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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Loran, Disciple of History
Legendary Creature — Human Artificer
Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand.
2 months ago
I forgot. I already replaced Loran, Disciple of History with Teshar, Ancestor's Apostle, but other than that, the rest of the deck remained the same. I'm not sure why Teshar's link is broken, but it seemed to fit well in this deck.
Yeah, I see where you're coming from with these picks. Personally I liked having Avacyn, Angel of Hope as a sort of insurance against opponents so that you can control when your stuff dies, but it is a little pricey to cast.
I can see cutting cutting these cards. I'll see about getting some cards that you suggested. Thanks for your help.
2 months ago
Personally, I would cut:
Daxos, Blessed by the Sun - He's a glorified blocker
Avacyn, Angel of Hope - indestructible is nice but especially if you go down the graveyard combo route you don't really care. And that mana cost.
Nettlecyst - If you're looking at churning through tokens, this card isn't as good as if you're just amassing them. And I think you want to be benefiting from cracking food
At least one of your wrath effects - you have a lot and you don't need that many, especially if you're trying to make the deck faster
Karametra, God of Harvests - You need more dorks to make her work. If you wanna add more cards like Llanowar Elves, Avacyn's Pilgrim, Elvish Mystic etc. then keep her, but right now she doesn't do enough. She's also always been a catch 22 card and I think unless you build around her, she hinders more than helps.
Mirari's Wake - you're not really a lands themed deck and if you go down the graveyard loops then you'll wanna add Skullclamp. And dumb as this might sound, antheming your creatures can disable clamp's value.
In general, I think you need to pick between leaning into the lands effects (which is doable but will require some reworking) or going for food token artifact engines. The deck is currently sitting in this awkard spot where it kind of does both but doesn't do either well. And that will probably help cutting some cards.