Description

Cheap, powerful, fun, and unique graveyard EDH deck. Check it out! :) But don't just listen to me...

Biffy12: "Fearsome EDH deck to play against."

malincar: "Your Sidisi Deck is pure genius, and budget to boot."

Maringam: "Ferocious - I tried this against my Wrexial and... Got wrexed?"

Casey4321: "I had to keep a notebook on hand for all the graveyard interactions, but man this deck is vicious!"

HalfLife4Mac: "Sheer brilliance... Seriously fun deck! This may be a deck I want to foil out because I love it so much!"

It's also the highest-rated Sidisi deck on TappedOut, so I'm happy with its success!

This is my all-time favorite EDH deck; also, the first I ever built. Unusual, whimsical, perhaps-unique graveyard strategy. Possible to kill all opponents on Turn 3. Breaks many junk rares absolutely in half (especially Wake the Dead). Quite adaptable, and can be built on a very tight budget. Essentially immune to board wipes. Very competitive in multiplayer, but it can hold its own quite well in 1v1. Often overpowering unless the opponent is playing heavy graveyard hate...

If these traits interest you, check out detailed information below to learn more! ;)

This is my very favorite deck. Hence the name. If you don't get the reference, go away, I'm ashamed. It's also the first I ever built, and I've been tinkering with it for years now. This deck was also initially built under an extremely tight budget (<=$40 in total) and I am slowly filling in the more expensive cards as I trade/acquire them. I have gathered most of them by now, but I still haven't completed upgrading the landbase.

I was sick of seeing unusable cards in my graveyard, so I built this deck to recycle as many cards as possible in my graveyard. It often feels like the graveyard is my hand (as a large proportion of cards can be returned or reanimated with their own effects), so any self-mill becomes drawing a card.

However, this is not exactly a reanimator deck! Rather, it's a combo deck that tends to assemble its pieces through reanimation spells. If I was playing reanimator, The Mimeoplasm would clearly be superior.

I am aware of the many Sidisi combo decks that work by milling one of the Eldrazi titans to recycle the graveyard and go into an infinite loop. No offense to any players who use that strategy, but I find it boring, since you can't always rely on a full graveyard to fuel your shenanigans. Thus, there are no cards whatsoever in this deck that shuffle my entire graveyard into my library!

This is what differentiated my Sidisi deck from all of the others I have seen. It has positive and negative effects:

Negative: my deck is VERY vulnerable to Withered Wretch and Bojuka Bog. There is a reason its old name was 'Sidisi Suicide Combo'.

Positive: there are usually between ten and twenty cards that can be played directly from the graveyard, making the deck essentially impervious to boardwipes - the more creatures are in graveyards, the more powerful it becomes. It also tends to gain massive board state in a single turn once the graveyard is established.

(If anyone can suggest ways to avoid graveyard hate, it would be much appreciated, but if you're going to include any whole-graveyard shuffling, don't bother. This deck is dead in the water without a large graveyard.)

This deck is theoretically capable of a Turn 3 kill, as mentioned above. This is not the plan, and it has never quite happened (I've done it T4 w/o Sol Ring), but hey! It might:

T1: Island, Sol Ring, Mesmeric Orb

T2: Forest, Basalt Monolith

T3: Swamp, Sidisi, MILL MYSELF (now with infinite zombies), Dread Return targeting Eternal Witness, returning/playing Altar of Dementia, milling everyone without an Eldrazi Titan to death.

In normal games, although this deck can easily win from beatdown when Sidisi is online, the goal is to win through one of a couple combos:

Hell's Caretaker + Laboratory Maniac: boring, but often people don't see it coming and thus fail to kill the former on my upkeep. I frown upon this win; there is no art in it (I'm a Johnny, obviously).

Mirror-Mad Phantasm + Necrotic Ooze instantly mills myself. I had several combos associated with the former, but they've mostly been removed. The classic combo of Phyrexian Devourer + Triskelion was here, but I removed it because it barely even works when I have a small library. The secondary, obscure combo was Jodah's Avenger + Wall of Blood , where you can put shadow and double strike on an obscenely large attacker - but it also got removed because of its vulnerability to kill spells. Very sad day when I had to cut that...

