Legion Loyalist

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Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Legion Loyalist

Creature — Goblin Soldier


Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by tokens this turn.

Crow-Umbra on Isshin for a Fight

2 weeks ago

Reconnaissance is such a great card in this deck, glad you're finally giving it a try. I see you already have Gruesome Realization in the 99. I recently had a game a couple of weekends ago where a friend played his Krenko, Mob Boss deck. I drew with a fairly removal heavy hand, one of the pieces being Gruesome Realization. I used it fairly early, and was able to kill off Krenko's 5 Goblin tokens it already managed to create.

If you're looking for more evasion and anti-token tech, I'd also recommend checking out Legion Loyalist and Goblin War Drums. Rakdos Charm can also be a pretty cheeky way to punish token strategies that outpace you on board establishment. I also recently subbed in Urabrask the Hidden as another Haste anthem and stax piece to slow down board rebuilds after board wipes. Kismet is another decent stax piece to hinder what your opponents are rolling out.

Slaughter the Strong is a board wipe that Isshin can dodge, and forces your opponents to slim down to only the most crucial stuff they can afford to keep.

Lastly, Soul Partition is pretty versatile as a removal piece that essentially adds another instance of Commander Tax to a removed opponents' commander, or can be a protection piece for one of your own things. I used it that same game to get rid of Krenko for essentially the rest of the game.

Crow-Umbra on Musashi's Mosh Pit [Primer]

1 month ago

Madchase - I forgot to mention some things in my last comment since I was typing on mobile. About $100ish of the price of this deck is tied up in foils and alternate printings. Picking up the cheapest version of each card should knock off about $100-$150. I haven't built many new decks in the past year, and if I have, I usually do so by recycling pieces from old decks and am mostly buying singles and upgrades.

Additionally, I think the 1-10 power scale is challenging to effectively nail down; the running joke is that everyone's deck is a 7. I think it's most important to find out (the hard way) what kinds of match ups are bad for your deck, and tailoring your removal and interaction to help minimize some of those deficiencies. Beyond the match up meta-game stuff, ultimately what is most fun and interesting for you.

Isshin go-wide, and other creature intensive strategies can have a rough time against volleys of removal. A variety of protection effects will help minimize that. Aside from the graveyard deck challenges and attrition from heavy removal, this deck can be challenged by other token strategies that establish faster. This was a big reason I've leaned into the group slug and drain to get "around" other big boards, and also why I've included cards like Legion Loyalist and Gruesome Realization. I also pack as much enchantment and artifact removal to help deal with troublesome value pieces, and stax/pillow fort effects like Ghostly Prison, Crawlspace, etc.

The deck isn't going to shine in every game or match up, and that's fine. When it does shine it can be explosive and dynamic in a way that I find to be fun.

Once your deck list is ready, give me an idea of what your meta is generally like, and what avenues for Isshin interest you most so I can try my best to give some more tailored suggestions.

Crow-Umbra on The Ghost of Kamigawa

2 months ago

I think Tome of Legends would definitely be a solid addition. I haven't played with Robber of the Rich as much, but it's hard to overlook a creature with Reach, Haste, & steals resources.

In terms of other 1 & 2 drop creatures:

Crow-Umbra on Isshin for a Fight

2 months ago
  • cut higher end CMC creatures.

If you have a lot of token strats in your meta, I'd recommend checking out Authority of the Consuls & Legion Loyalist. I think ETB damage effects will also be your best friend to help you get "around" those boards.

Barbarian_Sun_Pope on Red Goblins

2 months ago

Nice deck (+1), Legion Loyalist and Rundvelt Hordemaster are definitely good inclusions. Have you considered cards in the 8-whack style decks such as Goblin Bushwhacker, Reckless Bushwhacker, and Battle Cry Goblin? Battle Hymn might be a decent substitute for Brightstone Ritual. Hope this helps.

Crow-Umbra on Twicebitten

2 months ago

Solid deck! You've got some attack triggers I haven't seen yet, or must have overlooked. I have a few suggestions if you're interested:

Happy brewing!

Crow-Umbra on Isshin, Two Heavens As One - Eiganjo Uprising v1.0

3 months ago

I almost forgot, but I'd recommend checking out Ardoz, Cobbler of War, Fervor, and Ogre Battledriver as a mix and match package of Haste and Damage buffs. Ardoz and Battledriver both beef up tokens when they ETB, even if they enter tapped and attacking.

Signal Pest and Legion Loyalist are both strong 1 drops with cool anthem effects.

Additional potential upgrades to bolster your board protection could be Reconnaissance, Dolmen Gate, and/or Iroas, God of Victory. They're also in the Expensive Upgrades category for sure, but make a big difference in swinging away. I'm always happy to see at least one of these three in my first couple draws. If you feel that you don't need them for your meta, then no worries.

From my own experiences, it helps to have a variety of board protection effects to keep your aggro pressure strong, but keeps your defenses strong as well. Brave the Sands is another personal favorite of mine, especially when in rebuild mode after a wipe. Helps make the board "wider".

Transmogrant's Crown is a slightly worse Skullclamp that could be another draw option for the deck.

Sorry to overwhelm you with suggestions. I think you have a variety of options to select from. Ultimately what matters most is that it's fun for you to play and can put up a decent fight in your play groups.

Crow-Umbra on Musashi's Mosh Pit [Primer]

5 months ago

Thank you for the suggestion TheOfficialCreator. I used to run Massacre Wurm in my Araumi of the deadtide deck before I took it apart a few months ago, so I definitely have a copy in my binders. It put in some work when it was Encored. My biggest reservation for inclusion in this deck is the heavy investment in 3 black pips in the casting cost for a three color deck, and it may not be fast enough to deal with Xyris and Jetmir mostly.

My current anti-token parity breaker is Legion Loyalist. It's a very efficient overrun effect and it prevents token boards from blocking. To a similar extent, Inkshield fogs Alpha strikes and leaves me with a massive token army to punch back with, barring removal and interaction. Inkshield was actually recommended to me by my friend that runs Chatterfang and Jetmir haha.

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