Shambling Shell

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Shambling Shell

Creature — Plant Zombie

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.

Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Baiken_3D on Jund Snackrifice

1 year ago

Instead of the Shambling Shell and Golgari Rotwurm, I think the deck could instead utilize some Body Dropper and Iron Apprentice, as well as bumping the Bloodbriar to 4. Ideally, the Mark of Mutiny can be replaced with another Act of Treason or a Bloody Betrayal for some kind of draw filtering, or perhaps another Lose Calm for stealing the opponent's strongest creatures for combat and sacrificing them before it wears off. Some Tentative Connection would be exceptionally useful alongside Body Dropper.

zachz on Golgari grave deck ($40)

1 year ago

Maybe some Dredge for additional mechanics filling the graveyard? Like Shambling Shell or Golgari Brownscale?

guywitharock on Kathril, Parasite of the Dead

2 years ago

Red05 - I would say it needs "more" self-mill not in the sense that more cards should self-mill, but the cards you include should each mill for more. Bang for card buck mill-wise.

It feels like the aim of this deck is to get the graveyard as full of some juicy keywords as quickly as possible, then let the beatdown commence with whatever creatures are on board after a Kathril play. The self-mill you have is somewhat limited or can't be played until later turns when you could already be falling behind. Dakmor Salvage is only good when you can consistently send it back to grave, Splinterfright just dies if you have no creatures in grave already, Stitcher's Supplier only mills 3 until your opponent decides to kill it, Deadbridge Chant and See the Unwritten require 6 mana which can take time, etc...

Pair that with the fact that there's only ~17 decent keyword providers at your disposal, the odds of ripping the several that you'll want to start with is low without more consistent mill. Some back-of-the-napkin math shows that even if you mill yourself for 6 cards there's still a ~1/3 chance that NONE of those creatures even get milled, let alone only milling some of the more tame keywords like flying or hexproof which by themselves probably won't win you any games.

Therefore, it feels like having some low-cost, high-yield self-mill options would be extremely valuable - the kind of thing where when you pull it in your opening hand or turn 2 you know you can get the ball rolling. You already have Nyx Weaver, Skull Prophet, World Shaper, and Death's Oasis which fits that bill, and having a couple more cards like those would add a lot more consistency. Mesmeric Orb (though a bit expensive) is reliable and even works on your opponents. As I mentioned before, dredge cards would be an especially nice conclusion since it means self-mill can lead you to more self mill when you don't need card draw. My personal favorite is probably Shambling Shell since it can sac itself turn after turn if you have just 3 mana and are desperate for grave fuel.

After messing around with a version of my own and trying some stuff out, easy discard outlets could also be a good inclusion in case you rip your meaty keyword cards into your hand and can't play them. Your Greenseeker fits nicely there, and Lotleth Troll can do the same but turning himself into more of a threat in the process.

guywitharock on Kathril, Parasite of the Dead

2 years ago

Nice deck, definitely enjoy the more budget-friendly Kathril thing.

Reading through once, it feels like there isn't quite enough graveyard feed going on to get the engine going. If you don't draw Nyx Weaver or Splinterfreight you have next to nothing. Plenty of decent options that don't break the bank, especially certain dredge cards: Grisly Salvage, Shambling Shell, Darkblast, Golgari Thug, and Golgari Grave-Troll could all be easy slots.

Epicurus on Stranger with some strange lands

3 years ago

+1 for creativity, for sure. But also +1 for designing this deck at nearly $1/card. That's impressive. Now, please excuse me while I ruin the two reasons why I really like this deck.

The Gitrog Monster is at its best when it is in a classic Loam build. Which is to say, it has Life from the Loam, and preferably Crucible of Worlds. Neither of those are budget friendly, and both are completely uncreative, since it's basically "Gitrog 101." I can't help a whole awful lot here with the creative part, but I do have some insights into the budget version aspect:

Personally, I also think that easy self mill, like Perpetual Timepiece, Shard of Broken Glass and Splinterfright, as well as dredge spells like Golgari Grave-Troll, Golgari Thug, Dakmor Salvage, Shambling Shell and Stinkweed Imp are certainly helpful as well.

Not that I think your deck needs all of the cards I've listed here, but they are all worth consideration. You've put together a formidable budget list already, and I wouldn't want to muck it up too much.

Cheers!

SolidWolfo on Living La Vida Living Death

3 years ago

Nice, I like it! I'm also building a Sidisi zombie tribal deck (though in a much lower price category, more grindy and I haven't done much playing with it).

First, any deck of mine that has Golgari in it and cares about the graveyard is running Grisly Salvage. Is it ground breaking? Not even close. Does it win you games? Not really. Does it ever disappoint you? Definitely not. I know people aren't too high on card selection cards, but between selecting from five cards, being instant, hitting both lands and creatures, and effectively milling yourself, I find the good old Salvage very reliable. Then again, blue gets this effect in great variety, so maybe I'm just biased.

Next, I do think that you should consider Rooftop Storm. It is very high CMC, so it doesn't slot in automatically but if you can drop it relatively early, it pays for itself in the long run. It also combos very nicely with Liliana, Untouched By Death, which is a possible addition too. I also run an alternative win con (except my sac outlet is Carrion Feeder) and these two play a part in it. (I admit, it is a bit clunky, but I also play three different Lab Man effects - and Mortal Combat, that's even clunkier - so I think I can afford it.)

Furthermore, if you ever feel like you need more zombies, I have these few cheap ones to recommend: Undead Augur is a great card card draw zombie, but very black intensive. If that is too much, Midnight Reaper achieves a similar effect, though he sadly does not trigger from tokens. Stitcher's Supplier is an amazing self-mill one drop zombie, while Shambling Shell is a zombie with dredge that you can easily put into graveyard once in play, so what's not to love. If you have any kind of zombie anthem effect, Unbreathing Horde is an immortal blocker if you need that - arguably that's not very often, but the option is there. And if not for that, it can still become a very big zombie for Altar of Dementia. I already mentioned Carrion Feeder, so that's about it from the top of my head I think.

Lastly, as Kholan95 before me mentioned, you want some back up plan in a self mill deck. You said you don't want to run Lab Man effects, so in that case maybe you should consider graveyard shufflers? Loaming Shaman is probably the classical option, but I do have a soft spot for Wand of Vertebrae. It's nothing amazing, but it can drop very early and repeatably mill you (though not as well as Embalmer's Tools would in this deck obviously), which is great for a deck like Sidisi, and in a pinch, you can shuffle at least five cards into your deck, which should save you from decking and give you those few more turns to try and finish the game.

MindAblaze on it's a bad necromancer baby

3 years ago

How do you find this deck so far? IMO lots of your cards are good when you play them, and then they just sit there. There are lots of tools here that are food, it’s just the cards with a self-mill etb feel lacklustre to me.

I find my Sidisi deck plays best when I have my engines going so I can get consistent dredges off cheap and consistent draw engines.

Cards like Shambling Shell, Stinkweed Imp, Life from the Loam (this one especially,) and Dakmor Salvage do work when you’ve got things that draw you lots of extra cards like Forgotten Creation, Beast Whisperer or The Gitrog Monster. Undead Augur is a great example of this, if you have a sac outlet.

My deck has a few win cons, but tokens are my favourite, and least anticlimactic one. Centre for Disease Control is my deck if you want to have a look for inspiration.

Load more