's not the worst choice but I'd rather be using a discard spell or holding up mana for a Bolt or something T1 than play a Bird.
I'm sure you know this, but that mana base is really sub-optimal. You might see the biggest difference in upgrading that first.
4x Dismember? What for? You already have tons of spot removal in the MB.
Drown in Sorrow is meh to me; I'm not so sure you need board wipe in your SB with all the spot removal and creatures you're running. I personally think you have better options for board wipe anyway: Bontu's Last Reckoning, Anger of the Gods and Kozilek's Return seem stronger to me. Damnation would be the best boardwipe but it is pricey. I would only run 1-2 of any of these.
Duress isn't the best SB slot. You could probably put this in the MB or just go for Inquisition as noted earlier.
Rakdos Charm is ok, you run 4 Scoozes in the MB so you're already decent against graveyard decks.
4 months ago
And I see the point in going blue-black, but I always have the feeling the black Sagas seem a little mana expensive. I get them out so late most of the time. That´s why I thought of white instead of it. I just see more 2 mana Sagas out there in white that give me some time. But the black ones are so cool. I tried to go three-color first, but it didnt work out that well.
Still don´t know what´s the right way here. Have to take a look in the new cards aswell.
4 months ago
(This kinda goes against the saga idea a little bit, but not totally in the grand scheme either.)
Welding Jar: cheap protection for your hex parasite and power conduit.
As far as overall goes, I feel like you could do better as a blue/black combination than a blue/white. You would lose your wrath effects, but gain better control options in things like The Eldest Reborn and Elspeth's Nightmare.
If you do want to stay u/w then Hall of Heliod's Generosity might be worth looking into.
4 months ago
First off, love this idea. Probably going to copy. But I have an idea or two:
I'd drop True Conviction to one, or none at all. 5 mana is a big ask these days, plus around turn five I think it'll be too late for the life gain or double strike to really impact the game state. I think there are more effective ways to accomplish what this card does earlier in the game.
I'd definitely mainboard Necropede even though he's not a myr. You don't have consistent early infect pressure so you could essentially start splitting your damage into traditional and infect. I'd also try and find a way to mainboard Steel Overseer, then you don't have to worry about myr tribal since he hits all artifacts.
Lastly, since you're running Grafted Exoskeleton, Etched Champion seems like he's at least on the maybeboard. Protection means unblockable, and unblockable infect is very annoying. I'd throw in a Welding Jar on the maybeboard as well.