Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Eternal Masters (EMA) Uncommon
Duel Decks: Jace vs. Chandra (DD2) Common
Nemesis (NMS) Common

Combos Browse all



You may return an Island you control to its owner's hand rather than pay Daze's mana cost.

Counter target spell unless its controller pays .

Price & Acquistion Set Price Alerts





Recent Decks

Daze Discussion

Saljen on Blue-Black Mill & Control (Pauper)

9 hours ago

Mill is tough in any format, but in a format as fast as Pauper, it's going to be really tough unless you can combo out some really big mill or have some way to survive for a long time. This deck does neither at the moment.

Your land-destruction sub-theme isn't doing a lot for you. It's high CMC and not very effective as your opponent can just tap different lands to avoid the tax.

Counterspell is better than Psychic Strike. The 1 CMC less is 10x more useful than the 2x mill. Grip of Amnesia might be okay in the sideboard against graveyard specific decks, but it does absolutely nothing to any deck that doesn't rely on the graveyard. They will just exile the graveyard they don't use every single time. Pauper has lots of good counter spells. Daze, Counterspell, Deprive, etc. Arcane Denial has a lot of synergy with this deck too, it may be worth running 4x of alongside 4x Counterspell for your control suite.

To fix some of the decks shortcomings, while keeping the premise of U/B Mill Control, I'd start by adding 4x Jace's Erasure. This card passively mills, mills more when you use draw spells (netting you double advantage) and stacks to become very difficult to deal with. You'll want to run 3-4x Muddle the Mixture to search out Jace's Erasure to ensure it's always on the field. It's also a solid counterspell as well, so it fits your control narrative.

Then you want to add some cantrips to help you filter through your deck and mill your opponent at the same time. I'd start with 4x Thought Scour, 4x Brainstorm, 4x Ponder. Brainstorm has the benefit of drawing 3, forcing 3 triggers on Jace's Erasure, even though you ultimately only draw 1. Ponder works with Brainstorm to let you shuffle away cards that you don't need right now. Thought Scour draws and forces them to mill at least 3 if Erasure is in play. 3-4x Mulldrifter gives you an option for a blocker or attacker while also drawing you cards. 1-3x Whirlpool Rider is also a solid card, as it can let you draw multiple cards triggering Jace each time.

As for removal, you'll want to run a few different cards. Diabolic Edict and Geth's Verdict are both solid, though I'd lean toward Edict due to the easier casting cost. Another option is Ghastly Demise, but I wouldn't run more than 1-2 of these. It lets you chose the target for removal and gets better as you fill up your graveyard with cantrips.

As for lands, I'd recommend just running 4x Evolving Wilds, 4x Terramorphic Expanse and the rest just basic Islands and Swamps. The two fetch land will help fill your graveyard for Diabolic Edict and also provides 8 shuffles to use with Brainstorm to allow you to really control what cards are on top of your library.

If we were to take all of this and put it into a deck, it might look something like this:

Control: 4x Counterspell, 3x Arcane Denial, 3x Muddle the Mixture (Also fetch's Jace's Erasure), 2x Crypt Incursion

Removal: 4x Diabolic Edict, 2x Grisly Spectacle (provides mill and target removal)

Draw: 4x Brainstorm, 4x Thought Scour, 3x Ponder, 3x Mulldrifter, 2x Whirlpool Rider

Mill: 4x Jace's Erasure

Lands: 4x Evolving Wild, 4x Terramorphic Expanse, 10x Island, 2x Swamp, 2x Bojuka Bog

Now you've got a deck that controls the board state through great counterspells and removal, while constantly taking double advantage of drawing with Jace's Erasure. All you have to do is counter, destroy, draw, win.

darik500 on Yasova EDH

3 weeks ago


You're right that Strionic Resonator is better that Illusionist's Bracers in this deck.

I want to test Insurrection a bit longer. I'll see how it works and then decide what to do with it.

I agree with you that this deck needs some counterspells. I thought about Counterspell, Daze, Negate and Spell Pierce. I want to add maximum two of them. What do you think?

I really want to add more removal. Reality Shift is a good, but I want wrath efect. I'm thinking about Nevinyrral's Disk or Hour of Devastation .

But I have one big problem with all of this. I don't know what remove. It's really hard for me to cut sth. I'm thinking about taking out Sylvan Caryatid, Coiling Oracle, Heart-Piercer Manticore and Skullclamp but I really don't know what to do.

sylvannos on Jace & Bloodbraid Unbanned

1 month ago

I think I'd rather have Daze and Misdirection over Counterspell in Modern. Neither card would be oppressive in the right Standard format, and both would help slow down the format so we could unban more cards.

