Combos Browse all Suggest
Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Ward of Bones
Artifact
Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands.
milohenry13 on
Hallway of Fiery Doom-Death
5 months ago
Thanks for the suggestions and +1!
I LOVE Caverns of Despair and am brainstorming on how to add it!
You might not have seen but, Ward of Bones was already on my list; it's a card that I adore (in foil), and was responsible for an epic win in a game at my local meet up in San Francisco.
I am interested in Planar Atlas - however I NEED red mana. I have Iron Myr in there because I feel more comfortable with the red mana production over something like Mind Stone. Mindstone is great for the draw and Myr is good for a block and red mana.
I had Crawlspace in the deck but it always felt kinda meh - taking up space for something better. I think this was because the other stax and prison pieces felt more impactful - especially with Gloin, Dwarf Emissary in there. Omitting Crawlspce frees me up to add more offense.
I also own Portcullis and it was also in the deck at one point. But it never really felt impactful either. I really had to think about and balance Prison/Stax, with enough damage spells and payoffs - so Portcullis probably got the boot over better prison cards and cards that provide offense. BTW, ever heard of Noetic Scales?? A card I used to try and make work in the Legacy version.
Torpor Orb and Meekstone are okay but risky in my build. Meekstone stops Gloin from untapping. The Orb is playable for sure... but non-bos hard with a few cards in the deck. I think I looked at Orb and made a tough decision... But I love switching cards around and trying them out for awhile.
So this deck has a long history. I've been playing since middle school in 94. I have two legacy decks, but they're both mono colored - Merfolk and Red Prison Burn. This deck is an homage to that Legacy build. I've been brewing these Legacy decks since I was a kid and continue to update them. Ensnaring Bridge has a special place in my heart cause I felt like I was playing it before it got big. I'm especially proud of my Legacy Red Prison Burn deck because it was a original homebrew concept I came up with as a kid. I've been building alongside my Merfolk deck all this time. I was an early innovator with the Red Prison build.
My Legacy Decks:
Murmaid Murder
Legacy
SCORE: 2 | 548 VIEWS | IN 3 FOLDERS
My deck:
Ensnaring Flames of Burn
Legacy
SCORE: 2 | 491 VIEWS | IN 1 FOLDER
(And I take my Merfolk mono-blue Commander deck to actual cEDH tournaments and it holds its own, getting some wins sometimes and totally original and unique, My deck:
Murmaid Murder
Commander / EDH
SCORE: 16 | 4 COMMENTS | 2903 VIEWS | IN 8 FOLDERS
Thanks again for the like and input!
Idoneity on
Hallway of Fiery Doom-Death
6 months ago
Oooooh! I do love mono-Red prison! Cool choice of commmander for it too.
I have some recommendations. >:)
If you want to lock out creatures, I highly recommend Meekstone and Portcullis. It is very difficult for most creature-based strategies to operate until they are removed.
Ward of Bones is funny. People hate it.
Torpor Orb is miserable. People really hate it.
I am curious why you are on Iron Myr! Why not a Mind Stone? I have been partial to Planar Atlas, though it enters tapped.
For one last silly card, Caverns of Despair is a Crawlspace that protects your planeswalkers.
Love the deck! Easy +1!
Femme_Fatale on Commander bracket recommendation
10 months ago
It had not been implemented yet as I was asked to try and reduce some of the complexity. I don't think I succeeded.
Tutor:
"search your library for ... card..."
"searches their library for ... card..."
"may search their library for ... card..."
"search target opponent's library for ... card ... you may"
"search target opponent's library for ... card ... that card onto the battlefield under your control"
Exception: Any string that replaces the first elipses that has the words basic, Plains, Forest, Island, Mountain or Swamp.
Exception: Any string that replaces the first elipses that has a period in it.
Exception: Any string that replaces the second elipses that starts with "s named" or " named" or " with the same name"
This should catch instances of multiple cards being tutored. Note the lack of an inclusion of a period at the end for the first three.
All instances of the word "your" can be swapped for "target player" or "each player".
