Whenever a player cycles a card, you may pay . If you do, Lightning Rift deals 2 damage to target creature, player or planeswalker.
Printings View all
|Commander 2020 (C20)||Uncommon|
|Vintage Masters (VMA)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Lightning Rift Discussion
1 month ago
tflceia: Hey, my first draft of the list actually involves Approach of the Second Sun. It's really not a shabby win condition and pairs really well with this deck due to how fast we churn through out deck. The only reason I've changed my win condition is because Approach can feel real clunky when drawn at the wrong time. A 7 cmc sorcery that gains you life isn't exactly what I want to be doing at any time of the game. Thassa's Oracle feels right because of the synergy with Astral Drift to scry deeply into the deck as well as doubling up as a win condition. It doesn't feel like a dead card at any time of the game and bonus points for being tutorable with Vedalken AEthermage. Lightning Rift is a hit or miss in my meta tbh, it deals with early mana dorks and problematic commanders like Kinnan, Bonder Prodigy in a pinch but also requires significant amount of work to deal with other creatures. It might see a cut for Teferi's Ageless Insight. Hope that answers your questions!
1 month ago
Great job here. Best primer I've seen so far for Gavi cycling deck. I also love cycling and you state very interesting points here. I agree Astral Slide/Astral Drift/Escape Protocol is the best way to abuse both ETB effect and protection. Also really like the idea Wild Research card and the negative cost is easy to mitigate.I'll testing this for sure! In other hand I also found Abandoned Sarcophagus a really awkward card in some situation and you refer that might also happen with Bag of Holding (need to test this one a bit more and it might see the cut).
From my end, I am in a more budget version and also trying to avoid Thassa's Oracle win as it seems to be wincon to every body else who plays blue these days. As an alternative I play with Approach of the Second Sun. What's your opinion on this?
As I don't run mana infinite combo, I found Lightning Rift quite useless most of the times. I would rather pay 1 mana for the drake than shock any target. It only came up couple times to shoot some key creatures. Also it doesn't have cycle itself so it ends up having low utility card. Do you think it deserves a cut in my situation? My play pattern is trying to cycle 2 times each turn to get maximum value of Gavi with my Astral Slide/Astral Drift/Escape Protocol in the battlefield so sinking mana into Lightning Rift to shock doesn't seem too effective.
2 months ago
Hey, the list looks good to start off with. I would recommend building it more focused around New Perspectives by adding some tutors that can grab it. you might want to make it more focused on turning through your deck to get the combo kill rather than beating your opponents down with tokens. I would recommend that you look at edh rec for some ideas. I would recommend that you take out Anointed Procession, Improbable Alliance, Lightning Rift, Ominous Seas, Shark Typhoon, Zenith Flare, Windfall, Brallin, Skyshark Rider Flip, Eternal Dragon, and Shabraz, the Skyshark. In addition to tutors, you might want some more ramp, some better payoffs, Mulldrifter and Cloudblazer to synergize with your blink effects. I feel that most of the cards in the deck won't matter much because it is a rare thing that you will cast them, therefore you should try to keep the cost of cycling cheap in your deck. It's also okay if some of the cards with cycling are situational so the cards that have cycling can be chosen just by personal preference, play-style, and playgroup. I hope that this advice was helpful.
2 months ago
Great list you've got going. I love the spell-slinging for value approach you've taken. I have a couple budget additions for you if you like.
Also, you don't have a lot of alternative ramp cards like Dockside Extortionist and Smothering Tithe. If you're on a budget, I suggest putting in the Talismans and pulling Myriad Landscape as its just too slow. Also, Migratory Route cycles to color fix you, but it only gets a basic and is practically unplayable. If you're going to keep a landcycler in, I suggest Sanctum Plowbeast. Granted, it's not exactly playable either, but it cycles for a "Plains" or an "Island", so you can go grab a basic or your Irrigated Farmland or your Prairie Stream or your Raugrin Triome, or any other fetchables that you end up putting in the deck. You might also consider putting in something to slow your opponents down like Kismet or Frozen Aether.
Seriously consider keeping Curator of Mysteries in for top deck filtering when you cycle. You could put Crystal Ball in instead, but Curator works with the cycling theme. We all would love to stick Sensei's Divining Top in our decks, but $$$$. Also, if you have Decree of Silence, put it in. At it's floor, it's a free counterspell with Gavi or New Perspectives, and at its ceiling, it eats your opponents next three spells.
I also suggest Hall of Heliod's Generosity to put Decree or Astral Drift or any of your other enchantments back on top of your library. If you're gonna run Akroma's Vengeance and Dismantling Wave, you should have a way to get your enchantments back.
Savai Thundermane isn't necessarily cost effective. I would suggest pulling it for the new Drannith Stinger. Ping ALL of your opponents for free when you cycle, rather than paying two to hit one target. If you're worried about targeted removal, don't forget you have Lightning Rift which does the same thing as Savai for one less mana and is much less likely to be hit by a wrath.
Have you play tested this yet? I've always found both Niv-Mizzets prohibitive in casting. Brallin, Skyshark Rider Flip and Glint-Horn Buccaneer work very similarly with Curiosity and Ophidian Eye, are far less prohibitive to cast, and with how fast this deck draws, you should have no problem getting to 8 cards.
Let me know your thoughts!
3 months ago
Lightning Rift as repeatable removal for utility creatures
Astral Slide as a second blink effect
Drake Haven as another token generator
I guess maybe Fists of Flame as a finisher if you can consistently chew through your deck with New Perspectives. If you're running that critical mass of cycling lands, you'll probably also want Crucible of Worlds. Probably a few other things, but it's been a while since I toyed with Astral Slide lists.
2 years ago
3 years ago
Sphinx's Tutelage lets you turn all this draw and cycling into mill, especially when combined with wheel effects which trigger drake, and curator.
Knollspine Invocation lets you turn lands into scry or drakes as well as letting you ditch stuff for damage.
I would be careful though, make sure you include slightly more enablers than you need to avoid turning into a chaos deck.
3 years ago
Okay so Im still trying to figure out the right number of cyclers to play I feel that 18-20 feels right, I am considering dropping Red all together as much as I like Lightning Rift Im not sure if its worth keeping when I can add 3 more cycle cards to ensure my Slide engine gets up and running! I think you are right about that
As for landcylce creatures go I think its an interesting idea but they lack the EBT effect that will get me ahead like I want. I do think some of the cycle for value cards are cool though and I will look into those as well ClockworkSwordfish