Victimize can win games alone, either by returning Necrotic Ooze and Hell's Caretaker to take advantage of the combos above, or returning Jarad, Golgari Lich Lord + Sewer Nemesis and sacrifice the latter to the former. If its not yet time to win the game, Disciple of Bolas + Wall of Blood can draw an obscene number of cards, and Archaeomancer or Possessed Skaab or Greenwarden of Murasa or Eternal Witness can retrieve Victimize for another use.

Dread is included to prevent decking myself, but it also is the heart of my favorite combo: if it's the last card in my deck, Altar of Dementia + Extractor Demon + Sidisi, Brood Tyrant can mill the entire libraries of my opponents. Selhoff Occultist can also take the place of Extractor Demon, but the latter is better because it unearths itself on the turn that I want to combo off.

Wake the Dead is simply broken in this deck. Any ETB effects have synergy here, especially Terastodon, Moldgraf Monstrosity , and Disciple of Bolas. Its also worth mentioning that all of the combos with Victimize also apply here, and often Wake the Dead allows a sudden win during the opponents turn. Eternal Witness + Wake the Dead is especially powerful, because it allows the reuse of Wake the Dead to trigger all of these abilities again. Once I acquire Nekrataal and/or Shriekmaw, they may be added here somewhere to abuse their ETB effects with WtD. And finally, Mirror-Mad Phantasm stays on the battlefield permanently if its ability is activated after Wake the Dead reanimates it.

Dread Return is, of course, amazing here. But even if there are no zombies from my commander, the several creatures castable from the graveyard (such as Reassembling Skeleton or Marang River Prowler) can be used to fetch any of the important cards above.

Although this is certainly not the plan, Strip Mine and Life from the Loam or Crucible of Worlds shut down land shenanigans. It's been necessary before to deal with abuse of Gaea's Cradle...

Basalt Monolith + Mesmeric Orb are powerful individually. But when combined, they mill you instantaneously, at instant-speed. You should be able to win when this has happened.

Songs of the Damned + Yawgmoth's Will should be game if it resolves. Same goes of the new Magus of the Will+Songs of the Damned. That being said, I usually take out YW for Rhystic Study when it's not a competitive day, or I just don't cast it...

-- Laboratory Maniac (often with Hell's Caretaker) = Instant Win

-- Altar of Dementia + (Extractor Demon/ Selhoff Occultist ) + Sidisi, Brood Tyrant = Infinite Zombies, Mill All Opponents

-- Jarad, Golgari Lich Lord + Sewer Nemesis = Each Opponent Loses >40 Life

-- Living Death = Board Wipe/Overwhelming Advantage

-- Nighthowler + Marang River Prowler = Unblockable Lethal Damage

-- Yawgmoth's Will + Songs of the Damned = Cast All Black Spells in Your Graveyard

-- (Basalt Monolith + Mesmeric Orb)/(Necrotic Ooze + Mirror-Mad Phantasm) = Instant Self-Mill, Enabling Everything Else


Also, check out my $25 hyper-budget build of this deck!


$25 Extreme Budget $idisi EDH

Commander / EDH Daedalus19876

SCORE: 54 | 48 COMMENTS | 8060 VIEWS | IN 47 FOLDERS


REQUESTED CONTRIBUTIONS

This deck is simply a blast to pilot. So many options at any time, once your graveyard is full. I know that I could make it more competitive by going off-theme, but it was always intended to just be fun to play and to tickle my Johnny sensibilities. There are also many cards I would like to add, but it is very hard to find cards to cut.

What are other cards that would help with the strategy outlined above?

Are there other good graveyard-based combos or interactions that I have forgotten?

What are some other powerful reanimation threats in color?

How would you thwart graveyard hate?

How would you upgrade the land-base?

How would you do all of the above without lowering the creature count below 1/3?

If possible, please include suggestions of cards to cut as well. Thank you all, and happy deckbuilding!

Suggestions

Updates

It's been too long since I paid much attention to this list.! I've made major changes, roughly sorted into a few categories:

-- Manafixing: This is the biggest change. I adjusted to make the landbase mostly color-fixing non-basics, because the greatest problem for this deck is hitting colors. This also means that most of my lands enter tapped, which makes Amulet of Vigor and Hermit Druid stronger outside of the combo.

-- More reanimator focus: I've slightly reduced the combo aspect to the deck in favor of more outright reanimation. Nothing will stay dead, and it will play well with my new Entomb and Sword of Light and Shadow Masterpieces.

