Geralf's Masterpiece

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Mythic Rare

Combos Browse all

Geralf's Masterpiece

Creature — Zombie Horror

Flying

Geralf's Masterpiece gets -1/-1 for each card in your hand.

, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.

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Geralf's Masterpiece Discussion

benw on Marchesa's Zombie Horde

1 month ago

All three of my Tricolour zombie decks have been in need of serious updates since Commander 2014. I have made a lot of changes to update this since the revisit to Innistrad as cards like Cryptbreaker, Geralf's Masterpiece and others have been excellent additions.

The biggest change has been from self-mill with cards like Armored Skaab to self-discard with cards like Necromancer's Stockpile or Cryptbreaker.

The change relates to experience with my SBT BUG deck - I found that if you mill yourself a lot, all the other cards have to have recursion or other cards to reanimate them. So, unless we are talking about Faithless Looting or Army of the Damned sorceries in my Marchesa deck would need cards like Possessed Skaab, which lead to a lot of cards extra cards.

Now the deck revolves around strong Zombies with counters, cards like thraximunder, Diregraf Colossus, Noosegraf Mob and Unbreathing Horde. These zombies with counters, work alongside self-discard cards which help generate tokens, draw cards and fill the graveyard with tonnes of beneficial targets. Now that we are selectively discarding rather than milling, we can draw into lands and spells which we need in hand; cards like [[Living End] or [Twilight's Call]], which we couldn't do before. We can also discard targets like Scourge of Nel Toth or Anger or Vengeful Pharaoh.

ThatGuy4242 on Gisa and Geralf - Zombie Tribal Prototype EDH

1 month ago

First I recommend taking out: Havengul Runebinder, Cemetery Recruitment, Undead Alchemist, Nantuko Husk, Geralf's Masterpiece, Geralf's Mindcrusher, Ashes of the Fallen, Perpetual Timepiece, Secrets of the Dead, Ancient Excavation, Murder, Compelling Deterrence, Liliana's Mastery, Obelisk of Urd, Graf Harvest, and Zombie Infestation, Ghoulcaller's Chant,

Cards that you should put in: Gravecrawler, Gravespawn Sovereign, Gray Merchant of Asphodel, Grave Pact, Unholy Grotto, Sidisi, Undead Vizier, Living Death, Cryptbreaker, Death Baron, Phyrexian Reclamation, High Market, Corpse Harvester, Balthor the Defiled, Reassembling Skeleton, Skullclamp, Grave Defiler, Graveborn Muse, Zombie Apocalypse, Crypt of Agadeem, Geier Reach Sanitarium, Reliquary Tower, Bojuka Bog, Diabolic Intent, Patriarch's Bidding, and Demonic Tutor.

Alternate commanders or cards to include in the deck could be: The Scarab God and Grimgrin, Corpse-Born

If you are really trying to stay Timmy with the deck, then I won't recommend Phyrexian Altar because it goes infinite with Gravecrawler and any kind of death/ETB trigger, but then again, it does it with Rooftop Storm and a sac outlet too.

Other cards that can be really good in zombies include: Sheoldred, Whispering One, Corpse Connoisseur, Zombie Trailblazer, Twilight's Call, Geth, Lord of the Vault, Demonic Collusion, Kalitas, Traitor of Ghet, Scourge of Nel Toth, River Kelpie, Phyrexian Arena, Attrition, Kokusho, the Evening Star, Burnished Hart, Disciple of Bolas, Harvester of Souls, Damnation, Rune-Scarred Demon, Phenax, God of Deception, Beacon of Unrest, Corpse Augur, Palace Siege, Infernal Caretaker, Contamination, Plague Belcher, Vengeful Dead, Dread Wanderer, Boneknitter, Grimoire of the Dead, Pontiff of Blight, Custodi Lich

GodTierPancake on Sultai Ruinator - Overflowing Grave

2 months ago

Wow, this deck seems really cool! If I had to make a couple of suggestions, Eternal Scourge is an excellent card to exile from graveyards, Grim Flayer is fantastic as an early beater that can fill your yard up, Geralf's Masterpiece works well with reanimation triggers and is at its finest when in your graveyard, and Gnarlwood Dryad loves full graveyards. +1 from me!

smittyxi on Grimgrin's Endless Ranks of the Dead

2 months ago

Stuff to add...- Deserts from sideboard (replace basics)- Blue utility, counterspells, card draw or scrying- Put Jace, Unraveler of Secrets back in?