Individual cards: Demonic Consultation, Divining Witch, Emergent Ultimatum, Quiet Speculation, Tunnel Vision
Individual exceptions: AEther Searcher, Boldwyr Heavyweights, Hired Giant
Mass Land Denial:
"sacrifices ... lands"
"return ... lands to their owner's hands."
Exception: If the above ... has "two" or "three" in it for any of them.
"each player ... chooses ... land(s) ... sacrifices the rest."
"lands don't untap"
"players can't untap ... land"
Exception: If the card is instant or sorcery.
All instances of the word "land" dictated as a requirement in the strings above can be swapped for "permanent".
"lands are (land subtype)."
All instances of the word land dictated as a requirement in the strings above can be swapped with "nonbasic land", "Plains", "Forest", "Island", "Mountain" or "Swamp".
All instances of the word "sacrifices" can be swapped for "destroy" or "exile".
All instances of the word "player" can be swapped for "opponent".
A global expection for all Mass Land Denial is made if "nonland" is in any elipses.
Individual cards: Desolation, Equipoise, Hall of Gemstone, Land Equilibrium, Limited Resources, Mana Breach, Mana Vortex, Overburden, Pox, Quicksilver Fountain, Sands of Time, Storm Cauldron, Tangle Wire, Temporal Distortion, Thoughts of Ruin, Wake of Destruction, Ward of Bones, Words of Wind, World Queller
Individual exceptions: Hibernation, Scourglass
Nothing is case sensitive
SufferFromEDHD on
Atraxa super friends
1 year ago
A few of the Vraska planeswalkers seem good in here.
Cut some creatures, the creature tutors and Reanimate.
Profet93 on
1 year ago
haki2022 +1
Voltaic + rings + Everflowing Chalice (4 counters) =
Scrap Trawler + Myr Retriever + Krark-Clan Ironworks + Sol Ring + Junk Diver - Combo
Scrap Trawler + Sculpting Steel + Krark-Clan Ironworks + Foundry Inspector - Combo
Blinkmoth Urn = Ramp, add Blinkmoth Well to make this asymmetrical + politics (which also is synergy with winter orb)
Karn, Legacy Reforged - Ramp
Have you thought of swapping out Void Winnower for Emrakul, the Promised End? Given you're in colorless, it can be hard to interact with the board at times. Emmy is a powerhouse which can potential be cheaper to cast that Void, not to mention it's potentially high ceiling. To sweeten the pot, Gerrard's Hourglass Pendant is synergy with it and helpful on it's own given your potential for over-extending (assuming no flash enabler).
Phyrexia's Core > Treasure vault(?) - Core acts as a sac outlet to prevent artifact theft, exile and most importantly, remove The One Ring. Ironworks is the only other card that can remove it. Having another card (a land which can be tutored for) is an additional form of redundancy that you might find more useful than treasure vault if you meta is on the more competitive side.
Potential cuts....
- Blast Zone - Too slow, especially for potential higher powered or cEDH games.
- God-Pharaoh's Statue - Unless you ramp into it, it's not that impactful. Given you already have a lot of redundancy, this is your weakest card in the deck IMO. You could potentially swap it out for another control card such as Ward of Bones but you're better off lowering the avg cmc of the deck.
Very solid deck and low avg cmc, great job
Butterking on
Oops all planeswalkers
2 years ago
Ward of Bones and Primal Surge are not planeswalkers so they can not be run due to the deck Companion Umori, the Collector
Mobilized District is a consideration to run tho.
SufferFromEDHD on
Oops all planeswalkers
2 years ago
Ward of Bones worth considering.
Primal Surge play your entire deck.
Mobilized District free manland.
SufferFromEDHD on
Jodahs Super Friendship
2 years ago
Big fan of super gimmicky decks like this.
Oath of Gideon and Oath of Teferi legendary enchantments that Jodah can dig for and speed up your planeswalker strategy.
Luxior, Giada's Gift legendary equipment that Jodah can dig for and turns your planeswalkers into beaters.
Ward of Bones not legendary but it's static ability in this list is LEGENDARY.
Inexorable Tide again not legendary but proliferating for playing planeswalkers just speeds up your clock.
Savor the Moment I have a few Super Friends lists and I squeeze this card into all of them.




