All creatures have vigilance.
At the end of each player's turn, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
Printings View all
|Urza's Legacy (ULG)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Angel's Trumpet Discussion
1 week ago
I'm not big on singular fatties, preferring cards like Rampaging Baloths that make a sizable crowd sporting dad bod. Still, if you're having trouble with Wraths, evasion, and counters, you have plenty of options:
For Wraths: Heroic Intervention (so $, but so good!) and Wrap in Vigor (less $, but does get around anti protection tech like Shadowspear, but if your meta sees more Wraths with the "cannot regenerate" clause, not so good)
For Evasion: Gruul War Chant, Goblin War Drums, Pyreheart Wolf, Bellowing Tanglewurm, Angel's Trumpet, Fumiko the Lowblood, Avatar of Slaughter, Warmonger Hellkite, Grand Melee, and Trove of Temptation are all options.
1 month ago
Very cool! I have a similar Karona deck: Gift of War
You might like these cards: Assault Suit, Seed the Land, Darien, King of Kjeldor, Tahngarth, First Mate, Artifact Mutation, Aura Mutation, Infernal Genesis, Sword of the Animist, Moonsilver Spear, Armadillo Cloak, Alliance of Arms, Tempt with Vengeance, Flurry of Wings, Arachnogenesis, Forbidden Orchard, Angel's Trumpet
1 month ago
king-saproling I absolutely love Angel's Trumpet, thanks for the suggestion! I was looking for a good sac outlet enchantment to get through Null Rod effects that can also be found with my new Idyllic Tutor and this is perfect. Also provides a bit of protection for Darien and other key pieces.
This deck was made budgetless for MTGO, but my paper list that is about half the price of this one runs Open the Armory and Ajani's Welcome so you're on point there. As far as things like Ankh of Mishra, I tried to keep self-damaging effects limited to cards that have other utility like lands, since the focus of the deck is more on assembling combos and less making lots of dudes. Thanks for the suggestions!
1 month ago
Thoughts on these? Angel's Trumpet, Fanatical Devotion, Palace Jailer, Aetherworks Marvel, Sunscorched Desert, Goldnight Commander, Valor in Akros, Blood of the Martyr, Martyr's Bond, Kormus Bell, Open the Armory, Stuffy Doll, Jade Monolith, Ankh of Mishra, Settle the Wreckage, Ajani's Welcome
2 months ago
Hey BMHKain, these are the changes that I would make:
- Null Rod --> Meekstone
- Humility --> Ward of Bones
- Cabal Ritual --> Alms Collector
- Culling the Weak --> Cradle of Vitality
- Leyline of the Void (your general serves pretty much the same role as this card) --> Sunbond
- Ashes of the Abhorrent --> Rule of Law
- Athreos, Shroud-Veiled (your general shuts Athreos' ability down) --> God-Pharaoh's Statue
- Diabolic Intent --> Night Dealings
- Trepanation Blade (interesting but unreliable) --> Ob Nixilis, Unshackled
2 months ago
Very cool! These might interest you: Burning Earth , Dingus Staff , Angel's Trumpet , Balefire Dragon , Ronin Cliffrider , Kusari-Gama , Well of Lost Dreams , Mogg Maniac , Coalhauler Swine , Polyraptor , General's Regalia , Pariah's Shield , Darksteel Plate , Hammer of Nazahn , Broken Fall , Molting Skin
2 months ago
Ahh yes, this is what the hippo was meant for! You might like these: Dingus Staff , Angel's Trumpet , Reins of Power , Nacatl War-Pride , Primal Vigor , Clone Legion , Deploy to the Front , Mantle of Leadership , Beck , Keep Watch , Theft of Dreams , Borrowing 100,000 Arrows , Biomantic Mastery , Seedborn Muse , Mercy Killing , Thunderstaff
I made a similar build (not just hugs, hippo wants to win >:O) with a primer if you want to check it out: Super Hippo
2 months ago
Hey Kain. There's a lot to unpack here haha.
Hall of Gemstone is strong not only because it allows you to generate green mana with colorless lands, but also because it disrupts multicolored opponents (each turn, they choose one color and will pretty much only be able to use spells and abilities of that color).