-- More grindy value: Cards like Sheoldred, Whispering One and The Gitrog Monster give more long-term value if the combo is disrupted, moving the deck to a little bit more midrange rather than as-fast-as-possible combo.

Thank you to everyone who's helped revise this deck!

Comments View Archive

I like the list, I test piloted the budget version and might end up building this one. Why crucible of worlds out of curiousity? I see the fetch capability and the recursion of strip mine useful but most other lands don't seem too useful to have it included. Am I missing something?

November 10, 2016 6:22 a.m.

Darkersun says... #2

Two cards from Commander 2016 I find interesting for Vera ;)

Magus of the Will lite version of Yawgmoth's Will maybe more fair.

Ancient Excavation card draw + discard what you need in the graveyard, but very situational (But also Landcycling if needed).

November 11, 2016 9:09 a.m.

Daedalus19876 says... #3

Asiel_Theforgotten: It guarantees me a land drop every turn without any further investment of mana, and pulling Bojuka Bog from GY is much more helpful than you'd think. It's not used for anything beyond that, though.

I had a copy available (fount it in a box in my closet) so I decided I might as well use it since I had a deck for it :)

It will become more useful if I ever decide to add The Gitrog Monster back in, though.

Darkersun: I think I'll pass on Ancient Excavation for now, but holy mother of god I love Magus of the Will. He's already in here, post-update.

Also, re:everyone - I FINALLY GOT AROUND TO UPDATING THIS LIST, YEAH.

How do the changes look? I modified a lot obviously, haha.

November 12, 2016 4:05 p.m.

Love the revisions! If you get more time would be nice to see the changes to the deck description. Thank you for the insight on the crucible. Looks like a total blast to pilot, I'll be sure to leave feedback when I get it set up!

November 13, 2016 6:52 p.m.

Darkersun says... #5

Here another self-mill option that I run:

Cephalid Illusionist + Lightning Greaves = complete self-mill if needed.

I also like that Cephalid Illusionist gives me the option to trigger Sidisi, even if there is no save target player to attack.

November 14, 2016 9:01 a.m.

First of all, love the deck, I've been looking for a good Sidisi deck ever since I saw how well it interacted with both Meren of Clan Nel Toth and Ezuri, Claw of Progress.

Second, a critique:Your T3 infinite combo is not an infinite combo, unless I am mistaken. Basalt Monolith + Mesmeric Orb will mill you for your entire library, but because you have no shuffle back effect, it can only mill you a finite amount. Sidisi will only make a maximum of 37 zombies under this combo, which is not enough for an Altar of Dementia win. Unless I'm missing something, in which case, please clarify, since I would love to be wrong

Third, you mentioned having a Meren deck. Why is Meren not in here? Her value to a self-mill and a sac deck is disgusting and you're both, so why not toss her in?

November 14, 2016 10:22 p.m.

enpc says... #7

Snarglefrazzle14: Dread has a reshuffle clause. Instead of reshuffling the entire graveyard, you just continually reshuffle Dread.

November 14, 2016 11:01 p.m.

Daedalus19876 says... #8

Snarglefrazzle14: As enpc pointed out, Dread is the key card that makes the combo tick :) The same combo is used for the Extractor Demon/Altar of Dementia trick.

I also haven't put Meren in here for because...I'm not sure to be honest. I had a Meren deck, which might explain it (didn't want to reuse her), but now that the deck's been taken apart...I'll definitely consider it, thanks!

Darkersun: I'll also consider adding that, thank you! :) Both cards are definitely useful alone.

Asiel_Theforgotten: I'm glad you like the deck! :)

November 15, 2016 1:11 a.m.

Darkersun says... #9

Maybe I ask about this already, but is Shambling Shell not one of the weaker Dredge cards?Is there a specific use that I overlooked?

How do you use Haunted Dead? I assume its there to help you discard a card if it would be more useful in the graveyard? Also as jump-blocker for flying creatures right? Or is there another interaction that I overlooked?

November 16, 2016 5:32 a.m.

If you're looking for protection from graveyard hate, I usually go with Orbs of Warding in non-white decks. It doesn't protect from effects that target specific cards but it covers you from Bojuka Bog, Identity Crisis, Rakdos Charm, and Tormod's Crypt effects. TO is telling me you've already considered Orbs of awarding so nvm I guess. Same for Bitter Ordeal and every other card I mentioned lol.

