Shambling Shell


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Duel Decks: Izzet vs. Golgari Common
Ravnica: City of Guilds Common

Combos Browse all

Shambling Shell

Creature — Plant Zombie

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.

Dredge 3 (If you would draw a card, instead you may put exactly three cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

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Shambling Shell Discussion

Daedalus19876 on I Call Her Vera: Sidisi EDH | *PRIMER*

4 weeks ago

Darkersun: I agree that Shambling Shell is one of the weaker dredge cards in general, but since it self-sacrifices it's easy to get it back into my graveyard.

It's easy and repeatable, a T2 Altar of Dementia T3 Shambling Shell T4 Sidisi, Brood Tyrant curve is pretty sweet. 9 mill per turn, and up to 3 zombies? Sign me up :)

Haunted Dead is mostly there to dump Dread or reanimation targets into my graveyard when I need them out of my hand. It's one of the cheapest discard sources from my GY. But the flying blocker is very, very nice!

Incidentally, I've considered running Cabal Therapy so I can target myself. Thoughts? Lmao.

EternalBrewmaster: Orbs of Warding can be pretty sweet, agreed. It tended to be a little too situational in this deck, though, and non-creature slots are tight, so I ended up cutting it :( Ground Seal would neuter my deck, though, so I will have to pass on that one :(

ObamaIsIlluminatiOhYeah: Thanks! :) I'm glad you like the deck. Also, a very interesting username you have there, lol.

onemorevictim: Main reason - I have too many things that mill the top of my library during upkeep or untap, and it's not instant-speed like Vampiric Tutor :(

sylvannos on Potential of Modern Bans?

2 months ago

Golgari Grave-Troll is fine, it's the "free" creatures coming back each turn, specifically Prized Amalgam.

If they ban any of the other cards in Dredge, it still operates the same as it did before. I.e. dump a bunch of cards, play a land, trigger Bloodghasts, get back multiple Prized Amalgams, then beat face each turn, despite your opponent's blockers and removal.

Cathartic Reunion just gets replaced by Goblin Lore or Wild Guess/Dangerous Wager. Dredge was already becoming a problem before Cathartic Reunion was printed.

While not as good, Golgari Thug, Shambling Shell, or Golgari Brownscale just get jammed in where Golgari Grave-Troll was.

You can also do stupid things with Phantasmagorian and Street Wraith.

Without Prized Amalgam, the deck just puts a few 1 and 2 power creatures into play while durdling around for 6 turns.

Modern is also really light on people packing enough graveyard hate in their sideboards. A lot of people are still only running 1 to 3 sideboard cards to hate out graveyards. The solution is more likely to go to 6 cards a la Legacy and Vintage.

It would also be nice if we had an actual control deck to also police the format. This is one of the issues with banning Birthing Pod and Splinter Twin...there's not much left in the format that can just dumpster combo decks game 1 and alleviate other decks' need to fill up their sideboards to answer everything. You have to use a bunch of slots to deal with Affinity, Infect, Scapeshift, Burn, and Zooicide, ON TOP OF your other sideboard cards for Jund, Grixis, Eldrazi, and Collected Company.

Darkersun on I Call Her Vera: Sidisi EDH | *PRIMER*

2 months ago

Maybe I ask about this already, but is Shambling Shell not one of the weaker Dredge cards?Is there a specific use that I overlooked?

How do you use Haunted Dead? I assume its there to help you discard a card if it would be more useful in the graveyard? Also as jump-blocker for flying creatures right? Or is there another interaction that I overlooked?

unos on necroplasm

2 months ago

Sorry to "necro" this but the answer is not really correct. Necroplasm destroys creatures with a trigger that fires "At the beginning of your END STEP, ..". When you are at the end of your UPKEEP, and if you just placed the third +1/+1 counter on Necroplasm, it will NOT be destroyed right away : you will have to wait until your end step and only then Necroplasm will destroy each creature with converted mana cost 3, including itself.

The important part is that if you manage to place one additional +1/+1 counter on Necroplasm during your main phases or combat, when the end step comes Necroplasm will not destroy itself. The same result can be obtained by removing a +1/+1 counter from Necroplasm during your turn.

Very simple suggestions on how to add or remove +1/+1 counters to/from necroplasm could be: Golgari Guildmage, Bond Beetle, Shambling Shell; Simic Guildmage, Hex Parasite, Spike Rogue

Samuel-Frederick on golgari deck

2 months ago

Hey that's totally cool, and the fact you have four goyf is crazy awesome. Look for cards that either have really nice enters the battlefield abilities but aren't exciting when on the field (so you don't mind sacrificing them), or better than that, creatures and cards that you can use from your graveyard, or can interact with the graveyard. If you don't want to spend much, cool cards like Dreg Mangler, Drown in Filth, Golgari Brownscale, Shambling Shell, Varolz, the Scar-Striped, or a little more you get Deathrite Shaman.

Or maybe use your graveyard in a different sort of way as well, run Blessings of Nature, and Revenge of the Hunted, and Reclaim.

Or make it so you get more bonus from the sacrificing, maybe have lots of humans, and run Xathrid Necromancer, and/or Skirsdag High Priest.

Just a few ideas that might help focus the deck in, make full use of Jarad, Golgari Lich Lord, and still keep the awesome theme of pressure and darkness.

evncrbch on Willing Sacrifice

2 months ago

Alixen - I actually used to have Savra in this list, however I always found her to be underwhelming. Sacrificing a creature that was only green was next to useless with her. Also she is very easy to remove, so I never really got to abuse her. That said, Shambling Shell itself may be something worth considering. I do worry a little bit about the Dredge ability because there is a fair amount of graveyard hate and I can lose a lot of resources. On top of that, it prevents me from drawing other cards off of my deck that could potentially be more useful, but nonetheless he is definitely worth looking into. Thanks for the input, and I will head over to your deck to take a look.

Alixen on Willing Sacrifice

2 months ago

This is very similar to my SkullBriar deck. We all need to make sacrifices

I would suggest you look over it for inspiration. I like what you have here it just seems like there are some more effective variations you might want to consider.

One of my personal favorite combos is Savra, Queen of the Golgari + Shambling Shell. Using the dredge you can sac the shell every turn (more if you're using the Smothering Abomination), life neutral and force all other players to sac a creature as well.

AverageDragon on Golgari & Stinkweeds & Gurmags Oh my!

2 months ago

You could use some more discard outlets to get your dredgies in the yard, like Wild Mongrel. Werebear is like the pauper Tarmogoyf, I'd replace Moldervine Cloak with them. Finally, Shambling Shell helps you out more than Golgari Brownscale, in my opinion. The Brownscale acts as more of an anti-aggro card and has a lower dredge count than Shambling Shell. I like the Shell's ability and its stats suit more of an aggressive approach. I like the deck!

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