Questing Beast just seems like a french vanilla beater to me. He's alright in a planeswalker-filled meta I suppose. But even there I think you could just beat your way into planeswalkers' faces with Omnath and the gang.
Angel's Trumpet is just an odd effect for mono green so I thought you might like it. In conjunction with Silent Arbiter , it does heavy damage each turn to any opponent with a lot of creatures, while also tapping down their potential blockers. Angel's trumpet also gives all your dudes vigilance. So even without the arbiter, since your green creatures will usually be bigger than opponents' dudes, you likely won't mind swinging with your team every turn while your opponents will be at risk putting their tiny dorks into combat.
Uba Mask essentially reads "when anyone draws a card, they must play it the turn they drew it or it is lost forever". Since you produce a ton of mana, you will always be able to play the cards you draw. Opponents will struggle with this though, making sub-optimal plays so that they don't lose the card they drew. Uba Mask is brutal with Teferi's Puzzle Box or Hall of Gemstone , or against opponents who draw a lot of cards or play a lot of counterspells. Even without support the mask is a highly disruptive card.
Abundance is decent for several reasons. It replaces draws, which means you would be unaffected by Uba Mask and would not lose if your library is empty. It also allows you to always draw gas if you're top-decking, or get land if you need it to cast a big spell.
It That Betrays only triggers from sacrifice. Killing something with deathtouch damage will not trigger It That Betrays. He's alright on his own since he has annihilator, but he's also easy to remove. I think better things can be done with 12 mana. Same with the other eldrazi. Sure they're strong, but they aren't that interesting imo (except for Emrakul, the Promised End . that card is super interesting).
Lignify can only target creatures while Song of the Dryads can target any permanent. Also, you can get rid of creatures by applying combat pressure (forcing blocks), so lignify is only marginally useful.
Unless you have an immediate draw effect, Reclaim and Noxious Revival won't return your card until next turn. They also telegraph your plans to your opponents, so if you put something strong on top with Reclaim, your opponents might band together to eliminate you before you draw it. Regrowth would be better imo.
Green is generally weak to board wipes. It would be especially bad if your stored a ton of mana with Omnath and somebody wiped the board, causing you to lose all that mana. Colfenor's Urn and Cauldron of Souls protect your creatures from board wipes.
Mimic Vat is a way for green to steal creatures. Or, you can use it to reuse sweet ETB creatures like Eternal Witness , God-Eternal Rhonas , Meteor Golem , Ulvenwald Hydra , etc. It can also deter board wipes, since opps might not want to destroy creatures if it means you get to imprint the best one.
Not of This World = free protection for Omnath. When you are storing a lot of mana via Omnath, it is all lost if he gets removed, so this helps to prevent that. It can also be used in a pinch to protect vital artifacts/enchantments like The Great Henge or Mana Reflection which wear huge bullseyes.
Sensei's Divining Top is never a bad card, but in most decks it is just filler. Since you're in green you could use this card slot to just draw a lot of cards instead with something like Hunter's Prowess .
Vorinclex, Voice of Hunger (and stax effects in general) is just unfun to play against. Just my personal opinion. I wouldn't feel accomplished if I won a game simply because I dropped a Vorinclex.
Bow of Nylea isn't bad, but there are plenty more impactful cards out there.
Anyway these are just my opinions. EDH is all about playing however you like, so don't feel like you have to make adds or cuts just because they were recommended. Play that Kitten-Hydra if you love the card!
Yes Gingerbread Cabin is lackluster. Inventors' Fair could be a good replacement. Nissa, Worldwaker looks very good here! Extra 4 mana each turn? Sign me up. Prototype Portal + Ugin's Nexus is cool but very situational (you would need both cards in hand, plus a way to sacrifice artifacts). But infinite turns in mono green is extremely rare, which fits your deck's theme of "green doing non-green things", so if you want to reach for that dream go for it! Trading Post might be a good sacrifice outlet for said combo. Sword of the Animist is a common ramp piece for non-green decks. Since you have green, there are better ramp options. Umbral Mantle is very good with Karametra's Acolyte or Selvala, Heart of the Wilds , so yeah I could see it warranting a spot. Worst case it can be used to give Omnath pseudo-vigilance. I agree with your assessment of the Nyleas, there are better cards to sink mana into.