Why no Cabal Coffers? There are many cool combos in here, I grant you. It looks like a fun deck for you to play. Bitter Ordeal is a fun alternate wincon if you have an infinite sac loop like with Mikaeus, the Unhallowed + Puppeteer Clique or Woodfall Primus. The former us the added bonus of reanimating all of your opponents creatures with haste if you've already heavily milled them and the latter wrecks all of their noncreature permanents.

December 2, 2016 10:34 a.m.

If you are really concerned about targeted graveyard removal consider running Ground Seal; it turns off a couple cards in your deck but would protect everything really well and your mass recursion or Yawg Will effects would still work. Grafdigger's Cage is similar but almost definitely too much of a nombo. There's nothing you can run to protect from Rest in Peace effects other than counterspells and Chalice of the Void on 2 if you know you are playing against RiP. But once again, nvm my suggestions as you apparently considered Ground Seal already.

December 2, 2016 11:02 a.m.

I honestly don't know too much about graveyard decks, and it seems orettt much perfect as it is right now... but seriously though awesome deck and the mana curve+mana base are both beautiful! +1 from me!

December 10, 2016 12:57 p.m.

Oops I said orettt instead of pretty... sorry about the delay I was in a rush when I posted and I guess I forgot.

December 10, 2016 12:59 p.m.

onemorevictim says... #14

Why no Liliana vess? good tutor

December 20, 2016 8:34 a.m.

Daedalus19876 says... #15

Darkersun: I agree that Shambling Shell is one of the weaker dredge cards in general, but since it self-sacrifices it's easy to get it back into my graveyard.

It's easy and repeatable self-mill...plus, a T2 Altar of Dementia T3 Shambling Shell T4 Sidisi, Brood Tyrant curve is pretty sweet. 9 mill per turn, and up to 3 zombies? Sign me up :)

Haunted Dead is mostly there to dump Dread or reanimation targets into my graveyard when I need them out of my hand. It's one of the cheapest discard sources from my GY. But the flying blocker is very, very nice!

Incidentally, I've considered running Cabal Therapy so I can target myself. Thoughts? Lmao.

EternalBrewmaster: Orbs of Warding can be pretty sweet, agreed. It tended to be a little too situational in this deck, though, and non-creature slots are tight, so I ended up cutting it :( Ground Seal would neuter my deck, though, so I will have to pass on that one :(

ObamaIsIlluminatiOhYeah: Thanks! :) I'm glad you like the deck. Also, a very interesting username you have there, lol.

onemorevictim: Main reason - I have too many things that mill the top of my library during upkeep or untap, and it's not instant-speed like Vampiric Tutor :(

December 21, 2016 6:21 p.m.

I know what you mean about Ground Seal, I avoid it too, but it just sounded like you were playing in a really targeted meta and you can always destroy it yourself when you need to if you build that way. But yeah, it's probably not worth it. Everytime I haven't had a hexproof effect I've found myself pissed that I didn't because of a Bojuka Bog so I always run them in graveyard decks. Even when they aren't situationally relevant at least it gives you peace of mind. Not trying to convince you or anything, just working through my reasoning. I also don't build or play as competitively as you I think.

December 21, 2016 7:50 p.m.

Darkersun says... #17

@Daedalus19876 Thank you very much for explaining the tech behind does cards. Great insight, I will keep the cards in the deck :)

For new card ideas, what do you think about the new Gearhulks? Noxious Gearhulk seems pretty sweet, but takes the same slot as Duplicant and I think exile is more important than destroy + lifegain + Menace.Torrential Gearhulk is also nice but only get you instants. If it would get sorceries, that would be awesome.

December 22, 2016 5:54 a.m.

Daedalus19876 says... #18

Darkersun: I was thinking about Verderous for a while (to buff my commander) but I decided to avoid it. Torrential would be awesome if it could hit sorceries, agreed :( I'm still considering it, though! And you're spot-on that Noxious just conflicts too much with Duplicant in the same slot.

December 27, 2016 8:21 p.m.

onemorevictim says... #19

Some suggestions:Sheoldred, Whispering One Should be pretty easy to get it back from graveyard for little cost

Liliana, the Last Hope

December 27, 2016 9:50 p.m.

Daedalus19876 says... #20

onemorevictim: Thanks for the comment! I really should have a Sheoldred, Whispering One in here, but I don't own a copy. I'll see if I can find one for cheap.

