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Lord of the Accursed
Creature — Zombie
Other Zombies you control get +1/+1.
, : All Zombies gain menace until end of turn.
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Lord of the Accursed Discussion
22 hours ago
Hey I saw your post on reddit and wanted to offer my help;)
Electrickery is not a good SB card for modern. Id replace them with Damnation if you want a boardclear.
I dont think grey merchant is very good either because its very slow. Against which decks would you want to bring it in?
Vandalblast is also a little slow and you already have good artifact hate.
I think you want some copies of Damping Sphere because its awesone against tron and spell based combo. That might be your worst MUs.
You could play a third blood moon or a second rakdos charm. Nihil spellbomb is a nice piece of GY hate if you want more of this kind of effect
3 weeks ago
I've been playing The Scarab God Zombie EDH deck for a long while now. He's a great combo commander because his passive ability is aggressive and helps you hit combos while his active ability perfectly plays along with the zombie theme.
That being said, you've made some weird card choices, especially among your creatures.
Here's some Zombie's that I'd suggest to replace the many non-Zombie creatures you're running:
Balthor the Defiled, Cryptbreaker, Ghoulcaller Gisa, Grave Titan, Graveborn Muse, Gravecrawler (this is the most important combo piece in the deck), Gray Merchant of Asphodel, Havengul Lich, Lazav, the Multifarious (as a shapeshifter, he is a Zombie), Lich Lord of Unx, Lord of the Accursed, Lord of the Undead, Mikaeus, the Unhallowed, Noxious Ghoul, Razaketh, the Foulblooded (can pull all combo pieces in 1 turn, and play all 4 for 6 mana), Relentless Dead, Risen Executioner, Sidisi, Undead Vizier, Taigam, Sidisi's Hand (not a zombie, but fills your graveyard with them and has built in removal). These guys would go a long way to improving the consistency and power level of your deck.
Here's a few non-zombie cards that synergize with them very well:
Attrition (repeatable removal and sac engine), Dictate of Erebos+Grave Pact (combos well with Gravecrawler+sac outlet), Secrets of the Dead (works with all the ways we can play zombies from our graveyard and combos with Gravecrawler), Herald's Horn (draw + ramp), Urza's Incubator (ramp), Vanquisher's Banner (pump + draw), Whip of Erebos (lifelink zombies + graveyard play), Buried Alive (use this to put Gravecrawler, Wonder, and Risen Executioner into your graveyard for a great little combo that instantly gives you access to 3 cards), Search like Diabolic Tutor, Demonic Tutor, and Diabolic Intent helps to get out combo pieces.
The main combo I keep talking about is Rooftop Storm + Gravecrawler + a sac outlet, usually Grimgrin, Corpse-Born, and something to abuse like Grave Pact/Dictate of Erebos, Diregraf Captain/Plague Belcher/Noxious Ghoul/Bontu's Monument. These are all pieces that are individually good, but when put together will instantly win you the game in one way or another. Razaketh, the Foulblooded can be used to grab all 4 combo pieces, then you only need to play Rooftop Storms and you can play the rest of the combo for free! It's a really great card in black combo decks like this.
Anyways, feel free to take a look at my deck if you want any ideas. Zombies are my favorite tribal and are always a blast to play. I love that they can be so combo heavy, yet still be an unstoppable horde if you can't combo out thanks to all the +1/+1 anthems that Zombies get. Good luck with your deck!
3 weeks ago
Two things right off the bat:
You need to run more lands, 32 is way too few even for a mono-color deck. Bump it up to at least 36, personally I would run closer to 38.
You're running some creatures that just aren't that great in EDH, namely: Diregraf Ghoul, Highborn Ghoul, Order of Yawgmoth, Shambling Ghoul, and Walking Corpse. While cheap, they're mostly vanilla, low-power creatures which won't get you very far.
As far as upgrades go, some great cards that I didn't see on your list are: Cryptbreaker, Graveborn Muse, Lord of the Accursed, Plague Belcher, and Shepherd of Rot. These cards have more relevant abilities and are Zombie tribal staples.
Something else to consider is running the mono-black mana package since you are able. While not really a budget option, all mono-black decks can substantially benefit from its inclusion.
1 month ago
+1 Death Baron
1 month ago
Hi, nice wombo combo:
activiting the Liliana's ulti and casting infinte Sidisi / Tutor with rooftop storm without paying mana costs.
I'm missing some nice zombies chiefs:
1 month ago
@shadow63 while these two cards do work well in the deck I don't think I can include them. Thought Reflection's CMC is just too high to make it efficient in this deck since I don't have many ways to ramp in this deck. It also has 3 symbols in a majority deck. Graf Harvest has good value but its secondary ability is pretty bad so I chose to opt for Lord of the Accursed instead since all of his abilities are useful. Thank you for the suggestions though!
1 month ago
Well at this point most of the good ideas might be taken but from a more casual perspective here are some possible inclusions: Lord of the Accursed, Vengeful Dead, Binding Mummy, Forgotten Creation, Corpse Harvester, Noxious Ghoul. I especially like Noxious Ghoul with Endless Ranks of the Dead or Liliana, the Last Hope's emblem.
As for potential cuts I think your weakest cards are Tidehollow Sculler, Stitcher Geralf, Gisa and Geralf, and Reconnaissance. Each certainly has solid uses but without having played the deck or gone against it these seem to be the smallest effects. I hesitate to mention Zulaport Cutthroat and Blood Artist for cuts because they win me games often but zombies have at least 3 similar effects in the tribe. Those effects being on a zombie vs not one a zombie is something to consider.
The list already looks awesome... Great job putting this together!
1 month ago
lagotripha Thank you for the feedback and the toolbox, much appreciated.
The reason why I have Aether Vial is so that I can put double the creatures down at times as well as leaving mana to activating abilities which can get mana intensive.
Phyrexian Arena looks like a really good option in the sideboard against control match ups, where Lord of the Accursed is not needed for it's menace, maybe I can take out the Aether Vial play set for it as it can always be good. For some reason I don't like losing life, that's the main reason I haven't bought some Thoughtseize haha, just need to get used to it and be confident that even paying some life I can win the race against other decks.
I agree that I might be playing too many lords (12) but they just add so much value, hard to cut down.
I am new to the Mordern format. I mostly play casual and a bit of standard so bare with me if I am talking crap.