Ebondeath, Dracolich

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Penny Dreadful Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Vintage Legal

Ebondeath, Dracolich

Legendary Creature — Zombie Dragon

Flash

Flying

This enters the battlefield tapped.

You may cast this from your graveyard if a creature not named Ebondeath, Dracolich died this turn (was put into the graveyard from the battlefield).

droslag on A Swarm of Skeletons!

1 month ago

its a shame Ebondeath, Dracolich isnt a skeleboi. Also Fatal Push and Thoughtseize are always good

Delphen7 on Wondering about Rohgahh as a …

4 months ago

My inclination is to split between kobolds and dragons. So some cards that care about kobolds (Kobold Drill Sergeant, Kobold Overlord, Kobold Taskmaster), and some that care about dragons.

Ebondeath, Dracolich is probably decently good in that style of deck. If they kill him just sacrifice the kobold you got from killing him to recast him, getting another kobold.

The dragons with devour could also be interesting: Predator Dragon, Preyseizer Dragon, and Voracious Dragon

multimedia on Rotcleaver’s Revenge

5 months ago

Hey, well done so far upgrading the precon, nice Phyrexian Altar.

Some cards from the precon to consider adding:

Talisman of Dominance ETB untapped to make either color. Another mana rock upgrade is Dimir Signet replacing Charcoal Diamond. Dreadhorde Invasion is a repeatable source of Zombie and Eternal Skylord is a much worse Hordewing Skaab. Curse of the Restless Dead is a more reliable repeatable source of Zombies than Undead Alchemist.

Pact of the Serpent is powerful tribal card for Zombies. Battle at the Bridge needs lots more artifacts to be playable. Zombie Apocalypse is powerful tribal card for Zombies especially when your Commander sacs Zombies to draw. Patriarch's Bidding is another mass reanimation tribal Zombie card. Dread Summons needs a ton of mana paid into it to be decent since you have no control over milling your own or opponent creatures.

Gisa and Geralf can be repeatable cast of Zombies from your graveyard which can do more than Ebondeath, Dracolich. Feed the Swarm is helpful to have enchantment removal in Dimir. Liliana, Death's Majesty can be repeatable Zombies and her other abilities are good too. She does more than Liliana's Mastery, but honestly you don't need either one of these cards since there's better five drops here or could add.

The more basic Islands you can replace with Dimir dual lands the better the manabase will be because black mana is much important than blue. Lots of basic Islands makes it more difficult to cast heavy black spells. Tainted Isle and Choked Estuary are playable lands in the precon that care about Swamps and you have a lot of Swamps.

Good luck with your deck.

legendofa on Gangsta's Paradise - Henzie "Toolbox" Torre

5 months ago

What do you think of Ebondeath, Dracolich in here? It can be cast from your graveyard at any time after a creature dies, either from a blitz effect or something else, and it can be cast as either a long-term creature or as a blitzer itself, thanks to Henzie's ability.

Entering tapped is a little bit of a downside, but flash and blitz can help mitigate that.

wallisface on Eldritch Evolution Zombie Deck

9 months ago

Two cards that could work well in the existing shell could be:

  • Champion of the Perished. You have a few ways already to keep putting Zombies into play - this card helps you profit from that by becoming a big chonky attaker.

  • Skaab Ruinator could be strong here, though you'd need to add blue to the deck, and likely also play Stitcher's Supplier to ensure your grave had enough creatures - but a 3cmc 5/6 flyer that can keep coming back is a threat not a lot of decks can cope with.

Other than that, more interaction is always good (Abrupt Decay, Assassin's Trophy, Fatal Push). As far as the cards I think are the "weak spots" to consider removing, it'd be the Planeswalkers and Amulet of Vigor, followed by Ebondeath, Dracolich.

It also feels a bit to me like your namesake card, Eldritch Evolution, doesn't actually do a lot for you here. Specifically, that card normally shines in combo decks, but less so for grindy brews like this. It feels like Collected Company would serve you better justice in assembling the go-wide zombie-hoard. (Keep in mind though, that Collected Company requires you run at least 28ish creatures to see reliable profits)

multimedia on Undead Unleashed

1 year ago

Hey, nice upgrades of Demonic, Acererak, Stitcher, Gravecrawler, Grim, Sidisi, Cryptbreaker, Master, Undead, Remembrance, Titan, Victimize, Misty, Drowned, Clearwater.

Interesting choices to cut the mana rock ramp other than Sol from the precon and reduced the lands from 40 to 31. Reducing the lands is fine because 40 lands in the precon is too much. Although, only 31 lands is pretty risky; I wouldn't play below 34 if I'm not playing green. The problem is you haven't compensated for the reduction of lands by adding more ramp to have enough mana or more low CMC draw to help to draw lands or some of both. It looks like you have cut lands to add more high CMC cards which is the wrong approach when upgrading a precon.

With a budget of $400+ consider adding the mana rocks? The precon has Arcane Signet, Talisman of Dominance and Crowded Crypt, all these are good. Add to these Dimir Signet and Thought Vessel; these two are upgrades for the Diamonds. More low CMC draw can also replace lands such as Brainstorm, Preordain, Deadly Dispute, Frantic Search, Village Rites.

Dreadhorde Invasion is a two drop in the precon and it's a good repeatable Zombie source for Wilhelt. Sac the Zombie Army token at your end step on each of your turns for a repeatable draw source that only costs you 1 life on your turn. Midnight Reaper is also in the precon and it's a Zombie who can be a repeatable source of draw especially with Gravecrawler.


Some cards to consider cutting because they're not as good as others here:

I don't think you have the mana to support X spells such as Summons and Empty to get enough from them to be worth casting. Adding Cabal Coffers + Urborg, Tomb of Yawgmoth would help also with casting Army.


With Gravecrawler to combo with Rooftop you need a sac outlet. To combo with Wilhelt and Poppet Factory you also need a sac outlet. Consider adding some sac outlets?

  • Blasting Station: can be the win condition with either Gravecrawler or Factory combo.
  • Carrion Feeder: one drop Zombie.
  • Ashnod's Altar: combos with Havengul Lich + Rooftop to repeatedly reanimate/sac/reanimate all Zombies in all graveyards.
  • Altar of Dementia: infinite mills all your opponents when you control Factory by repeatedly sacing just one Zombie. Can also be the win condition with Gravecrawler + Rooftop.

If you're wanting to win with combo especially with Rooftop then consider some protection for the combo? Lazotep Plating, Counterspell, Swan Song, Flusterstorm.

Good luck with your deck.

MistaMint on The C.R.Y.P.T. Commander

1 year ago

Ebondeath, Dracolich so you can keep an eye on its price for the future

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