I'm not a fan of Liliana, the Last Hope, though. I don't think she's strong enough in commander. Her +1 is marginal removal in a format of sturdy creatures, her -2 is passable but I have better ways to recur things, and her -7 is both infeasible and subpar for a planeswalker ult (IMO).

Happy deckbuilding! :)

January 18, 2017 2:06 p.m.

So first of all, I love this deck and everything about it.

Second, a handful of suggestions:

Behold the Beyond is my favorite tutor for graveyard combos. The drawback just... isn't a drawback. It costs a lot of mana, but a successful resolution can usually mean the game.

Next, Undead Alchemist makes your combo with Selhoff Occultist and Altar of Dementia faster than just relying on Sidisi. That said, it IS a win-more/win-faster, but if you ever find yourself without access to Sidisi, it could be an alternative.

Vengeful Dead seems good for punishing anyone who dares stand in your way. Noxious Ghoul, on the other hand, prefers to make the punishment happen BEFORE the crime.

Last, the not-budget-at-all suggestion, Survival of the Fittest. Or, if you prefer, it's significantly cheaper cousin, Evolutionary Leap. Either should help you dig for the pieces you need.

January 28, 2017 4:07 p.m.

onemorevictim says... #22

These are solid additions!

why no Deadbridge chant? Regrowth

February 2, 2017 9:21 p.m.

Patolea says... #23

I copied this deck and absolutelly love it, its amazing!

I don't have some cards like hedron crab, krosan restorer, sellhoff occustist, necromancy, tombstone stairs and yagmoths will.

Yagmoth i dont use because it wins the game too much and i sort of dislike this, so i use the magus that is weak, the others i simply dont have or did not tried to get rs

I put some cards that i cant remember right now in the place of them. (demonic tutor, survival of the fitest, etc)

The only thing that i would change after playing some games with the deck is to put shreouded on the slot occupied by avatar of woe, i wasn't able to make value of the avatar in any game..

It's fun, it's hard, it's challenging, it's strong, it's very strong, but it's weak too if you want to keep your friends hahahaha

IT'S PERFECT.

Thank you so much for sharing this with us.

February 3, 2017 10:11 p.m.

kilgore says... #24

Altar of Dementia + (Extractor Demon /Selhoff Occultist ) + Sidisi, Brood Tyrant = Infinite Zombies, Mill All Opponents

Can you explain this combo to me? I'm having a hard time figuring out how you go infinite. You would still have to hit a creature each time until only dread is left in your library, right?

February 12, 2017 11:30 p.m.

Daedalus19876 says... #25

PhotogenicParasympathetic: Thank you for the comment! :) I'll consider Undead Alchemist, though Vengeful Dead seems a bit win-more (it only REALLY does work in a more midrange and less all-out-combo build than this one). Noxious Ghoul was in this deck originally, but had to come out when it was killing all of my own combo pieces :( I wish I owned a Survival of the Fittest I really should get my hands on a gold-bordered copy. For now, though, Fauna Shaman does the trick well enough.

onemorevictim: Deadbridge Chant used to be in here, but got cut for two reasons. First, I found it too inconsistent - I like my reanimation to be reliable. Second, to be honest, choosing a random card in my GY got pretty tedious when my GY was 50+ cards, haha. Also, it's not a creature, which is generally a strike against cards in this deck.

Patolea: I'm so glad you like the deck! It's one of my favorites, too :) And you're 100% right about Avatar of Woe sucking here; I really do need to find something better for that slot. Perhaps you're right about Sheoldred, thanks!

kilgore: It's not a proper infinite combo until Dread is the last card in my library. But statistically speaking, as long as I have 3+ creatures before I start the loop, it almost always mills my entire deck. Mathematically, it's because milling four cards per zombie in two increments gives me a (4x.37-4x.37x.37)=93% chance of hitting at least one zombie and thus breaking even :)

February 15, 2017 2:33 a.m.

TearsInRain23 says... #26

Volrath's Stronghold could do you some good here to get back good creatures or even stack them up to redump into your graveyard.

February 20, 2017 9:23 p.m.

Auronit says... #27

I have both a Buried Ruin and a Academy Ruins in my collection. Which one do you think is better?

March 19, 2017 8:22 a.m.

kilgore says... #28

Auronit if my deck is dependent on certain artifacts. I'll run both.

