Extractor Demon

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Rare
Commander Anthology (CM1) None
Modern Masters 2017 Edition (MM3) Rare
Commander 2015 (C15) Rare
MTG: Commander (CMD) Rare
Archenemy (ARC) Rare
Conflux (CON) Rare

Combos Browse all

Extractor Demon

Creature — Demon

Flying

Whenever another creature leaves the battlefield, you may have target player put the top two cards of their library into their graveyard.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Browse Alters

Extractor Demon Discussion

schulle on Meren graveyard shenanigans

1 month ago

Hey there, I have some suggestions first would be Plaguecrafter you already have two similar effects but the control over the board is always welcome,because it is hard to outgrind Meren when she does her thing.

As Greg said try, to get your hands on as many 1 drop manadorks as you can,so you can speed up your engine because you will draw hate as Meren fast and if you are heavily disrupted in the early stages of the game it can get tricky to get a foothold on The board later on (sidenote Exploration and Burgeoning may also help).

I also enjoy Birthing Pod in my Meren deck as a reapeatable tutor/saccoutlet it can help to get the creatures you need in some situations.

Also maybe add 1-2 additional artifact/enchantment removal spells in case something like Torpor Orb hits the field which would screw you up otherwise.

Last as mentioned try to get your hands on a Viscera Seer free saccoutlets are very powerful in your deck and the cheaper they are the better they become, Phyrexian Tower would also be a major upgrade to your manabase.

Suggestions to cut: Winding Constrictor yes you have a +1counter subtheme but the creatures are either removed if they get too big or not online at all which makes this card more or less a vanillacreature

Wall of Blossoms :it's often used as a filler to thin your deck a little but you would profit more from a simple manadork

Korozda Guildmage effects are too expensive in my opinion would fit way better in something like Ghave, Guru of Spores as your not the typical go wide deck

Eater of Hope to expensive for a a evasive beater and you could have better saccoutlets if you want a scary creature for The top of your curve Terastodon would be better in my opinion or Attrition for the removalaspect

Extractor Demon would be fin if you had more cards to reanimate creatures of The opponent but the mill alone isn't Wörth it mostly

Vulturous Zombie ...meh

Hope some of these suggestions help with The deck.

Mortarpod on The King of Murderville

1 month ago

If you want to fix it, you'll have to set the "Exclude Colors" section to exclude everything but red and black. I've had this issue before with some of my decks.

As for the deck itself, I'd consider throwing in a lot more stuff that triggers when a creature dies. If you want a little inspiration, I have a Murder King deck of my own you might like.

Murdertrain A-Comin’

At the very least, I'd recommend Extractor Demon , Pitiless Plunderer , and Revel in Riches . Plunderer in particular brings a lot of utility to an aristocrats deck like this.

The_Epic_Dog on How do teysa Karlov and ...

2 months ago

Say i have a random creature die while i have Extractor Demon and Teysa Karlov out. How much do i mill my opponent for? Is leaving the battlefield the same as dying in this scenario?

lagotripha on Neoform "reanimator" potential targets

2 months ago

Platinum Angel can work to lock some combos out. Rune-Scarred Demon or for answers can be good. World Breaker sees play in green tron for a reason- a universal exile is pretty decent.

The best in my opinion? Protean Hulk - The combos are all out there and your spells have its sacrifice as a casting cost.

I'd give some thought to Distended Mindbender sideboard- its not perfect but it works wonders against control.

Its also worth looking at Extractor Demon - the ability to cast it from the yard then sac it is pretty decent.

Mortarpod on Yaheezy

2 months ago

Also, I just realized I forgot to put Extractor Demon in here. It's amazing in any sort of aristocrats deck!

gocubsgo on Karador

2 months ago

Looks great! Cards like Aura Shards and Return to Dust are edh allstars (I'm guessing one of the cards you skipped was Vampiric Tutor ? That one's pretty good too), and there's a bunch of gameplan-specific cards like Buried Alive and Dread Return that will work perfectly with Karador, Ghost Chieftain . Some other staples you might want to add are Eternal Witness and Sol Ring .

First thing you should probably change is playing 2x Makeshift Mannequin ... I know you're into playing banned cards and everything, but this format has RULES!

I'd also look for is more ways to get things into the graveyard. Right now, I see you've got:

Inconsistent Options: Extractor Demon Nyx Weaver Satyr Wayfinder Perpetual Timepiece

Consistent Options: Corpse Connoisseur Buried Alive Jarad's Orders

and a couple sac/discard outlets like: Bloodthrone Vampire Cartel Aristocrat Viscera Seer Harrow Fauna Shaman

The consistent options are great, since they allow you flexibility to find any answer, support synergies, and aren't going to whiff. The inconsistent options don't have the same upsides. The main reason you'd want to play them is to grind out value, so I think Perpetual Timepiece and Nyx Weaver could work (although I've been looking for an excuse to try Grindclock because I'd imagine it can take over a game if let's unintended for a few turns). Corpse Connoisseur is only useful if it's already in the graveyard, and Entomb might be a better option. Extractor Demon has the same issue where it's overcosted for a Thought Scour effect. Overall, since you only have three or so creatures that benefit from being cheated out from the graveyard, cards like Satyr Wayfinder might end up hitting things like Harrow , Buried Alive , etc. too often. This means you're probably going to have to play more self-mill type cards to justify cards like Ramunap Excavator .

