Lord of the Accursed
Creature — Zombie
Other Zombies you control get +1/+1.
, : All Zombies gain menace until end of turn. (They can't be blocked except by two or more creatures.)
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Game Night 2019 (GN2)||Uncommon|
|Magic Game Night (GNT)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Lord of the Accursed occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
Lord of the Accursed Discussion
1 week ago
1 month ago
idk if this would fit, but Eternal of Harsh Truths is also pretty sweet. does damage if blocked, draws cards if unblocked
1 month ago
Well, off the top of my head Lord of the Accursed is a really good tribal zombie card. Drana, Liberator of Malakir is also a very good bomb, and can be used if your going to go wide with zombies. Mutilate is a pretty good budget card that can be used very efficiently if you have a lot of lands. I would say that Go for the Throat is one of the best, if not the best cards for mono black removal. If your looking for deathtouch lifelink, then Death Baron and Whip of Erebos is probably the way to go. I think that splashing in some white might be good, because Bond of Discipline is a really good card (or maybe its just cause I normally play gruul midrange) and its able to completely shut down your opponent if you have some pretty high power creatures. I hope that this could also help but to be honest, I mainly just remember these cards from playing at FNM or such, if you really wanna learn how to play mono black, then honestly going to your LGS and asking around is usually the best bet. Thats how I got started, and what I still do. Most of the time, people are really friendly, but I would look into if your LGS is open. If nobodys there you can also ask the owner (but remember to buy a pack or two).
1 month ago
I think Nantuko Husk is a bit too expensive for this even though it can block. The power up it gets isn't permanent as well. If I added another 3 drop in the Mainboard I would go for Lord of the Accursed or Lord of the Undead for extra stats and utility. It's true that not being able to block with one-drops can be risky, but these two are needed for the combo and I'm hoping the Lifelink from Whip of Erebos can off-set some of the damage I take in the early turns. I think Cryptbreaker is nice, and Foulmire Knight has potential as well, but I'm limited to 60 cards. I don't see Stitcher's Supplier as great asset in this deck.
As for White splash, I have a deck that does it. For this one I'm focusing on Mono-Black to be different. I know it has it's drawbacks, but it can still pull it's weight.
Thank you for your suggestions :D
3 months ago
I'm generally a combo player that doesn't like combat nor tribal decks, so this deck is fairly out of my comfort zone. This deck is a riff on one of my first ever deck that wasn't complete garbage. In that deck, I ran several lord effects in that deck, but I wanted to put a combo twist on this deck. That's were Rally came in. That's the original motivation for this deck (probably something I should put in the description).
I like your suggestions, Swilliam. If you wanted to take the deck a slightly different route, you totally could. I thought about adding Rotting Regisaur while brewing this deck, but I chose Plague Belcher instead for a couple of reasons. First, Belcher can come down and kill your Stitcher's Supplier (something that's not always easy to do). It can eat a zombie token for Diregraf Colossus, so you aren't missing out on too much tempo most times. It also has menace which makes it harder to block. If your opponent has any blockers, they will be put in front of the Belcher before anything else (except for maybe a Diregraf Colossus) most of the time. The same would go for the Regisaur. In that way, the Belcher is dealing more damage because it is stopping more blockers than the Regisaur. I also am not a fan of Foulmire Knight. This might just be preference, but I find myself casting Sign in Blood when I need to dig for land or another creature. Profane Insight costs three and only gets me one card, so it doesn't quite do what I need it to. I think cards like Dread Wanderer and even Relentless Dead do have very interesting synergies that could be worked in, but you'd have to switch the tone of the deck somewhat.
As for your suggestions, CheapnFast, you could easily add in some lord effects. In that case, you might want to cut a copy of Rally and maybe Plague Belcher. Like I said above, the Belcher largely just increases the amount of damage you can do. Lord effects would do the same. If that's how you wanted to go, I think there are only two lords you'd want to consider, Death Baron and Lord of the Accursed. The Baron would help you get in damage earlier by making blocks disadvantageous. You could then drain your opponent as a finisher. The Lord, on the other hand, would be used to finish your opponent with combat while you drain them in the early game. I don't think one is generally better than the other. It would largely depend on your meta and playstyle. The Baron does die to shock, though, and that's unfortunate.
Again, thank you for taking some time to give your suggestions. I'll be updating the description into more of a primer with these options as alternative routes for the build.
3 months ago
dbsharkeyjacoby: The reason for the zombie lords isn't for the zombie tribal theme, but the buff they offer. Death Baron gives us the ability for our zombies to have Deathtouch, so unless we're getting swung with flyers, our opponents will think twice about swinging towards us. Lord of the Undead gives us the ability to recur a vast majority of our creatures, which are zombies. Undead Warchief reduces the cost of our zombies. Out of the 20 creatures in the deck, 50% of them are zombies.
Due to these effects, you'll see why I'm not running Lord of the Accursed, all it does is give our zombie duders menace, which would require us to need to swing more. If our game gets to that point where we need to turn sideways, I'd rather use Liliana, Defiant Necromancer and/or Geth, Lord of the Vault to steal creatures, and any of our other beefy boys and swing with.
Cryptbreaker was in the deck originally, but was cut due to not having enough utility. You need to tap three zombies to draw a card? Okay, that's three creatures less we have to defend with, and defend our Lili's with. The discard outlet is fine, but unless Ensnaring Bridge is out, we don't wanna be dumping cards from OUR hand, we wanna be dumping cards from either everyones hand or our opponents hand.
Ruthless Sniper costs mana for it's give -1/-1, not really ideal. Bone Miser is a fine card, but it's very costly. Archfiend of Ifnir is a good card, and I'll consider it, if I find myself in games coming across a common dead card in hand, to swap it out with.
As for the Lili's, Liliana, Dreadhorde General has been considered, however her cmc is way higher and will destabilize the curve more, as well as she runs more in Zombie Tribal. The only value I feel I'd get out of her is killing my creatures to draw a card, which may work, but I fear it'll be way too situational. Liliana, Death's Majesty runs best in a more zombie tribal theme.
The biggest thing to keep in mind with some of these higher cost suggestions is that we are running mono-black. We don't have access to ramp outside artifact ramp, and Nykthos, Shrine to Nyx.
4 months ago
Ya, I considered all of those. I think I'm a bigger fan of Death Baron over Lord of the Accursed. If I were to add that, it would probably replace Plague Belcher. As far as In Oketra's Name and Time to Reflect, I would likely drop Sign in Blood because the rest of the deck is solidly locked in. Maybe I'd swap a Push or two for a Time to Reflect, but I'm unsure.
At the very least, it would make for a decent sideboard replacement for my 1x Fatal Push