Aphetto Alchemist

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Onslaught (ONS) Uncommon

Combos Browse all

Tokens

Aphetto Alchemist

Creature — Human Wizard

Tap: Untap target artifact or creature.

Morph (Blue) (You may play this face down as a 2/2 creature for (3). Turn it face up any time for its morph cost.)

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Aphetto Alchemist Discussion

ANemoAcids on Wizardy draw with some infinite combos

2 months ago

Let's get you some wincons, and fix that landbase.

First: Landbase. Basic stuff, manarocks, and better land cards, and a touch of fetchlands to get us rocking and rolling. Then, guess what, you're playing green. Congrats, you get the luxury of a vast array of tasty morsels called ramp spells, so we'll take advantage of that.

-3x Island, +Simic Growth Chamber, +Yavimaya Coast, +Bant Panorama

-2 Forest, +Myriad Landscape, +Command Tower

-Beneath the Sands + Traverse the Outlands (great way to filter land out of the deck if you get a big hand size power/toughness creature)

-Zndrsplt's Judgment +Thran Dynamo

-Blink of an Eye + Gilded Lotus

-Evacuation +Simic Signet

-Displace +Cultivate

-Mystic Confluence, + Kodama's Reach

-Time of Ice, + Nissa's Pilgrimage

-Entrancing Melody + Explosive Vegetation

Next, let's look at capitalizing on your commander's strengths: Card draw. We'll add in card draw, and some hand size manipulation to help manage it, along with some ways to make use of all that mana you gain and cards you draw.

-Watertrap Weaver, + Minds Aglow

-Oviya Pashiri, Sage Lifecrafter + Mind Spring

-Academy Journeymage + Braingeyser

-Academy Elite + Pull from Tomorrow

-True-Name Nemesis + Venser's Journal

-Genesis Hydra + Thought Vessel

- Storm Sculptor + Tishana, Voice of Thunder

-Riddleform +Spellbook

-Divination +Harmonize

-Fleet Swallower +Awakening

Now for some wincons:

-Devastation Tide +Goblin Cannon (with your upcoming infinite mana/card draw combos, draw into this, then ping everyone for infinite damage and win, the ability stacks as many times as you pay the mana for it, before sacrificing itself).

-Saheeli's Artistry +Empyrial Plate (slap that on your commander, give it flying with caller of gales, free commander damage kill)

-Grunn, the Lonely King, + Laboratory Maniac

-Index + Time Warp

-Broken Bond, + Beacon of Tomorrows

-Opt +Psychosis Crawler

-Jace's Ingenuity +Sturmgeist

-Spelltwine. - River's Rebuke

+Isochron Scepter, +Dramatic Reversal (infinite mana combo with some mana rocks)

-Fumble +Illusionist's Bracers

-Ghostly Flicker +Aphetto Alchemist (equip bracers to alphetto, tap to untap it and target manarock or kydele for aother infinite mana combo, once you have infinite combos going, you can take multiple turns, draw out your whole deck with psychosis or lab maniac or tishana, or empyrial plate, etc)

Other infinite combos you can look for are Sword of the Paruns or Umbral Mantle equipped to kydele if she's drawn enough cards. The possibilities are vast, just a matter of finding yourself a bit of room for those cards, which shouldn't be too hard. However I'm also aware of budgets, I know I've suggested a LOT of changes, many that you might need to purchase, and while the individual cards aren't too pricey, collectively it's a lot once you look at all the changes. But if you're personally looking to take your deck to the next level, I'll add some more blingy suggestions at the end of this comment.

Last couple of swaps to make:

-Overwhelming Denial +Counterspell (cheaper, better counterspell)

-AEtherspouts +Swan Song

The bling: Staff of Domination (more kydele comboing)

Patron Wizard

Seedborn Muse

Minamo, School at Water's Edge

Boseiju, Who Shelters All

Cyclonic Rift

Palinchron

Vorinclex, Voice of Hunger

Tooth and Nail

other cards to consider would be a touch more cantrips and counterspells? Depends on local meta, how often you need to stop people from preventing your comboing off: Pact of Negation Muddle the Mixtures Brainstorm Mystical Tutor

Backinthefrey on Jori's school of ctrl+c and X

2 months ago

Here are my personal recommendations (with help from n8dm) for cards to add and cut from the deck. Let me know if you have any questions about cuts or recommendations.

