|Commander / EDH||Legal|
Printings View all
|2012 Core Set (M12)||Common|
|Tenth Edition (10E)||Common|
|Champions of Kamigawa (CHK)||Common|
Combos Browse all
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
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2 weeks ago
As far as this build goes...it's pretty good. But I would cut the Horn and Staff they really serve no purpose as far helping you win games, they only prolong it. I would label this deck 'hand-hate' so to go along with that theme I would consider things like Distress and Duress in place of the life gain artifacts. If you want some more Ideas regarding discard and hand-hate strategies take a look at these two decks: Target Player Circles the Drain and Staxcrifice.
3 weeks ago
Uncle AXstivan looks like fun! Never seen him before, first impression is he is a brick on the field that can take a beating. Voltron him? Maybe. Can he win games on his own? Maybe. I would use him as a stall/sometimes beater till your end game pieces are in place which at the moment looks like life-drain through some cruel control (like discard and hand hate like Distress for example. Death Watch might be a good fit also). I like the idea of a 'swamps' matter/devotion thing you have so far (Gary, Drain life, etc). I really like decks that are versatile and can change direction when needed. Your Uncle is still easily removed, so you might want some protection for him like Whispersilk Cloak for example(esp if you are going for an artifact synergy with Cranial Plating...also: Nim Shrieker and Hunger of the Nim if you go in that direction). But like Gattison mentions plenty of graveyard effects helps avoid comm-tax. And speaking of graveyards Nihil Spellbomb would fit here as well. As far as Swamps-matter I would consider cards like Death Wind, Howl from Beyond, Infernal Harvest and for ramp and artifact synergy: Armillary Sphere. Also for some added instant black-mana to feed those x-spells there is also Liturgy of Blood which feeds a dual purpose. I'll be sure to check back when you make updates. Happy PDHing!
1 month ago
Modern is all about being efficient, so if you want to take this to a tourney you're going to need more efficient spells than Hero's Downfall, Duress and Distress. would definitely add Fatal Push, and Thoughtseize or Inquisition of Kozilek to keep you alive the first few turn of the game. that being said the three swords may also be to slow and could be replaced with Ensnaring Bridge or more removal/discard. Whir of Invention seems pretty sweet in this deck as well as it allows you to tutor up defensive things like ensnaring bride or offensive things like cranial plating.
1 month ago
23 lands is not enough to support a 5 cmc creature. but in modern, 5 cmc is too high for a creature that doesnt provide immediate impact, which Bloodlord of Vaasgoth does not do. at best, he won't be played until turn 5, meaning you won't benefit from its effect until turn 6. the game could easily be over before then. Distress is strictly weaker than Inquisition of Kozilek and especially Thoughtseize. you have too many lands that enter tapped which greatly throws off your curve. fetchlands, shocklands, and even checklands (Dragonskull Summit) would be a direct upgrade over Foreboding Ruins and your other lands that will enter tapped. instead of running 2 copies of so many things, pick the best ones and run 4 for much better consistency. if you want to benefit from Vampire Nocturnus, i would say that at MOST run no more than 1 card that isn't black. any card with red in its casting cost, should also have black in its casting cost so that Vampire Nocturnus can stay active. Curse of the Pierced Heart is just too slow. you'd be much better off with a Lightning Bolt. with the release of "Rivals of Ixalan", adding white for Legion Lieutenant is also viable.
2 months ago
Your deck has a vampire them going, and I imagine it works well. If you want to improve it my first suggestion would be to replace non vampire 2 drops with Gifted Aetherborn. My next suggestion would be to get a vampire lord like Captivating Vampire or Bloodline Keeper Flip in place of more non vampire creatures. Lastly, Shriekmaw can be replaced with Murder and get many more targets. Rain of Tears is powerful, but if your focus isn't destroying lands you could make better use of Sign in Blood to either finish off your opponent or refill your hand. Duress and Distress can be uprgaded to Thoughtseize or Inquisition of Kozilek. In the same vein you could uprgade Bloodbond Vampire with Asylum Visitor or Vampire Nocturnus one last good card is Feast of Blood.
2 months ago
Gattison I agree that Turn Aside should prob go to the side...but why replace a 3/3 flyer with a 4/4 mana dork? The Sultai Scavenger is part of the win-con of this deck, the Werebear, not so much. Distress is def a good idea will prob replace Turn Aside, Funeral Charm stays though...it is pauper gold and there is a reason it's $1 common...I love that card one of fav pauper cards ever! Putrid Imp might find its way in for a play test...Dark Ritual doesn't seem to make sense in this deck...what are your thoughts on it's inclusion?
2 months ago
Also, -3 Funeral Charm because it doesn't seem to jive with anything else. Add some more Ostracize if you have any because creatures will be a problem, if not you can use Distress. Otherwise, just put in some Dark Rituals.
Also also, Putrid Imp may be better for you than the scavenger, not sure.
You could also go a whole different direction and include the starfish instead for more scry/Delver-insurance, maybe. ::shrug::
3 months ago
You are lacking protection completely against combo etc. You may sideboard any of the following: Duress,Thoughtseize,Distress. Maybe you should have some fetch lands to trigger the Fatal Push if you consider using it.