Each has its own investment. Buried ruin must be sacrificed but the artifact goes to your hand. So you are really at card parity. Or very close too.

Academy ruins can be reused but puts the card on top of your library. Some might consider this to be a loss of tempo but can also be seen as card advantage. If activated at the end of an opponents turn, it's really only upside. I think for this reason it's a better card.

But paired with Life from the Loam and Crucible of Worlds in this list. Might make buried ruin better.

March 19, 2017 4:12 p.m.

bushido_man96 says... #29

I like the way this deck looks. Love the colors its running, too, and your combos. It would definitely be worth the build, and am going to check out the budget version, too.

March 23, 2017 5:33 p.m.

illumfolly says... #30

Hey man, after playing this deck on and off for a few months now, I can honestly say that I love it.

Never has anyone gotten so salty over Worm Harvest as when I have played this deck. Thanks for the deck!

March 23, 2017 7:30 p.m.

Daedalus19876 says... #31

TearsInRain23: I really should get a copy of that card, heh.

Auronit: Usually, I prefer Buried Ruin in this deck (because when I need a combo piece, I need it NOW). However, Academy Ruins is a significantly better card in general. kilgore gave a good analysis.

bushido_man96: Thanks! I'm glad you like it.

illumfolly: . thank you!! I actually haven't been playing this deck much recently (it's still put together, I just haven't gotten it out of the box), but I feel like I'm going to tweak it in the near future. What have your experiences been with it recently? :) Is there anything you'd change/cut/add?

March 24, 2017 1:27 p.m.

illumfolly says... #32

So I usually just whip it out whenever I am feeling kindof frisky.

I haven't actually done much testing with replacements. Basically, all the fun for me is ganking unprepared decks with hordes of zambambos or a bunch of worms. So many value engines! (unless your grave is exiled lmao).

March 25, 2017 1:40 p.m.

Patolea says... #33

THIS IS THE BEST DECK IN THE WORLD!

April 18, 2017 10:11 a.m.

n0bunga says... #34

At first glance, I'd recommend Botanical Sanctum, Yavimaya Coast, Underground River, Llanowar Wastes, and Darkslick Shores.

At their worst, Fastlands operate like Shard/Wedge lands, and don't slow you down a turn with bounce lands. At their best you've a dual land early on. The Pain Lands are usually just great for any multi-coloured Deck.

Tarnished Citadel bolts you, but it's worth it if you're really in need of the colour.

April 19, 2017 3:14 p.m.

Daedalus19876 says... #35

Let's see how this plays!

This is the largest revision I've ever done to this deck so we'll have to test if it works. I replaced all of the basics (and the two slow fetches) with various nonbasic duals and fast fetches (though I can't afford ABUR ones obviously), for two reasons: to try and fix that damn color-screw problem, and to further abuse Hermit Druid. This may make the deck a bit slower (more ETB tapped lands) but hopefully the two advantages above make up for it.

(Thanks to n0bunga for giving me the kick in the pants to finally try this.)

I also added Sheoldred, Whispering One over Avatar of Woe, as Patolea wisely suggested :)

April 20, 2017 2:18 a.m.

n0bunga says... #36

Maybe Plague Belcher or the other Zombies might work here.

The Belcher can at least provide an wincon with infinite Zombies, provided you have a sac outlet.

April 20, 2017 7:40 a.m.
April 20, 2017 10:46 a.m.

Megalomancer says... #39

Why do you have Sakura-Tribe Elder but no basics?

April 21, 2017 6:30 p.m.

Daedalus19876 says... #40

Megalomancer: Honestly? I swapped all of the basics for nonbasics recently and forgot to swap it, haha.

April 21, 2017 7:04 p.m.

Neckworn says... #41

Hey, if you need protection against graveyard hate you could use Voidslime, Disallow or maybe Stifle. Would help against Bojuka Bog or Relic of Progenitus. Also how about Embalmer's Tools for the zombie mill?

April 23, 2017 4:11 a.m.

Hey Daedalus19876, I was wondering what would you do if your win-cons are in your graveyard but somebody Nihil Spellbomb-ed you?

Also wouldn't running Fabricate be really good for this deck? As artifacts play quite a important role here.

Otherwise, great deck! I finished getting most of the cards today (some I changed for personal tastes) and have playtested it :)

April 25, 2017 2:29 a.m.

