Angel's Trumpet

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Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Angel's Trumpet


All creatures have vigilance.

At the end of each player's turn, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.

DreadKhan on Thantis, the Warweaver

1 month ago

I would take a look at Open the Way, if it doesn't get reprinted in the near future the card is going to get bonkers I suspect, the floor of 3 mana for your next land is both playable and less hassles than a true fetch effect (you don't have to shuffle for it), but if you play it mid game for 6 it's a bit unreal.

Have you ever thought about Mask of Griselbrand? Flying and Lifelink are very good keywords, and this can be a VERY effective form of protection for your Commander, people can't let it die or you get a new hand for almost nothing.

Since people have to attack with everything (and can't send them at you), Rite of the Raging Storm might do some work for you, if an opponent can't deal with 5/1 attackers they are very easily killed.

Not sure how big your Thantis gets, but I like Mandate of Abaddon in my Kresh deck, Kresh can get big enough that this is not just a 4 mana one sided wipe, it also means I'm going to Commander damage someone out of the game.

Not sure how often your Commander gets locked down with stuff like Song of the Dryads, but Angel's Trumpet can be a decent back up.

It's a bit of a weird niche card, but I love Tempting Licid in a Goad deck, this guy can be attached to a creature that you forced to attack at instant speed, and now the opponent that creature is attacking is getting blocked by the kitchen sink, and as soon as those blockers are declared you just detach the licid and go on your merry way. I think most people find the card too confusing to play, but the effect is extremely strong, useful to threaten attacking or blocking creatures. It can also be a one player wipe if your Commander is big enough.

Steelspike on Similar cards to Sigil of …

3 months ago

If you're looking to have your creatures tap for no reason, Angel's Trumpet taps any creature that didn't attack

It's pretty good with Verity Circle, altho, you'd obviously have to be in Azorious for that combo with the Elephant as commander

legendofa on Hylda of the Icy Crown …

7 months ago

Generally, you take all relevant actions. Angel's Trumpet instructs you to tap the appropriate creatures, so Hylda of the Icy Crown will trigger.

Most cards aren't self-aware enough to take actions on their own behalf.

FatFreddiesCat on Hylda of the Icy Crown …

7 months ago

If I have Hylda of the Icy Crown Hylda of the Icy Crown and Angel's Trumpet Angel's Trumpet in play, will creatures being tapped by Angel's Trumpet trigger Hylda's abililties? In other words, By owning/controlling Angel's Trumpet, is it ME tapping untapped creatures an opponent controls or is it the artifact and NOT me?

Crow_Umbra on Isshin, King of the castle

11 months ago

Nice build! To go along with your pillow-fort strat, I have some recommendations for your consideration:

  • Angel's Trumpet - Another means of forcing combat, if you need one.

  • Breena, the Demagogue is an excellent draw source for Isshin decks. She is one of my favorite creatures in my Isshin deck, as she can get pretty huge. She incentivizes your opponents to swing at each other instead. My meta leans a bit more aggro, so she tends to stick around until she gets big and can one-shot people.

  • Call for Aid - Can be useful against other aggro or token strategies, and temporarily steal their board.

  • Taunt from the Rampart - Potentially excellent lead into an Alpha Strike, if you have enough of your own aggro pieces online, then force your opponents to attack each other.

Best of luck with your build and piloting it. It looks fun


DreadKhan on thantis and the boys

11 months ago

I don't think Thantis should leave home without Rite of the Raging Storm, this way everyone has stuff to swing as your opponents, but nobody has extra vs you, but it also should work with Garruk's Uprising. Akroan Horse is another so-so source of bodies that get better with supporting buffs. I am always surprised at how much work War Cadence can do in a meta with lots of attacking, it can even play like a Stax effect if the board is pretty big, because you can turn any swing into an unblockable one at instant speed. Mask of Griselbrand is a pretty impressive equipment in practice, Flying is great evasion, Lifelink is a great ability on a large creature and that much card draw can change a game's outcome very easily.

If you're looking seriously at cards like Assassinate, I feel I should point out that it's a Sorcery and has targeting limitations. If you want to run sorcery speed removal then I strongly recommend Make an Example and Phyrexian Purge, both of those are quite a bit better. I think you could also look at Beast Within and Road / Ruin, both are very useful spells, offering versatility of effect.

Have you drawn Nikya in many games yet? I feel like with only 31 creatures in the 99 that you'll not want to cast him very often, it'll interfere with your other spells.

I'm not sure that Dragon Whelp is a very reliable Commander card, it's not that much less mana than a Shivan Dragon, and it's a much worse card. I would note that most people who play Shivan Dragon in Commander are playing it as a pet card, there are other better cards you could play. I think you could just play something like Avatar of Fury even, it's janky but it's very easy for it to cost 2 mana later game, or maybe Cavalier of Flame if you want something pricier.

Since Thantis can get pretty big, I suspect anything like Return of the Wildspeaker or Rishkar's Expertise would be pretty solid in here.

I'm not sure how much of a target Thantis ends up being, but Angel's Trumpet is a nice back up option that does something similar.

DreadKhan on Unlimited Fodder, Kardur the Doomscourge budget

1 year ago

Angel's Trumpet might do some work in here? It's a source of Vigilance that also does damage to decks that won't swing (and make them unable to block). Goblin Diplomats can also force them to swing, if you consistently have the better board this can win games easily. If you know people are going to attack and you want their board to survive (or you want yours to survive swinging) you can try War Cadence, this is a sneaky enchantment that's easy to underestimate since you can activate it during anyone's turn.

If you expect other people's stuff to die, there is Kothophed, Soul Hoarder that can draw a bunch of cards. This can be extra good if your meta is fairly spiky, as this draws off of any sacrifice effect your opponent's use... this can also kill you technically vs a treasure (or other infinite sacrifice based combo). Mask of Griselbrand is pretty good with decks that expect to lose creatures a lot while attacking, Lifelink and evasion are sweet, cards are even better I find, this card is amazing with Rite of the Raging Storm (as are Berserkers' Onslaught and Exquisite Blood actually, not sure if they're within your budget).

If people play lots of non-basic lands vs you then Dwarven Miner and Dwarven Blastminer are disturbingly strong. Volcanic Offering can also torch 2 lands and 2 creatures in many matches. If people avoid non-Basics then these are bad cards, so beware.

Really random, but if you expect your opponent's stuff to be dying, you can use Grave Betrayal to steal them, letting you swarm them the next turn.

If you tend to have tokens that aren't very impressive, Hell's Caretaker can turn one into any creature in your graveyard by tapping.

Crow_Umbra on Isshin, Two Heavens as One [Politic]

1 year ago

Oooo a Goad Isshin list. Glad to see some twists in addition to go-wide Isshin lists.

There's plenty of cool tech out there for Isshin. I have a few things for you to consider for your theme:

There's def more forced combat & Monarch stuff out there if you're interested. Monarch & Initiative ( White Plume Adventurer) could also be a fun way to introduce politics & get people to swing at each other.

My playgroup has a house rule where every game has Monarch in it by end of turn 3 by default. It's made our games much more dynamic & interactive, also adds a big political element to negotiating swings to get Monarch.

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