On the chopping block...- Plague Belcher is power level good enough?- Geralf's Masterpiece flying is nice and good power if top-decking. Will see how it plays.- From Under the Floorboards few discard outlets, 5 mana for 3 tokens not that exciting- Mortuary Mire not a self-mill deck, crap in opening hand

x12721 on Zombie Variety Deck

4 months ago

There are also some nice flying zombies in blue, such as Stitchwing Skaab, Advanced Stitchwing, and Geralf's Masterpiece. Staying in Orzhov, there are some neat interactions with Haunted Dead that award you with fliers, especially if you have Anointed Procession on the field.

spicechicken on Army of Flies [Budget Zombies]

5 months ago

Thank you so much for the suggestions Chopwood! I think the deck works a lot better now. First I took out most blue zombies like Geralf's Mindcrusher, Geralf's Masterpiece and Forgotten Creation to open up some space and lower the mana curve. I added zombies like Plague Belcher for value and 3 Sign in Blood for card advantage. I am working with a tight budget so the more expensive cards and planeswalkers will have to wait, but will swap them out in the future. The same goes for the lords like Death Baron and Lord of the Undead. I hadn't ever put much thought into the sideboard before cause I mostly just play casual with my friends, but I think its pretty functional now!

Thanks again for your help! keep on keeping on.

Chopwood on Army of Flies [Budget Zombies]

5 months ago

Okay, first of all, I would cut Geralf's Masterpiece, Geralf's Mindcrusher and Forgotten Creation, they're simply not worth the mana cost. Always try to keep your curve low! Instead you should add Geralf's Messenger, it's a tad more expensive($), but it's a really good card, probably the best zombie card out there. Other zombies you should consider to add:

Plague Belcher - target your Gravecrawler turn 4 after combat and you've got a 5/4 with menace in combination with your opponent loosing 1 lige, plus you can cast Gravecrawler again. Potential trigger for both Diregraf Colossus and Prized Amalgam. Having Plague Belcher + Diregraf Captain in play at the same time strongly disencourages the opponent sweeping the board, since he/she will loose a lot of life.

Diregraf Ghoul - 2/2 for 1 mana, it's an okay card.

Cryptbreaker - Bit more expensive, but it can discard a Prized Amalgam, giveng you a nice 2/2 blocker, and gives you card advantage.

Relentless Dead - Also a bit more expensive, but this card is pure win, attack with it and if it dies you can return it to your hand and return a 1 cmc zombie to the battlefield, triggering Prized Amalgam.

Somewhat interesting zombies:

Dregscape Zombie

Gnawing Zombie

Lifebane Zombie - Sideboard

Zombie Outlander - Sideboard

Other spells:

Go for the Throat/Victim of the night - Nice removal, which that is the best depends on the local meta.

Dark Salvation - You can pay X=0, giving you a 1 mana kill spell if you have enough zombies. If you have a lot of mana that you can't use otherwise you get a couple of tokens. A solid card.

Night's Whisper/Sign in Blood/Read the Bones - Card draw is always good, pick one of them and have 2-3x.

For lands Choked Estuary is nice, 4x of it and 4x of Drowned Catacombs + 14 swamps should be a good enough mana base.

Personally I'd consider cutting Unbreathing Horde, Butcher Ghoul, Cemetery Reaper (you want to keep your GY), Dimir Aqueduct, Bone Splinters, Ghoulcaller's Chant, Necromancer's Stockpile and maybe Rotting Rats in favor of the above.

Some more expensive card you can consider in the future:Watery Grave + Polluted Delta - Shock and Fetch lands are almost always good.

Fatal Push - Great removal.

Liliana, Death's Majesty/ The Scarab God - 1x of one of those, it's a bit win-more, but it can be nice to have on in the deck.

Creeping Tar Pit

Death Baron/Lord of the Undead/Undead Warchief- Great lords.

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