Let's start with permanents:

  • First off, I'd recomment Cast Through Time, very fun especially with Swarm Intelligence.
  • Talrand, Sky Summoner provides aerial blockers and an alternate win condition in case you can't burn out your opponent.
  • Mizzix of the Izmagnus and Baral, Chief of Compliance are great for cost reduction of spells.
  • Nivix Guildmage is a great copy engine.
  • Guttersnipe helps with burning out your opponent.
  • Mnemonic Wall and Archaeomancer help get back your good spells.
  • The Mirari Conjecture does the same thing as the two above, but it's a saga.
  • Metallurgic Summonings helps with getting out chump blockers.
  • Jaya Ballard is a really great addition to the deck.
  • Finally, Precognition Field is good card filtering.
  • Now for instants and sorceries:

  • I would recommend Crush of Tentacles, as it's the perfect boardwipe for the deck.
  • I'm gonna recommend the burn spell Jaya's Immolating Inferno, it's a personal favorite.
  • Snap is great for double casting to trigger Jori En, Ruin Diver.
  • Scour from Existence, Rapid Hybridization, and Chaos Warp are great instant speed removal.
  • Pull from Tomorrow is an amazing card draw spell that fits the X cost theme.
  • Lastly, Beacon of Tomorrows allows for some easy infinite turns if you draw your whole deck (doable:Pull from Tomorrow copied a few times).
  • Now to recommend some cards to cut:

  • Brutal Expulsion is too expensive for a pretty weak effect, it's essentially an expensive version of a weaker Remand + Shock combo.
  • I would like to question your addition of Clockspinning, as it can really only be applied to 3-4 targets.
  • Fall of the Titans is not the greatest of burn spells. It might seem good, but you'll never be able to cast it at full potential, as playing it for its surge cost does require you to spend mana on another spell.
  • I'd recommend you cut Magma Spray, there's much better removal out there.
  • Refuse isn't that great because you have to get it into your graveyard to take advantage of its aftermath effects, that paired with the fact that its initial effect is pretty weak.
  • Turn is also rather weak in this format.
  • Aphetto Alchemist and Fatestitcher have very limited application here, it seems as if you run them just to support Echo Mage and Pyromancer's Goggles.
  • Pyromancer's Assault is too weak , too much of an investment without enough of a payout.
  • Honden of Infinite Rage and Honden of Seeing Winds could be cut as the floor is too low and the ceiling isn't high enough, you're only running two of them.
  • Touch of the Void is pretty much a sorcery speed 3 drop bolt.
  • Teleportal can be cut seeing as you don't have many creatures that you'll be attacking with. The two you do have, Hypersonic Dragon and Sphinx of the Final Word already have flying.
  • Serpentine Spike is way too expensive. It is indeed a 3 for one, but that's at best for 7 mana. I'd recommend you just use a red boardwipe along the lines of Blasphemous Act.
  • Recoup doesn't do a whole lot, and it's debatably bad.
  • Processor Assault should be cut and replaced with Flame Slash. Flame Slash is half the mana for one less damage, and there's no additional cost.
  • Master the Way - I'm sorry, but that's just not a good card.
  • It'd be a good idea to replace Hanweir Battlements with Reliquary Tower, as Hanweir Battlements is really just a haste enabler here.
  • Crumble to Dust is not a really great card in a singleton format, and it can be replaced with Pillage.
  • Total suggestions: 24 Total suggested cuts: 18 ; As an extra side question, what's the purpose of all the exile?

    Onigma on Kefnet, The Handful

    3 months ago

    Kudos for building Kefnet Voltron, turning Kefnet sideways is the best! I have a few comments:

    Have you ever thought about playing more timetwister effects to fill your hand? you already have time spiral and commit, there is also Time Reversal and Game Plan. If you want to dig deeper still there is also Day's Undoing and Diminishing Returns. It seems like you have enough permanents in your deck to play out your hand, so why not use those to refill your hand? Those incidentally also act as graveyard hate.

    Also consider Inquisitor's Flail as a backup for Fireshrieker. Redundancy is never a bad thing.

    Brass Squire is a easy way to equip Kefnet, especially if you have more untappers like Vizier of Tumbling Sands, Aphetto Alchemist, Voltaic Key and Fatestitcher

    If you are going to consider Training Grounds, also consider Illusionist's Bracers. Again, redundancy is never a bad thing.

    I have a considerably higher budget Kefnet Voltron deck Kefnet Savage Beaking (Multiplayer EDH). It might not be everyone's cup of tea but maybe you will find some ideas there that might interest you.

