Sewer Nemesis


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Pauper Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Rare

Combos Browse all

Sewer Nemesis

Creature — Horror

As Sewer Nemesis enters the battlefield, choose a player.

Sewer Nemesis's power and toughness are each equal to the number of cards in chosen player's graveyard.

Whenever the chosen player casts a spell, that player puts the top card of his or her library into his or her graveyard.

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Sewer Nemesis Discussion

Barsan on The Scarab God (Zombie Mill)

1 month ago

Intruder Alarm is pretty nice with Phenax and the ability to place creatures and at the very least it can limit your opponents from Swinging, while you get to make another creature every turn.

Phyrexian Metamorph and Clever Impersonator let you use the Scarab to copy non-creature permanents.

Lazav, Dimir Mastermind is brilliant in any mill deck, especially one that could recur him.

Sewer Nemesis, like Consuming Aberration, won't make a very good zombie but he gets just as big in 1v1, and still pretty huge in multiplayer... plus you can use your own yard if your opponents don't have one.

True-Name Nemesis Would appreciate the 4/4 body.

I would also consider Mesmeric Orb and, if you can stomach the cost, Ensnaring Bridge is useful too. Both of these cards protect you and let you rely on your Scarab Clock instead of dealing direct damage.

more less budget conscious ideas can be found here.

Mardu_Maniac on Weenies Who Smile At Death

1 month ago

ClockworkSwordfish Thanks for the suggestions! I'm thinking of doing Arcbound Overseer Archetype of Finality Clone Shell and Sewer Nemesis targeting me.

What would you suggest to take out?

ClockworkSwordfish on Weenies Who Smile At Death

1 month ago

If you want some late game punch, the trick with Alesha is to run creatures who are much bigger than their printed stats suggest! For instance, Arcbound Overseer, Clockwork Dragon, Sewer Nemesis and Ignition Team all have 0 power while they're in the graveyard, but much more when they come into play. It can almost feel dirty, but nothing beats the feeling of paying two mana to reanimate your Pentavus.

Other creatures worth considering include Garza's Assassin (you can kill a creature every turn!), Thought Gorger for the potential size and ability to discard other reanimation targets, Ravenous Baboons, Herald of Leshrac, Flayer of the Hatebound, Epochrasite, Clone Shell, Bone Shredder, Nighthowler, Murderous Redcap... plenty of nasty creatures that have good synergy with Alesha.

To protect your commander in combat, it might also be nice to have ways to give her deathtouch. Basilisk Collar is the classic, but note that Archetype of Finality can be brought back by her ability!

Barsan on Eat Brains

2 months ago

I feel like Sewer Nemesis should be included. You can even name yourself if you're feeling particularly Dredgey, and Vulturous Zombie would get along fine with some of the mill going on in your deck.

This deck occupies a critical segment of your color wheel. You may be able to find some ideas there.

Barsan on Who Goes There?

2 months ago

Check out this deck for some ideas.

Why not run Phenax, God of Deception and Mesmeric Orb?

You run Dark Depths, give Thespian's Stage and Mirage Mirror a look. They're each individually flavorful and the copiers combo for a big creature that's very useful but surprisingly not all that degenerate in Commander.

Also decks with Dark Depths should run Urborg, Tomb of Yawgmoth and or Chromatic Lantern so it can produce its snow mana. Plus they can give your colors a bit more regularity.

Sewer Nemesis might be a good call as well.

I'd also think Traumatize would be particularly good in a Lazav deck.

Barsan on Your Mind is my Battlefield.

2 months ago

I would consider The Scarab God and Mesmeric Orb. The Scarab provides you a nice little adjustable clock and triggers Ludviec pretty reliably and The Orb amps up your mill game and can be recurred easily with one of your commanders.

Less impactfully:

Blightsteel Colossus is strictly better than his pre-phyrexia alter ego; I would definitely run Sewer Nemesis or Consuming Aberration over Bonehoard.

Tezzeret the Seeker can go get you any artifact up to 4 mana, even if you can't defend him.

Mindslaver adds a neat shift to the political climate in EDH. Make your enemies friend into his enemy.

In a Red capable self mill deck Feldon of the Third Path and Goblin Welder might be strong additions.

Faithless Looting is good. Also there are a lot of really good tutors out there I would look into acquiring,

And you shouldn't really consider Mindcrank to combo solely with Bloodchief Ascension. If you ran Duskmantle Guildmage too it might be worth consideration but it would still be a dead card 9 times out of 10 unlike The Orb.

ProbablyImprobable on Undead Milling Co.

2 months ago

Barsan, Consuming Aberration isn't a Zombie, and through testing I discovered that having it die due to a Kozilek or Ulamog shuffle is no fun. Intruder Alarm kills the deck if I don't get good draws. Never tried Sewer Nemesis or Thousand-Year Elixir, but I intend to sometime. Thanks!

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