Haunted Dead

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Uncommon

Combos Browse all

Tokens

Haunted Dead

Creature — Zombie

When Haunted Dead enters the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.

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Haunted Dead Discussion

Florg on I Call Her Vera: Sidisi EDH | *PRIMER*

3 months ago

I like this deck a lot, it looks like a ton of fun to play.

My main suggestions would be to cut some of the higher mana cost spells and add some mana acceleration like land searching effects or mana rocks.

I see that you already run some tutors to put things into your graveyard, but it might be nice to add some tutors that put cards in your hand. I know this is a budget list so I'd suggest Dark Petition and Beseech the Queen. Demonic Collusion is also good because the buyback allows you to discard cards to reanimate.

Trophy Mage might be good to search for Basalt Monolith, especially since you can reanimate it after milling it with Mesmeric Orb.

I'm not a big fan of Haunted Dead (Phantasmagorian is more mana efficient), Hell's Caretaker, Embalmer's Tools, or Fraying Sanity.

Randomguy006 on Esper Zambambos

3 months ago

MTGgoldfish has an article about building a budget mana base that you should check out. One thing it suggests is using painlands, which will always come into play untapped, over checklands, which will come in to play tapped most of the time for you.

Remand isn't good in this deck. Counterspells are best in decks that play at instead speed, and this one doesn't do that. Get a few more creatures and removal spells over that.

Overall, you should use efficient removal over versatile removal. Anguished Unmaking and Oblivion Ring can get rid of anything, but they also cost 3 mana. Better to go with Doom Blade, Go for the Throat or Ultimate Price instead, and keep Anguished Unmaking in the sideboard for when you're up against some deck that has enchantments / artifacts that you need to remove. Better yet, use Fragmentize in the sideboard for that purpose.

Lastly, Prized Amalgam isn't great here. In your deck, 90% of the time it's just a 3/3 for 3 mana, which really isn't good enough for modern. If you want to REALLY take advantage of it, you want to be discarding or milling it and then get it back for free along with something else. If you wanted a deck that was focused on this you'd want 4x Zombie Infestation, 4xGrave Scrabbler, 4xDread Wanderer, and maybe some Haunted Dead and Necromancer's Stockpile along with your amalgams and gravecrawlers. Imagine a game where you cast Zombie Infestation turn 2, discard an Amalgam and a Gravecrawler, and cast the gravecrawler from the graveyard next turn to bring back the amalgam!

artichoker on my commander is grim monolith

3 months ago

Nice start. Have you considered a win with Necrotic Ooze instead of just the Lab Maniac route after milling your library? Only problem with Lab Man is it oftentimes requires more mana for Deep Analysis where Nooze can win without extra mana.

Also, I'll second your choice for Narcomoeba, Fatestitcher, and Dregscape Zombie. Haunted Dead seems worse because it requires 2 mana and two cards where the other line only requires 1 due to Fatestitcher untapping a land.

sonnet666 on my commander is grim monolith

3 months ago

When you follow/friend someone on here it notifies you whenever they make a deck.

Gigi made 30 decks in a day one time and blew up my feed.

Marisil interacts fine with Spellskite, you just can't use Spellskite's ability more than once in a turn. I don't really know why you'd want to redirect spells to your commander though...

I think you have an unnecessary number of fodder creatures for Dread Return, do you really need Narcomoeba, Fatestitcher, and Dregscape Zombie? Haunted Dead will make two bodies on only one card slot. I'm also not really sure you have enough artifacts to warrant Metalworker, especially with no other artifact creatures and when all your artifacts are likely to be played before it.

I'd also look into a couple ways to blink Mairsil, because right now the only way you have to get additional cards caged is to sac her to Magus of the Wheel's ability and recast. Imagine you cage Razaketh, the quickest way to win is tutoring up Mirror-Mad and comboing, but oh wait you can't do that unless someone removes Mairsil for you. Essence Flux would give you a chain to win by sacing two creatures to Raz's ability, and I really recommend AEtherling as it's a great way to protect your commander while continuing to cage cards.

abenz419 on Emerging Zombies

3 months ago

@Wendigo4481 No problem, I'm glad you realized I was just explaining things because I was afraid I came off a little "pushy", like I was saying no your card won't work sorta thing. I think the deck is fun to play, it does take some thinking and a little practice to get used to sequencing things and knowing what you need to look for as your milling but overall it's fun. People can get a little salty when you flash in an Elder Deep-Fiend in their upkeep, wipe the board, tap their lands down, and then bring back a Haunted Dead and a couple Prized Amalgam at the end of the turn because they're basically dead the next turn and didn't get to take their last turn but the big eldrazi and the graveyard stuff is what makes the deck fun to play.

Murphy77 on Mono-Black Zombie Party

3 months ago

Yes, Relentless Dead has become rather expensive. I suppose that my first choice for a budget replacement would be Haunted Dead, but I would also look at Diregraf Colossus

Zholto on Esper Midrange

3 months ago

Liliana of the Veil would be nice. I've always wondered how Haunted Dead would do as a two of as it becomes better as the game draws out.

+1

Frank_Glascock on Breakfast Hulk

3 months ago

Sigi, I know you are going to a primer for this deck after exams. I have given Dan some instructions should you choose to spend your Magic time in other ventures. I did have a question. Your Hermit Druid line use to involve Haunted Dead. Can I assume that you need one other creature in play in addition to Hermit Druid and Narcomoeba in order to flashback Dread Return? If so, I also assume that you did not have an issue with having that third creature thus eliminating the need for Haunted Dead.

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