|Commander / EDH||Legal|
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|Magic Game Night (GNT)||Common|
|Rivals of Ixalan (RIX)||Common|
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Each opponent loses 1 life for each creature you control
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Gruesome Fate Discussion
1 month ago
Very nice deck that seems rather fun to play. You don't see much standard goblins.
However I do have some suggestions for cards to replace Status / Statue as it seems rather narrow in its use.
Contract Killing to provide slightly more mana for Balefire while also providing a good kill spell.
As for sideboards I don't have a good idea of what meta is currently existing in standard right now so I doubt I would be much help.
1 month ago
2 months ago
(Bit to read, hope some of it helps :)
Hi, I enjoyed making vampire decks for a time as well and if possible I'd like to make a couple suggestions. Some budget, some not so budget but mostly budget wise since I believe thats what your going for.
Firstly, I really enjoy seeing your deck at the moment with a good creature base although moment of craving and triumph are two cards I'm a little bit different about, especially having three of them for both, craving in my opinion is the better one and triumph not bad but has uses later. I can see the theme of your deck is similar to one of mine with gain/drain. However, If I'm to suggest anything from those it'd be a Radiant Destiny if thats a card that interests you. Considering you have legion lieutenants out, destiny adds additional +1/+1 and has ascend where all those permanents out will grant you city's blessing. Thus also giving everything vigilance.
Secondly creature wise, I could suggest cards like Sanctum Seeker considering with all the vampires you'll have, he'll increase the life drain and gain strategy since whenever "a" vampire attacks, as long as he's out there you'll be draining the opponets life quickly while gaining as well. Seeing your going the only Ixalan route due to rotation, not much other creatures to suggest rather than Twilight Prophet but not the best card for an aggro deck. Another thing I can suggest is to keep duskborne or try out Skymarcher Aspirant, its a 2/1 instead and gains flying fast with cities blessing at the pace your running at.
Recommendations I have are to put in Radiant Destiny, maybe Queen's Commission?, also a Legion's Landing Flip would be a great addition to the deck since it can net you good lifelink token vampires over time and it builds up quick.
Consider some removal options as well maybe? Walk the Plank for destroying creatures that aren't merfolk can benefit alot if your going up against mono-green or lots of tough flyers. It's saved me quite often.
I hope something of these helps you out if your still updating the deck. Hope you have great luck with the deck building :). I love vampires and get carried away with writing about stuff but I've played them for a while when getting back into magic a year ago.
Other people made really good suggestions as well and I'd also take the advice from them as well.
3 months ago
Ok so I'm going to say a lot of things so bear with me. If you are trying to play at a local game store, then you will need to make a lot of changes.
Card I Would Put in are (assuming you are willing to pay for them) Resplendent Angel Ajani, Adversary of Tyrants Lyra Dawnbringer Shield Mare Nightmare's Thirst Sovereign's Bite Seal Away Legion's Landing Flip Vraska's Contempt Oathsworn Vampire Famished Paladin Moment of Craving Fountain of Renewal
The basic plan of what you want to do is play low cost creatures with a few high cost creatures that benefit from gaining a lot of life gain triggers. Since there is black you can add some removal to help slow the game down to your pace. Just make sure your deck fits this idea as close as it can and you will see the synergies work together. But make sure you are playing with good cards and not just anything that says gain life.
3 months ago
v9rtex Hey man! I haven't really been finding mana to be an issue, but try:
-2x Thallid Soothsayer for 2x mana of how you see fit.
3 months ago
@SpookyFluff: Thanks, I'm glad you like it!
Gruesome Fate looks like it has quite some reach! The problem I see is that it will be good if you're already doing good (having some bats) and bad if you're behind (having no bats). But I'll put it in the maybeboard and test it.
3 months ago
I've had Gruesome Fate in mind before, and totally forgot about it. I think it's really unexpected, and I just might add it and see how it does.
Might test it tonight!
4 months ago
TheTrueSchmamook Thanks for the advice! There's already a few cards in place to address some draw power. Driven is a nice 2 drop that can really ramp your draw in a turn, along with hitting face for a few points. Enter the Unknown can get you that explore to more or less scry, plus played with an additional land in hand gets you that mana advantage very early. If you need more draw power, you can go ahead and sideboard in the Fungal Plots. With Slimefoot, the Stowaway out on the field, your draw will also do a bit extra.
Root Snare is a nice idea to protect against Goblin Chainwhirler, but unfortunately it won't work, seeing as how it's protection again COMBAT damage. Chainwhirler's ETB ability isn't combat damage. A few ways around it is to either Harsh Scrutiny the chainwhirler, or just have one of your lords out to beef your sappy bois.
Gruesome Fate on the other hand, I like that idea. I'm gonna try to find a spot to fit 2 in and see how it runs.
I like your Sacroling deck quite a bit, but I can see the differences between yours and mine. Yours is about generating and using them for bigger things while mine is just flooding the field with all the little bois and manipulating with them. It would be very interesting to see the two fight each other hahah.