    Rojitoization on Jhoira, the Storm Captain

    3 months ago

    the only problem with Vizier of Tumbling Sands is that he cant untap himself like Aphetto Alchemist can. still very useful though. my favorite way to win with my deck is to have Reckless Fireweaver & Panharmonicon out, then Rite of Replication(kicked) the Reckless Fireweaver then every artifact i play each opponent is losing 12 life. Its super fun if you can pull it off.

    Rojitoization on Jhoira, the Storm Captain

    3 months ago

    shadowmage very nice build. have you ever thought of using Illusionist's Bracers & Aphetto Alchemist for infinite artifact untaps? It's kinda like having another Paradox Engine except you dont have to play a spell. It can actually be used many ways. even with creatures or artifacts that ping or mill.

    SecretEgret on Theres a snake in my boot!

    4 months ago

    Maybe try dropping diplomatic immunity for instant speed protection, as immunity prevents your win con. Turn Aside is my favorite competitor.

    You can play infect creatures for the same kind of effect as the serpent and Freed from the Real for another Ink.

    Seeker of skybreak could be Kiora's Follower making it a mana source or Aphetto Alchemist for the same with the inclusion of mana rocks.

    _Delta_ on Azami, Lady of Scrolls Budget Deck (EDH)

    5 months ago

    I would cut the following: Syncopate, Spell Pierce, Disappearing Act, Divination, Silent Departure, Dispel, Aether Spellbomb and Tamiyo's Journal.

    Consider adding some of these: Dissipate, Capsize, Into the Roil/Expel from Orazca, Wizard's Retort, Swan Song, Rite of Replication, Unwind, Myriad Landscape, Reliquary Tower, Thought Vessel, Disallow, Spell Swindle, Merchant Scroll, Muddle the Mixture, Aphetto Alchemist, Siren Stormtamer, and Gilded Lotus.

    Here are the changes I would start with however, swap Syncopate for Disallow. Then Spell Pierce for Swan Song, Disappearing Act for Wizard's Retort, Divination for Dig Through Time or Preordain, swap Silent Departure for Into the Roil, Capsize, or Expel from Orazca, swap Dispel for Muddle the Mixture, Aether Spellbomb for Fellwar Stone or Sky Diamond (More mana rocks will help for what i'm suggesting below if you want to consider that route), and Tamiyo's Journal for Gilded Lotus (As you just don't have enough ways to make clue tokens, and it's kind of slow anyways. Instead focus on making lots of mana, tapping and untapping your creatures to draw lots of cards).

    There is also of course Mind Over Matter and I have one myself, it is a very powerful card that pairs well with things like Temple Bell, Psychosis Crawler, even Azami, Lady of Scrolls. But admittedly it is quite expensive of course, I just thought I would make you aware of this card nonetheless. You listed the deck as budget, but I wasn't sure to what degree this means, whether that's no card over $10-$15 or what.

    Dramatic Reversal is another one I highly recommend, it could be sweet if you pair this with an Isochron Scepter, and that's why cards like Long-Term Plans, Merchant Scroll, Mystical Tutor, Fabricate you could more often have these. Then you can either make a ton of mana, or perhaps even infinite if you have a bunch of mana rocks out and or Paradox Engine. You could win then by casting stuff like Blue Sun's Zenith, Stroke of Genius, among other things.

    Depending on how much your willing to spend other ideas include: Rhystic Study, Mind Over Matter as previously mentioned, Patron Wizard, Jace, Vryn's Prodigy  Flip, Laboratory Maniac maybe could be good here, Maze of Ith, Riptide Laboratory, Nykthos, Shrine to Nyx, Tolaria West, Path of Ancestry, and Sensei's Divining Top (Just ordered one of these myself in fact last night, it is such a useful card that can be used in a lot of decks imo).

    I know I suggested more to include than what I suggested to in turn remove, I can help more with this if you haven't solved it all yourself already once i'm done with exams in 3 days. In the meanwhile I recommend you visit the website edhrec.com wihich might be a lot of help to you if your not already familiar with it!

    kamelyan on Blue ETB Wizards

    5 months ago

    Maybe you'd also like Trophy Mage.

    I don't think you should run Aphetto Alchemist. He really just wants to combo with Illusionist's Bracers, Mind Over Matter, and things that tap, like Prodigal Sorcerer, Codex Shredder, and Temple Bell

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