Daedalus19876 says... #43

Neckworn: Honestly, this deck just threw up its hands and went full-combo a while ago. I never had the counters in hand at the right time, and they diluted my creature . And yes, I definitely need Embalmer's Tools.

Shadow_Zephire: That's an interesting question. If all of my win-cons were in my GY and I get hit with Nihil Spellbomb, I just lose. The same applies to if an opponent T0's a Leyline of the Void and it never gets removed. BUT, with intelligent play, you can get around this - either force them to explode the Nihil Spellbomb preemptively by attempting to reanimate something threatening (notably the Deadeye/Peregrine combo, which they have to answer or lose), or use instant-speed reanimation to grab Laboratory Maniac in response, or simply use Sidisi's beatdown to kill them before they detonate the stupid thing.

It's frustrating when your opponent has a strong anti-GY card, but with clever play you can outwit them and remove it (assuming no one else removes it first).

April 25, 2017 12:16 p.m.

Maybe throw in Memory's Journey and/or Krosan Reclamation to snag something you need after you mill completely or to respond to GY hate. Maybe Darkblast too.

April 25, 2017 12:31 p.m.

Daedalus19876 says... #45

Squirrel_of_War: I used to play Memory's Journey for that purpose. But when things are in my deck they're somewhat useless to me, so I eventually went all-in-combo with the deck.

This deck is no longer my most powerful or adaptable deck (I need to rebuild/tweak it) though.

April 25, 2017 12:37 p.m.

Interesting. I just build a hermit druid combo deck and one of my favorite things is Necrotic Ooze + Disciple of the Ring, once I deck myself I just counter everything. :) let me know what you think when you have a sec.



April 25, 2017 2:10 p.m.

Darkersun says... #47

How about Protean Hulk? The card was unbanned. Any way it would work great in this deck?

April 26, 2017 6:13 a.m.

Daedalus19876 says... #48

Darkersun: Oh, definitely. I just wish it could grab from GY too - I'm going to have to retune a few things to abuse it.

April 26, 2017 1:34 p.m.

ZomBMO says... #49

Have you seen Perpetual Timepiece?

May 9, 2017 10:07 a.m.

bushido_man96 says... #50

Lifeline would be another way to get Protean Hulk back onto the battlefield.

May 9, 2017 1:05 p.m.

Daedalus19876 says... #51

ZomBMO: I have, yes. But I try to stay away from non-creature effects whenever possible, so things like Nyx Weaver are in here instead. Thank you for your comment! :)

bushido_man96: Lifeline is symmetric, though - I don't want to give all of my opponents their creatures back :(

May 9, 2017 1:10 p.m.

bushido_man96 says... #52

Yea, that is an issue, unless it nets you more advantage than them.

May 9, 2017 1:20 p.m.

Darkersun says... #53

Hi Daedalus19876, nice changes. I finally uploaded my owned variante of your deck: http://tappedout.net/mtg-decks/sidisi-the-mirror-mad-necrotic-ooze/ hope you don't mind. And maybe you have some tips and tricks.Thanks and Best Regards.

May 14, 2017 7:31 p.m.

Daedalus19876 says... #54

Darkersun: I don't mind at all! :) I'll take a look. I'm happy I could inspire you!

May 15, 2017 1:03 a.m.

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Compare to inventory
Date added 2 years
Last updated 1 week
Legality

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.43
Tokens 2/2 Zombie, 1/1 Spirit, 1/1 Worm
Folders Blackish Archetypes I'm Interested In (EDH), Cool EDH Decks, Commander Folder, Sedisi , Interesting Decks, Good Decks to buy, Reference Decks, EDH (ELITE), Agenda, Decks i may want to build, See all 105
Top rank #8 on 2016-05-21
Views 28851

Revision 7 (2 weeks ago)

-1 Temple of Deceit main
+1 Victimize main
-1 Deep Analysis main
+1 The Gitrog Monster main
+1 Terramorphic Expanse main
+1 Sword of Light and Shadow main
-1 Strip MineGE main
-1 Botanical Sanctum main
-1 Volrath's Stronghold main
+2 Forest main
+1 Entomb main
-1 Darkslick Shores main
+1 Cephalid Coliseum main
-1 Wall of Blood main
-1 Victimize main
-1 Fetid Pools main
-1 Khalni Garden main
+1 Vivid Grove main
-1 Blooming Marsh main
-1 Wonder main
and 53 other change(s)

See all