|Commander / EDH||Legal|
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|Dragons of Tarkir (DTK)||Rare|
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Profaner of the Dead
Creature — Naga Wizard
Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.
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Profaner of the Dead Discussion
2 weeks ago
Really like the combo with Iname. Rune-Scarred Demon won't lose you the game because it's not a draw effect. You could add Agent of Erebos to prevent other players from benefiting from your Living Death, as well as removal like Duplicant, Phyrexian Ingester, Noxious Gearhulk, or even Profaner of the Dead. Etali and Hoarding Dragon aren't that helpful. Worldgorger Dragon is another way to flicker your permanents with Inalla, and goes infinite with Ashnod's. Fatestitcher should be helpful to untap your lands and Magus of the Coffers. You could also add Naban, Dean of Iteration as a second Panharmonicon.
1 month ago
You might be running too few ramp spells which is why the deck feels slow. Without infinite combo wins it's hard to play Sultai. You could try MLD-ish strategies like Natural Affinity into Massacre Wurm or Living Plane into Doomwake Giant. Maybe lock opponents out with Notion Thief and Teferi's Puzzle Box or other wheels (which are great for Muldrotha anyway). You might need to cut some of the smaller value creatures and cards for bigger, more impactful ones like Sepulchral Primordial.
Toxic Deluge and Damnation are both good. Phyrexian Scriptures is tempting as an additional Nevinyrral's that doesn't kill Muldrotha. Profaner of the Dead might be helpful as a lock. You should have a Force of Will and Pact of Negation for the Rite of Replication.
Jin-Gitaxias, Core Augur makes for a great reanimation target. If you're having trouble with creatures, recurring Merciless Executioner and Fleshbag Marauder could help. This is a good chance to get in Sidisi and more ramp.
1 month ago
Last_Laugh I did consider those cards, but I didn't really need the pillowfort effect of Elephant Grass, and I would need to pay some amount of accumulated upkeep for Ancestral Knowledge for it to be useful unless I just exile most of the cards which would weaken a Primal Surge. Also it doesn't work well with fetches. But thanks for leaving a comment!
Flash1995 Embalm and eternalize don't work since you have to exile the original card from the graveyard. Unless you mean just casting the original creatures. I think there are more powerful ETBs to exploit apart from those. You could build it like Meren decks with sac outlets and add in some good blue cards. I think Mystic Snake, Eidolon of Blossoms, Spore Frog, Master Biomancer, Profaner of the Dead, Smothering Abomination, Path of Discovery, and Cream of the Crop could be good for what you're trying to do.
2 months ago
Haha I understand the struggle entirely! Personally, I'm only running a handful of non-creature-based removal, and they are less reactionary and more game ending in the form of Living Death, Cyclonic Rift, and In Garruk's Wake. I'm currently only running a single non-creature-based form of spot removal in Go for the Throat, but have found a lot of success in creature-based options like Nekrataal, his new and improved version of Ravenous Chupacabra, Shriekmaw, and Bone Shredder.
2 months ago
Rhystic Study is like the king of this idea right? Theft abilities (especially Treachery and Bribery, & Desertion) can also have the desired kind of tempo effect on the game. Supplant Form, Phyrexian Ingester and Duplicant are similar too. Primal Command bounce a permanent and tutor is a great tempo play. Mwonvuli Acid-Moss & Annex are great 2 for 1 ramp & tempo spells. I'm a big fan of Profaner of the Dead as a mass bouncer, could be kinda similar to the Expertise. Kira, Great Glass-Spinner is a great card to mess with people and get ahead on board simultaneously. ....Too bad Sylvan Primordial, Sire of Stagnation and Fractured Identity aren't options, they would be great fits.
4 months ago
Needs 3-4 more lands, I think. I'm talking Dismal Backwater, Dimir Guildgate, and gags Submerged Boneyard if nothing else. Better lands than those in no particular order are Dimir Aqueduct, Temple of the False God, Terramorphic Expanse, Myriad Landscape, and Opal Palace.
Also cards you could take out to put those in: Sphinx's Tutelage is better in a card draw based deck than a mill based deck. Maybe it'll get a dozen or so cards every other game, but I don't really think it's quite worth it. Isochron Scepter is good if you can hook it up with one of your half dozen instants that are worth while imprinting with it and it can go infinite w/ Dramatic Reversal and a Sol Ring or something, but I'm not sold. It's an easy two-for-one if an opponent gets rid of it and I feel like there'd be many situations that it's just a dead card in hand if you don't have one of your instants. I've seen how well Tormod's Crypt has worked, but it doesn't do enough to stay in the deck compared to some of your other "graveyard hate" cards. Plus, many of your other cards (literally) get their power from having stuff in your opponent's yard. Evil Twin isn't as bad as he thinks he is. As a removal spell he's slow and I don't see why you need a Clone in here. Body Double is worth it, though because 8/10 times people will have more creatures in their graveyard than on the battlefield against this deck. Disciple of Deceit feels... untrustworthy. If it works, though, by all means keep it. I'm not familiar enough with the deck to know what you would throw away and what you would want to go find. Maybe Crypt Incursion for the sane reason as Toromod's Crypt? Maybe switch it with Profane Memento? Also, maybe Bontu the Glorified could be cut?
Some other cards you could look out for: Altar of the Brood. Mind Sculpt. Siren of the Silent Song (I really like its draw and mill ability). Dinrova Horror, Far / Away, and Reality Shift are underrated removal spells. Also at least two more board wipes. Cyclonic Rift is just as good, if not better, here as it is anywhere else. In Garruk's Wake is pricy, mana-wise, but pretty nice. Nevinyrral's Disk is a classic. Profaner of the Dead works in here. And there are more at least decent black wipes that you could consider playing. And maybe you didn't think of these couple dudes, but they are good for butts and good in general: Disowned Ancestor, Dragon's Eye Savants and the best blocker of all time Fog Bank.
4 months ago
Hey! This is definitely a cool tribal kinda deck. Never thought of Profaner of the Dead, I agree with the other comments aye