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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Brawl | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planechase | Legal |
Pre-release | Legal |
Quest Magic | Legal |
Standard | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Demolition Field
Land
: Add .
, , Sacrifice Demolition Field: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle your library. You may search your library for a basic land card, put it onto the battlefield, then shuffle your library.
Crow_Umbra on
Puro Pinche Party [Primer]
1 week ago
After your comment Profet93, I looked the deck over and decided to make a few updates:
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Volatile Fault replaced Field of Ruin - Cheaper activation cost & creates a treasure. Demolition Field could also work in this slot.
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Reconnaissance replaced Oketra's Monument - I've played Reconnaissance for almost 2 years in my Isshin deck, and previously in my Alesha, Who Smiles at Death deck, so am familiar with how great it can be for aggro strats. I realized most of my White creatures in deck are already fairly inexpensive, and the Warrior token isn't really all that necessary, given Burako's type flexibility.
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Soul Partition replaced Vanishing Verse - I've been really enjoying Soul Partition in the games I've played it. Offers a lot more flexibility than Vanishing Verse as a removal or protection option.
-
Tymna the Weaver replaced Tenacious Underdog - This slot could change around a bit more, but I figured the repeated draw would be less clunky than paying 4 for Underdog's Blitz cost, and works a bit better now that Reconnaissance is in the deck.
-
Emergence Zone replaced Temple of Silence - More flexibility to mostly play creatures at instant speed if needed, and draw with Folk Hero.
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Strip Mine replaced Myriad Landscape - Not enough land hate gets played in my metas.
Crow_Umbra on
Soveriegn Above All
4 weeks ago
I haven't had a chance to slot Chivalric Alliance into their relevant decks yet, but have liked Minas Tirith, since my meta doesn't run much land destruction beyond stuff like Beast Within/Generous Gift/Demolition Field.
A couple more creatures I'd recommend checking out are Managorger Hydra and Ravenous Slime. Managorger can get huge pretty quickly (assuming it doesn't eat removal), and Ravenous Slime is a cheeky bit of graveyard/aristocrats hate that can also balloon up.
Nice! My primary playgroup moved on from "tabletop Modern jank" to EDH once the 60 card stuff started becoming samey. We were playing it mostly multiplayer anyways, so EDH made most sense. My first EDH deck attempt was turning the Sydri, Galvanic Genius precon into something resembling a deck. I consider Tuvasa the Sunlit to be my first true EDH deck, since that's the first one I took the time to actually upgrade. I took Tuvasa apart a while ago, but my Gylwain, Casting Director deck uses quite a bit of the pieces that Tuvasa originally used.
Malsorn on
lots of little guys doing little guys things
1 month ago
Cadira, Caller of the Small, Path of Ancestry, Selfless Savior, Animal Sanctuary, Bronzehide Lion, Hungry Lynx, Pride Sovereign, Regal Caracal, Starfield Mystic, Scavenger Grounds, Demolition Field, Ghost Quarter, Riftstone Portal, Flagstones of Trokair, Scattered Groves
zandl on
The Iron Giant
1 month ago
Darksteel Citadel seems like a no-brainer here. Demolition Field, Crawling Barrens, Mishra's Foundry, and Blinkmoth Nexus could just as easily find homes here. I think you could easily trim Wastes for all of these and still have enough for virtually every situation. This also powers up Field of the Dead slightly.
Utility lands are where colorless shine, baby. A lot of your power comes from them.
fluffyeel on
I will have no friends anymore
5 months ago
Ooh, wheel punishment fun. Here are some thoughts of varying budget levels:
- Memory Jar is a great wheel effect, and comboing with Sheoldred means 14 damage right off the bat. You could also think about Teferi's Puzzle Box, cheaper-price wise and is effectively a wheel every turn. (I use this to great effect in my Nekusar, the Mindrazer EDH.)
- Wound Reflection and/or Archfiend of Despair will multiply damage and life loss, and not just from Sheoldred. (Use them both for extra fun!)
- In terms of board wipes, The Meathook Massacre, Toxic Deluge, Damnation, and Oblivion Stone are all within color and all very brutal. Living Death is a bit of a strange boardwipe, but can be quite handy. Murderous Rider is also good for pinpoint removal with an upside., and Aether Snap might also be useful depending on your playgroup.
- Tutors are good things to get your stuff, but many that I would recommend (Demonic Tutor, Vampiric Tutor, and Imperial Seal) are price-wise quite high. Diabolic Intent and Grim Tutor, however, are much less expensive, though, and recently reprinted, so maybe worth a thought.
- If reanimating is a thing you want to do, The Cauldron of Eternity is maybe worth a thought.
- Field of Ruin and Demolition Field are good pinpoint land removal tools that don't really cost you anything. (Because there are some lands that need to die.) You could also use Fabled Passage, Prismatic Vista, Evolving Wilds, and Terramorphic Expanse as other land fetches to also load up your graveyard for whatever shenanigans you plan (and for deck thinning).
- Snugglemuffin–er, Phyrexian Obliterator is great in any mono-black deck. Not only is it cute and adorable, but it's very hard to deal with.
- If you can have a reliable source of sacrificial victims (eg. Reassembling Skeleton or Bloodghast, for instance), Contamination is maybe worth a thought. Your opponents will "love" you forever when their lands only tap for one black mana at a time.
wallisface on
Creative and Hilarious Nazgul Deck Name
5 months ago
Some thoughts:
-
Field of Ruin > Demolition Field, because it forces the search you can mess with opponents scrys etc.
-
Sam's Desperate Rescue reads really awfully, especially when you can just run more Unearth. You already have plenty enough ring-tempting effects, and the creature you bring-back is likely giving you that effect anyway.
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If you have the budget, Thoughtseize > Inquisition of Kozilek.
Other than that this is one of the better Nazgul lists i’ve seen posted here - so good work!
Voralnic on
Pluma, la Cabreada
7 months ago
20/04/2023
Removed: Access Tunnel - Mage-Ring Network
Added: Sacred Peaks - Demolition Field
teafresch on
Colors Are For Suckers
11 months ago
I ran Field of Ruin until Demolition Field came out. Better maybeboard if you don't want the other players fetching in 4p.
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