Hello all,

I am merrowMania, aka MerfolkMan. I began my Magic-al journey with a friend's mono-blue merfolk deck, the predecessor/'inspiration' for Them Fishies Will Kill You.

I like to think of myself as a serious Magic player, which, for the most part, is true. That's the Spike in me. I enjoy proving myself through how well I play (regardless of whether I win).

I am also a DCI-certified Rules Adviser. (Edit: the Rules Adviser program was discontinued)

I am also a Melvin, someone who appreciates how all the pieces of Magic fit together to make this great game what it is, both at a card level (like with Primal Command and Firemaw Kavu) and a macroscopic level (like with the rules for Layering). I am the person who reads the competitive rules in his spare time, thereby allowing him to delve as deep into the game as his mind desires.

But Magic is a game to be played with others, particularly friends. I sometimes find myself at odds with them when: I start to make a deck too controlling, I take too long trying to maximize my turns/actions, or I point out how a rule is being ignored or 'correct gameplay' is not enforced. These are some of the things I need to work on and hope to overcome.

If my comments or responses reflect what I have said, I apologize in advance.

You can find me on PucaTrade under the name Merrow (https://pucatrade.com/profiles/show/49547) or browsing the Rules Q&A here on TappedOut.
(Edit: I am now more likely browsing the cEDH list as it is more discussion-based than answer-based.)

Best T/O Rank: 15 <--This is me being a tad too competitive :P

The following are my Magic Personality Results, in order of accuracy (all still represent me, but some are expressed more than others):

I am Blue/Green
I am Blue/Green

I am both rational and instinctive. I value self-knowledge and understanding of the world; my ultimate goal is self-improvement and improvement of the world around me. At best, I am focused and methodical; at worst, I am obsessive and amoral.
I am Red/Blue
I am Red/Blue
I are both rational and emotional. I value creation and discovery, and feel strongly about what I create. At best, I'm innovative and intuitive. At worst, I'm scattered and unpredictable.
I am Black/Green
I am Black/Green
I am both selfish and instinctive. I value growth and community, as long as they favor my own objectives; I enjoy nature, and I particularly enjoy watching parts of nature die. At best, I am resilient and tenacious; at worst, I'm uncontrollable and destructive.

I do not really know where I came across this, but here is the result of the Nodiatis RPG Personality Test:

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Simply put, Bitter Ordeal is only good when we are trying to win. It has little to no value outside of the combo. Praetor's Grasp, on the other hand, is useful as a tutor, either by getting what we want out of an opponent's deck or getting a tutor for our deck. Grasp itself is already a contentious slot as some Frog pilots choose to eschew a sorcery speed wincon since they can generate infinite green with Lotus Petal to win in a myriad of other ways.

February 19, 2020 8:31 p.m.


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Commander / EDH - Combo, Commander / EDH - Competitive, Commander / EDH - Control, Modern - Merfolk


The Bones To Build Your Tribal Deck

Casual* merrowMania

SCORE: 608 | 115 COMMENTS | 65574 VIEWS | IN 494 FOLDERS

Them Fishies Will Kill You

Casual merrowMania


Finished Decks 157
Prototype Decks 53
Drafts 0
Playing since Gatecrash
Points 15
Avg. deck rating 38.00
T/O Rank 4547
Helper Rank None yet
Favorite formats Pre-release, Commander / EDH, Limited
Good Card Suggestions 88
Cards Added/Fixed 1
Last activity 1 week
Joined 6 years