Gnaw to the Bone

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Common

Combos Browse all

Gnaw to the Bone

Instant

You gain 2 life for each creature card in your graveyard.

Flashback 2G

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Gnaw to the Bone Discussion

Mortiferus_Rosa on Not Another Dredge Deck

1 week ago

I still havent played enough to decide on Driven vs Rally. Rally is definitely superior for the damages and forcing trades but Driven does have some advantages of its own. Sticking with Rally for the moment though.

My list preforms quite well without the Narcos. I do trade of some of that traditional explosive start but the Lotleth Trolls (which is what I brought in for the Narcos) pull their own weight. Yes, I do wish the Trolls were Narcos every time I dredge one, but I am glad they are Trolls and not Narcos when they are in my opening hand or I draw one naturally.

At this time I dont want to dedicate 4 of my sideboard slots to the mirror matchup. First off, Dredge is surprisingly not that popular at my FNM. I am the only one who plays it consistently. So, on the off chance I do run across it I will pretty much be racing as is, siding in Bojuka Bog for my graveyard hate (which I like because if Im not worried about accidentally dredging it and it cant be stopped) and playing around any graveyard hate they might have.

Also, with regards to your statement about playing against Leyline of the Void, it doesnt stop my deck dead. Lotleth Troll has regularly won me games against it as they focus so hard on mulliganing to a leyline/sometimes even side out their targeted removal I just stick a Lotleth, discard my creatures for the counters and beat their face in. I also do have Golgari Charm for enchantment removal, and I run that because it is a great multitool for wiping weenies and protecting against some boardwipes (Supreme Verdict and Anger of the Gods).

Vengeful Pharaoh is in my sideboard specifically for the Death's Shadow matchup (and I guess decks that are incapable of going wide too). It isnt a card I side in often, but when I do it does its job. Death's Shadow is a very popular deck at my FNM.

A one of Gnaw to the Bone doesnt slow down the race against burn and if I successfully cast it puts the game completely out of the Burn players reach. Yes, it can be played around by the Burn player but if he is actively playing around it I am still buying myself time.

I do agree, I want a second Lightning Axe in my sideboard and am evaluating on what to take out for it. At the moment I am leaning on just taking out the Thoughtseizes which would open up an extra slot for me to add something. I dont often side in Thoughtseize and when I do it rarely makes an impact.

In a nutshell, if a card cant be cast/interact from the graveyard, or doesnt facilitate dredging (ie, has a discard effect)

BlackShadowWolf on Not Another Dredge Deck

2 weeks ago

How does your list perform without Narco? I didn't end up liking Driven, and ultimately removed it from my list to bring Rally back in, and Rally just performs amazingly and catches so many people off guard.

I haven't had a good experience with Vengeful Pharaoh, because your opponent will just build and swing wide the second they see it. I do think you want at least 2 Lightning Axe, cause they just come in for Cathartic Reunion when you need the larger removal shots. I've rocked out with 2 Grudges, partially because I'm supplementing it with a 2-of Nature's Claim, because while Grudge is great for Affinity, Grafdigger's Cage, Relic of Progenitus etc, you really want something that can take out Leyline of the Void, which actually stops us dead.

Finally, what is your answer to the mirror? Personally, I run 4 Leyline of the Void in the board, which makes the match up almost one-sided. Looking at your list, I'd run them over the third Grudge, Bojuka Bog, Gnaw to the Bone and Vengeful Pharaoh. Bog doesn't really do a whole lot in a mirror situation unless you can consistently sac it, which I don't see happening often; Gnaw can be played around in the burn match up, and I think you're just better off racing Burn for the win; the third Grudge feels like overkill, especially since the premier grave hate is an enchantment; and Vengeful Pharaoh is simply too easy to play around and doesn't provide much value.

loreleaf on Modern bees

3 months ago

Let me throw some cards to consider :)

Sideboard:

zephyr_chang on Grisly Splinterfright

4 months ago

Before you start buying cards, maybe you can answer the question: Do you see this deck as being competitive one day? As it is, there are ways to make a Golgari graveyard-based synergy deck competitive but it will probably become a Delirium deck eventually. There are also objectively better graveyard decks out there such as Dredge and Living End etc. The main reason why they are better is not because they avoid graveyard hate (anything from Rest in Peace, Nihil Spellbomb, Relic of Progenitus or even just Scavenging Ooze - all commonly played in the format), but because they are consistently faster than your deck. Therefore, I'm not sure how much money you are willing to spend and how much you want to win. That being said, cards like Abrupt Decay and the 3 lands I mentioned are always going to hold value because they are played in quite a lot of other decks.

But if you are looking for a semi-budget way to upgrade this deck and use it to win a few matches at FNM, I think it can still be done. 4 Satyr Wayfinder and 4 Splinterfright is correct, and I think you can go up to 3 Jarad, Golgari Lich Lord. 2 more Elves of Deep Shadow to complete the playset is probably helpful for ramp. Not so sure how useful the Deadeye Tracker is going to be in this deck. 3 Nighthowler is ok, I think, it could even go up to 4 if you want. I'd take out Necrotic Ooze because you don't have that many useful abilities to copy. Den Protector is a much slower Eternal Witness so if you have any of the latter you can do a straight swap. You can also consider Boneyard Wurm or 1-2 Ghoultree. You'll need to up the creature count - maybe around 23 creatures.

As for spells, I think 4 discard (2 Raven's Crime and 2 Inquisition of Kozilek) and 4 removal (2 Abrupt Decay and 2 Fatal Push) can work. 1 Life from the Loam is always useful, and maybe just 3 each of Commune with the Gods and Grisly Salvage. That will put you at 15 spells.

Lastly, 22 lands - it's as fine as a budget manabase could be. Maybe you can swap the last Jungle Hollow for a Llanowar Wastes because that's not so pricey.

But most importantly, your sideboard needs to be silver bullets that will help you against other matchups. As of now, your sideboard is just too random. You'll need graveyard hate that doesn't affect yourself (Nihil Spellbomb, Scrabbling Claws, Scarab Feast); you'll need removal for artifacts/enchantments in general (Naturalize, Natural State); you'll need boardwipes against weenies and tokens (Drown in Sorrow, or even Illness in the Ranks - much more narrow though); you'll need lifegain against Burn and aggro (Gnaw to the Bone); and you could keep 2 more Raven's Crime in the sideboard against control. You'll also need land destruction such as Ghost Quarter, Tectonic Edge or the new Field of Ruin against Valakut decks and the like.

Zaueski on Why do you play Green?

4 months ago

I don't. The only time I'll play a card is when WotC goofed and made a , , or card have the wrong border. There's one green card in all of my current decks that doesn't follow that rule and I only play it out of absolute necessity.

Ancient Stirrings should've have had Devoid or been and I will fight whoever disagrees.

Violent Outburst isn't really Violent Outburst, it's Living End which is thoroughly . I never cast Outburst to get the anthem.

Gnaw to the Bone is a necessary evil. As soon as there's a better Burn/Valakut/Storm/etc hoser, I'll take it.

Thermoptic on The most fun I've ever had playing Magic

5 months ago

One thing I was thinking about. Why no replace all Armored Skaab with Satyr Wayfinder?

Satyr Wayfinder also mills 4 cards just like Armored Skaab. But with the very useful option to take one landcard (if you want!) And Satyr Wayfinder costs only 2 so you can play it earlier than Armored Skaab.

And I also think its better that Satyr Wayfinder only is a 1/1, if it gets killed early thats one more creature in the graveyard. And life is not a problem with Gnaw to the Bone so you dont really need a blocker like Armored Skaab

So Satyr Wayfinder must be better?

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