|Commander / EDH||Legal|
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|Commander 2015 (C15)||Rare|
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Put X 1/2 green Spider creature tokens with reach onto the battlefield, where X is the number of creatures attacking you. Prevent all combat damage that would be deal this turn by non-Spider creatures.
3 days ago
What's up here? Suddenly, there are all these awesome tribal decks coming out of nowhere. I really like this spiders list. A rather pricey, but pretty powerful card is Arachnogenesis . It pumps out quite a lot of tokens, maybe try a copy? Another card I have in my spider deck is Vessel of Nascency . It really helps getting Ishkanah online pretty fast.
1 month ago
Thantis is mega neat. You might like these: Trove of Temptation , Curse of Opulence , Hardened Scales , Winding Constrictor , Reyhan, Last of the Abzan , Grismold, the Dreadsower , Genesis Chamber , Seed the Land , Infernal Genesis , Kresh the Bloodbraided , Tempt with Vengeance , Rite of the Raging Storm , Inspiring Call , Arachnogenesis , Repercussion
3 months ago
Gazdrazil, Arachnawakener Matriarch
Legendary Creature - Spider Shaman
Reach, deathtouch, lifelink, vigilance
At the beginning of each upkeep, if Gazdrazil, Arachnawakener Matriarch is in the command zone, create a 1/2 green spider creature token with reach. It deals 1 damage to you.
For each spider creature card tapped or exiled to pay this creature's delve and convoke costs, you lose 1 life and put the top card of your library into your graveyard.
5 / 8
Create the vehicle depicted in any of the following cards: Battle Squadron , Mizzix of the Izmagnus , or Sling-Gang Lieutenant . (and if you do Sling-Gang, don't just do a reprint of Goblin Bombardment but make it more interesting. Bonus points if equally hilarious.)
3 months ago
i would drop these:
Arbor Colossus Broodbirth Viper Caller of the Pack Chameleon Colossus Great Oak Guardian Joraga Treespeaker Thelonite Hermit Viridian Shaman Orochi Hatchery Verdant Confluence Arachnogenesis Mystic Snake
put these in there places: Collector Ouphe - i have one you can have it Fertilid Awakening Zone Fungal Sprouting Zameck Guildmage Rishkar's Expertise Walking Ballista Master Biomancer Farhaven Elf Mindless Automaton Kalonian Hydra Cultivate
4 months ago
You can always run disruption to slow your opponents down so your deck has more time to set up a win condition. Hall of Gemstone and Contamination mess with multicoloured decks and with a good set of mana dorks you won't be nearly as affected. Both of these enchantments also prevent interaction from your opponent on your turn disabling counter spells and other instant speed removal.
If aggro is more prevalent in your meta run some more fogs other than the fog-frog. Spike Weaver and Arachnogenesis are some serious powerhouses that can prevent combat and give you a board to work with.
The biggest leg up most decks have over Meren is the constant use of artifacts, so disrupt them. Bane of Progress is the quick and easy hail Mary for this problem but often can be stopped by Torpor orb so I would suggest including some of the following: Caustic Caterpillar , Thrashing Brontodon , Abrupt Decay , Collector Ouphe (I really like this one), Manglehorn , Return to Nature , Root Maze , Viridian Corrupter .
Meren is my GF's favourite deck so I see the damn thing ALL THE TIME. The deck's biggest weakness is the fact that most of the deck is at sorcery speed so there are some cards to include to make it a whole lot faster. Vivien, Champion of the Wilds , Vedalken Orrery , and Yeva, Nature's Herald make most of your deck instant speed which is HUGE, essentially granting psuedo haste and protection from sorcery speed board wipes. Speaking of which...
Where are your board wipes? I know Damnation and Toxic Deluge are expensive but there are some fantastic creatures that acts as wipes as well. Demon of Dark Schemes , Massacre Wurm , and Night Incarnate are small board wipes on bodies that you can abuse.
6 months ago
Song of the Dryads has helped me with various nuisance commanders.
Hangarback Walker just feels right in this deck. At most stages of the game, I am never unhappy to see it.
7 months ago
I think (Don't quote me) that a 2:1 ratio between Tokens producers and token Enhancers is a good starting point.
Here are some suggestions to up the number of stand alone token production that you should consider:
Secure the Wastes - It's and instant!
Tendershoot Dryad - Tokens EVERY upkeep
Martial Coup - Board wipe with upside, sometimes.
Hooded Hydra - Flexible
Arachnogenesis - A personal pet card, no one see's it coming. Kinda stand alone, requires you to be attacked
Imperious Perfect - Low drop with a very nicely costed ability
Wolfbriar Elemental - Pretty underestimated
Verdant Force - very high costed, but another every upkeep effect
Ant Queen - pretty bad creature, but an abusable, cheap mana sink
Trostani Discordant - Homeward path on a stick that pumps and makes tokens
Jade Mage - Meh, but its an early token producer if you need it. Late game it can be abused too.
You are severely lack card draw and there are a few abusable cards for tokens:
Be careful with how many of these you put in since they rely on your board.
There are safer ramp options, in my opinion, in green:
8 months ago
What a great and terribly annoying idea! I hate the logistics of keeping track of tokens if you don't have them printed out or have actual card copies of each of the tokens. But the theme still works, and the idea is legit. That said, where are the spiders, man!? Gotta represent. Consider Penumbra Spider or Renowned Weaver (or both, since they produce different spiders). You can also get some sick spider tokens out from Arachnogenesis to stop attackers in their tracks and maybe get some kills. Also, Wingmate Roc would work here, giving you some power in the air and a token that would be a great target for populate. But this deck is still sick without these. Props to you.
Arachnogenesis occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%