Some options to get stuff into the yard: Grim Flayer Underrealm Lich Life from the Loam Golgari Grave-Troll (not my favorite since you don't draw a card, but if you have enough graveyard effects, it could work)

Sylvan Ranger seems strictly worse than both Sakura-Tribe Elder (puts the land into play and puts himself in the graveyard to reduce Karador cost) and Rampant Growth . There seem to be a couple cards like this that are meant to provide some enter-the-battlefield trigger and then get sacrificed for value, but I only see Viscera Seer , Cartel Aristocrat , and Bloodthrone Vampire . That means most of the time you play cards like Elvish Visionary , it'll just be a 1/1 on the battlefield. Viscera Seer is fantastic, but the other two outlets don't get you much value anyway, which makes cards like Yavimaya Elder more valuable. Looking into effects like Qasali Pridemage , Selfless Spirit , and maybe even Spore Frog is probably where you want to go, since they are situationally fantastic, can put themselves in the graveyard to cast karador, and are much stronger options to cast with Karador later in the game. They can subtly win you games sometimes. Maybe looking into things like Skullclamp could help if you want extra sac outlets, but you'd probably want ~10-15 cards that make 1/1's to justify it (not entirely sure though). It's wildly powerful though, especially if you can recur 1/1's with Karador.

Tutors: Eldritch Evolution Diabolic Intent (These two double as sac outlets if you want to go with that strategy)

Recursion: Unburial Rites Living Death Journey to Eternity  Flip (imagine how fun turn two Sakura-Tribe Elder into card could be? Also can be used to protect Sheoldred, Whispering One or Karador later in the game)

Finally, figuring out how you want to use your toolbox cards ahead of time help. Right now, there are a couple good lines for Buried Alive , such as Dread Return + Sheoldred, Whispering One , but what happens if you don't have three creatures available? Then you want Unburial Rites in your deck so you can pay 3W next turn.

Some final things to hammer out: 1. What's the plan for early game? Is it playing sac outlets then creatures with ETB triggers for extra value? It is playing utility creatures like Qasali Pridemage to develop a relevant board and solid recur value later in the game? Is it to ramp as quickly as possible into huge threats? Is it getting creatures into the graveyard ASAP with Grim Flayer or Entomb so you can Reanimate something huge on turn three? It's not bad to dip into each method, but you can have the best synergies if you heavily commit to one strategy, otherwise you might end up with great curve like Reanimate , Bloodthrone Vampire , and Ramunap Excavator , but no real value. 2. What's the win condition? I'd expect reanimating huge things out providing too much value with Karador, but even the best reanimation target Sheoldred, Whispering One isn't going to close out a game. The other targets like Soul of the Harvest and Harvester of Souls are great value, but bashing with a 6/6 can only go so far. If you're going more the reanimation route, perhaps dreaming bigger like It That Betrays could help. If you play these big boys, playing Ashnod's Altar could be fun, plus I think it's got a bunch of infinite combos. Sadly, a lot of the best options like Elesh Norn, Grand Cenobite are ~10-20 bucks. 3. My personal strategy would be to play a bunch of cheap value creatures like Selfless Spirit , ramp like Sol Ring and Sakura-Tribe Elder , the best graveyard stashers like Entomb and some self-mill cards (but only ones that can win me the game if left unattended, like Underrealm Lich ), 3-5 board wipes (you can always recur your threats) and the classic interaction package ( Swords to Plowshares , etc.), and probably 7-10 or so curve-topping creatures that can end games for you (from Grave Titan to It That Betrays ).

The deck looks great, it's gonna be scary in no time!

Dete on Hell Fire & Brimstone

3 months ago

apart from Demon of Wailing Agonies and Vault of Whispers this deck could be modern legal.

you got to many high costed cards that do nothing, don't have synergy or are straight up trash.

you dont have to read all of this... its a lot. eg: Fen Hauler (you have almost no artifacts) and you could replace it for Gurmag Angler , Steel Wall , Prakhata Club Security , Prizefighter Construct can be chump blocked and dies to anything, Pitiless Vizier how do you discard or cicle cards?, Sengir Vampire high cmc, Phage the Untouchable the same but its actually a neat card that you could make some jank deck (thanks for the idea), Nightmare trash, Night Market Guard trash too, Extractor Demon to high costed unless you have a way to trow it on the gy, Dread Defiler the same and does nothing really, Bloodhunter Bat trash, Demon of Wailing Agonies you dont have a commander, Haunted Plate Mail to high costed and you got too many creatures to even use it, Staff of the Death Magus not usefull, Cinder Barrens and Forsaken Sanctuary whats the point??.

uff dude, from what im looking its a deck you made from with the cards you had lying around, so you want to first have an idea of the game plan you wanna go to, a discard base control or aggro or reanimator and so on. or see what card you would want to work with and make the deck around it, when you do i can help you build the deck. just make a comment or hit me up idk.

DoIStillLoveIt on Riders on the Storm

3 months ago

Hey, I really enjoyed watching you on MTGMuddstah, and I've been really hyped on Garna thanks to how amazing she is in Arena Omniscience draft. Have you considered Stinkweed Imp or Golgari Thug as ways to fill the yard? Also, any thoughts on Desecrated Tomb as a way to give you more critters to sacrifice (it also happens to combo well with Grenzo, Dungeon Warden which might be worth?) Lastly, any thoughts on Extractor Demon to fuel your big turn?

Load more

Extractor Demon occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%