Freezey on Sen Triplets

1 month ago

Swiftfoot Boots is another good equipment.

All of the cycling lands and the mirage fetches are good: Flood Plain, Bad River, Irrigated Farmland, and Fetid Pools.

Trinket Mage fetches for 1 or less so Ancient Den an Vault of Whispers are a goo include, and Welding Jar might not be bad either. Also it could fetch a Phyrexian Dreadnought to combo with a Torpor Orb, Nimble Obstructionist, or Stifle.

Necropotence is an insane card draw engine.

Absorb, Counterspell, Cryptic Command, Daze and Undermine are all better than Cancel or Spell Shrivel. Countersquall might be worth a thought as well.

Some mana rocks that could help are: Commander's Sphere and all of the signets (Azorius Signet, Dimir Signet and Orzhov Signet). Fellwar Stone also helps with fixing for your opponent's mana.

Also some prime removal spells/boardwipes are:Anguished Unmaking, Utter End, Vindicate, Merciless Eviction, and Supreme Verdict.

And finally Sorin Markov would make a great planeswalker.

Suns_Champion on Arbiter of Keeping Things Fun

1 month ago

I think a big problem with control is the multiplayer aspect of EDH. impossible to counter everything from 3 players, and trying makes you the target. I'd go with stax, what GAAIV already does.

Stax: Chancellor of the Annex,Spelltithe Enforcer, Kataki, War's Wage, Overburden, Meekstone, Lodestone Golem, Thalia, Guardian of Thraben, Fatespinner, Windborn Muse, Magus of the Tabernacle, Magus of the Moat, Trinisphere, Suppression Field, Pendrell Mists

Lockdown: Martyr's Bond, Arcane Laboratory, Winter Orb, Ethersworn Canonist, Angelic Arbiter, World Queller, Static Orb, Icy Manipulator, Rule of Law

Escape Lockdown: Teferi, Temporal Archmage, Land Tax, Daze, Rewind, Rhystic Study, Luminarch Ascension

Misc: Leyline of Sanctity, Cloud Cover, Teferi, Mage of Zhalfir, Dovescape

Even if you don't go into the stax strategy hardcore, a lot of these might still be useful for you. Good luck!

SamCre1993 on H: Cards! LF: Cash

1 month ago

Hello Everyone,

Sorry I haven't been able to be too active in the trading community lately. Med school has been eating up most of my time. And also my wallet! Which brings me to my post today. I have many cards that I would like to sell. These prices should beat TCGplayer low and I can ship out as soon as I receive payment (PayPal please). I can mail with tracked shipping but that will just be a tad extra. Non-tracked shipping is free. Here are the cards:

Tarmogoyf $50

Maelstrom Pulse (LP,ALA) $14

Kiora, Master of the Depths (NM, BFZ,) $3

Solemn Simulacrum (NM, MPS) $45

Kokusho, the Evening Star (NM,MM,F) $18

Elspeth, Sun's Champion (NM, Theros) $8

Dack Fayden (CON, Signed by Eric Deschamps, NM), $10

Marsh Flats (MM3, NM, F) $35

Deathrite Shaman (EMA, NM) x2 $3 each

Deathrite Shaman (RTR, NM) x2 $3 each

Wasteland (LP, Tempest) x4 $23 each

Daze (NM, EMA) x4 $1 each

Ponder (NM,M10) x2 $1.50 each

Ponder (NM,M12) x2 $1.50 each

Brainstorm (NM, EMA) x3 $1 each

Brainstorm (NM, CON) x1 $1

Gitaxian Probe (NM, NPH) x4 $1.50 each

Delver of Secrets  Flip (NM, Inninstrad) x4 $1 each

Baleful Strix (NM) x1 EMA, x1 Commander 2016, $1.50 each

Cabal Therapy (NM, EMA) x4 $1 each

Pyroblast (NM,EMA) x2 $1 each

Winter Orb (NM, EMA) x2 $2.50 each

PS, I was having trouble getting the right set to appear in the picture. However, the set in the parenthesis is correct. The delver is not foil.

Seetigermage on Brago, King Eternal - Complete Guide

1 month ago

You fricken hit it out of the park, man. I really do like this guide. I would suggest maybe throwing in two honorable mentions to Thwart and Daze?

I tend to have a lot of problems with people countering Brago. I can deal with people trying to straight up destroy him, as I have different artifacts to deal with that, but maybe suggesting to people as to how to not get Brago countered?

sylvannos on help with slivers

1 month ago

Your deck seems like it'd be better for Modern. Trying to play Legacy Slivers without Force of Will, Daze, blue dual lands, and so on means you're just playing a worse version of Fish. You end up with a less consistent mana base and no removal or Counterspells.

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