Astral Slide

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Uncommon
Onslaught (ONS) Uncommon
Promo Set (000) Rare

Combos Browse all

Astral Slide

Enchantment

Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.

Astral Slide Discussion

[email protected]_only on Card creation challenge

3 weeks ago

Melencholic Muse

Sorcery

Draw 3 cards, then discard a card

Encode:

When you encode ~, draw 1 card and target opponent discards 1 card.


make a card without encode that interacts with it (like Astral Slide for cycling, or Aphetto Runecaster for morph

dingusdingo on I'm interested in building draw ...

1 month ago

Alms Collector + wheel of your choice. Wheel of Fortune Winds of Change Reforge the Soul Wheel of Fate Memory Jar . The alms collector is strong against decks that draw cards, and wheels are powerful even without the bonus lockout and draw from the alms collector.

Goblin Welder + Memory Jar . At the cost of an sacrifice an artifact you get to draw 7 cards a turn that you get to abuse better than your opponent due to them leaving EOT. Welder has big potential for abuse with other cards, and can recur pieces of the combos you've already mentioned. Memory Jar is used with Alms collector and has the words "Draw 7 cards on it" outside of combo usage.

Kor Spiritdancer / Mesa Enchantress / Sram, Senior Edificer + Mark of Fury / Flickering Ward . Mark of fury is obviously better and easier to slot, but Flickering Ward serves as reusable protection for creatures you want to survive a round or two, and if it resolves you can stop yourself getting 2-for-1'd by returning it to hand. Similar situation with Kor Spiritdancer and the enchantress, one is obviously better but if you're running this engine your deck is going to be wanting enchantments anyways (maybe some future enchantress damage commander?) to benefit extra value of enchantresses. Either way, enchantress + Mark of fury is a draw every turn for just

Astral Slide or Astral Drift + Seasoned Pyromancer is very bonkers. You obviously put it into a cycling deck. You pay 1 for the cycle to draw 1, then get 2 loots from the pyromancer while getting 2 critters. Digging 3 deep while keeping 1 is better than Burning Inquiry or Faithless Looting , and you get up to 2 tokens. Another deck specific engine, despite being fantastic. There's also the new red Tectonic Reformation to GREATLY improve this build. Honestly you could probably mash this together with the enchantress one for a laugh.

Enduring Renewal + Phyrexian Altar + creature of your choice gets some interesting effects. Mesa Enchantress + Hopeful Eidolon / Nyxborn Rollicker lets you draw through. Seasoned Pyromancer lets you filter a LOT of cards and build a large board of tokens. Insolent Neonate lets you filter through your entire library. Thraben Inspector gives you an infinite amount of clues for draws. Priest of Urabrask gives infinite mana, which isn't draws but relevant to Altar

Enduring Renewal has other combo options outside Altar or draws. Priest of Urabrask + free sac outlet is infinite sacs, great with something like Altar of the Brood or Altar of Dementia . Renewal can also loop with free sac outlets with 0 cost creatures.

Daddy_Kaos on I'll walk a thousand miles to the maze's end

1 month ago

Enral

I agree that Astral Drift and Astral Slide will not make for the fastest deck and that's totally OK with me. I can't really tone down my abitily when sitting down to play a game of EDH so, in order to play with new players or budget decks, I want to intentional have a deck that will take a while to win but, it still fun to play.

That being said here is what I threw together Golos, Pilgrim of the Maze.

Thoughts and feedback are appreciated.

Daddy_Kaos on I'll walk a thousand miles to the maze's end

1 month ago

Hello,

Way to get on this guy the second he was spoiled!

I also have a Child of Alara / Maze's End deck I will be looking to transition into a Golos, Tireless Pilgrim deck.

I saw in your after note the mention of blink which I think will be the direct that I go. My version is not intended to be competitive just a fun deck to play. I'm liking the idea of Astral Slide / Astral Drift especially. Then we can run the 15 non desert Cycle lands and a few of the best cycling cards. Very much in the brewing stages at this point but, could be a janky good time.

LVL_666 on Slide Sliver

2 months ago

This was another idea that was rattling around in my head - a Sliver inspired by both Brago, King Eternal and Astral Slide , I present:

Slide Sliver

I have no idea if this would be a good Sliver to begin with, but I figured there would be some interesting card combinations other people could come up with. Thoughts?

Flooremoji on On the Horizon

3 months ago

I personaly would love to see a Astral Slide reprint along with the original cycle lands, but my hopes arn't too high. Who knows? Maybe they'll make a creature version like they did with Cabal Therapy .

BS-T on Reality Cycling

11 months ago

There's definitely something in it, you might find it simply works better if you don't go hard on the cycling and have it more sub-theme. Either that or go less zombie-y and abuse Astral Slide some more :)

SynergyBuild on Protean Chromium, Elder Dragon

1 year ago

Oh, it shimmer zur, the most competitive Zur list, he was mentioning that Zur would be a more competitive commander using Astral Slide, so I was just mentioning that if they wanted the most competitive Zur list, something like Zur Ad Nauseam Storm would be the way to go.

On another note, it is nice to have you back. Morality Shift+Replenish wins the game one way or antoher, but it is really big in terms of mana cost, so I don't think it should be run.

Crucible of Worlds is another card I don't think is nessecary, unless a lot of Armageddon effects are being run in your playgroup. You could use it with Cataclysm, and with a voltron commander it might work out.

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