Aphetto Alchemist

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Aphetto Alchemist

Creature — Human Wizard

Tap: Untap target artifact or creature.

Morph (Blue) (You may play this face down as a 2/2 creature for (3). Turn it face up any time for its morph cost.)

CamraMaan on Interaction between Araumi of the …

5 months ago

Ahhh, good to know! Ok, so each encore activation links the created tokens to the same sacrifice event... that makes sense, but I hadn't realized that before. That being said, with multiple encored creatures creating multiple groups of tokens that all get sacrificed at the beginning of the end step, do I still have the option to rearrange the order of which creature is sacrificed when, or does each group of tokens all get put on the stack together one after another, then the next chosen group, etc? Like with the example above, can I alternate between Aphetto Alchemist and Seer of Stolen Sight triggers on the stack? Or is it simply that one group goes on the stack and then the next?

CamraMaan on Interaction between Araumi of the …

5 months ago

Since all the Aphetto Alchemists and all the Seer of Stolen Sights are encored and being sacrificed simultaneously, all six sacrifices will be seen as just one event to each Seer, correct? And thank you for the help, this one apparently still has me slightly confused and still learning.

Rhadamanthus on Interaction between Araumi of the …

5 months ago

With the way Encore works, the Aphetto Alchemist copies get sacrificed at the same time. Each Seer of Stolen Sight will only trigger once for the event, not three times each.

Here are the detailed rules for Encore. Note that they don't say the copies gain "sacrifice [this] at ...", rather it's a single delayed triggered ability that instructs you to sacrifice all of them.

702.141. Encore
702.141a Encore is an activated ability that functions while the card with encore is in a graveyard. “Encore [cost]” means “[Cost], Exile this card from your graveyard: For each opponent, create a token that’s a copy of this card that attacks that opponent this turn if able. The tokens gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.”

CamraMaan on Interaction between Araumi of the …

5 months ago

I know this will be a point of contention at the kitchen table, so some preemptive clarity on the matter is in order, plus I'm only 95% how it should turn out. Let's say Araumi of the Dead Tide let me encore Aphetto Alchemist and Seer of Stolen Sight. At the beginning of my end step they all go on the stack to be sacrificed in any order I want, and we'll say the Aphetto Alchemists are sacrificed first. My assumption is that each Seer of Stolen Sight will trigger separately for each creature sacrifice as it resolves on the stack. The other possibility is that since Seer of Stolen Sight says "one or more" it could be that they only trigger once (each), since all the creatures being sacrificed are leaving the battlefield "at the same time". I know a few of my friends will argue this. I would a month ago too. But now I'm pretty sure that as each creature sac resolves on the stack, each other creature triggers appropriately putting triggers on the stack, which resolve before the next encore sacrifice trigger resolves. So in this case, the "or more" portion won't make any difference. Correct...?

TIA!

OperativeM on Uncle Unctus

7 months ago

yo, i think ur turn 1 combo doesn't work because Lightning Greaves gives Aphetto Alchemist shroud so its ability can't target itself. Thousand-Year Elixir or Swiftfoot Boots would work but they cost more which borks the combo.

king-saproling on Foxy Sharks

1 year ago

You might already be aware but just wanted to point out that things like Stonework Packbeast and Crossroads Candleguide don't benefit from Zirda since they are mana abilities.

These might make good replacements for those cards: Soulbright Flamekin, Illusionist's Bracers, Aphetto Alchemist, Umbral Mantle

legendofa on Infinite combo too slow

1 year ago

I'm trying to design a deck around the combo of Alaundo the Seer + Seeker of Skybreak/Aphetto Alchemist + Illusionist's Bracers. (With Bracers on one of the untappers, you can tap to draw and suspend, then untap repeatedly, letting you draw, suspend, and eventually play your entire deck at effectively instant speed without paying mana.) I haven't gotten beyond the concept stage, because I had the thought halfway through that this could be a really slow and boring win condition, since it's nondeterministic. Either I just say I win out of nowhere, or I go through every tap, draw, suspend, and untap until something happens.

Is there a way to speed this up and make it cleaner? There is No Future, There is Only Now Here's what I have right now. (It's filled with notes and tools, so it's kind of messy. I'm also thinking about a paper build for casual play, so I'm keeping it budget.)

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