|Commander / EDH||Legal|
Printings View all
|2012 Core Set (M12)||Common|
|Tenth Edition (10E)||Common|
|Champions of Kamigawa (CHK)||Common|
Combos Browse all
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
Price & Acquistion Set Price Alerts
1 day ago
You are lacking protection completely against combo etc. You may sideboard any of the following: Duress,Thoughtseize,Distress. Maybe you should have some fetch lands to trigger the Fatal Push if you consider using it.
2 weeks ago
For the sideboard maybe Distress / Duress or non budget Thoughtseize for hand disruption. Some cards options i like but less certain on: Erase, Dawn Charm and Bile Blight. But remember the sideboard depends a lot on what types of decks you are facing.
1 month ago
Thank you for sharing your great deck! It is fun to play.
I've had harder times against blue-based control and especially against fast combo decks, like Storm. Both are widely played in my meta. Have you faced similar issues?
Why are you ommitting Deathrite Shaman? He is certainly not a reliable mana source. However, the Shaman offers great versatility and creates value every turn.
Ob Nixilis of the Black Oath basically he provides a 5/5 flying demon, which is great, but in most cases that is all he does. I found his other modes a bit underperforming. Why do you prefer him over the alternative options, that you have cut like Garruk Wildspeaker and Nissa, Vital Force? Vraska, Relic Seeker could be an option, but for 6 mana she is a bit slow, since the +ability does not provide reasonable advantage to push for the win.
1 month ago
Hi, Sethian23. Hmm, I looked at your deck and I don't see Bloodghast needed in there. Firstly, he won't make your commander's ability react, and secondly, unless you already have him, he's $20! For draw, Staff of Nin and for mana advantage Ashnod's Altar to ramp with all the vampire tokens you don't need. Distress isn't really worth it. Torment of Hailfire affects all of your opponents. Big game changer.
2 months ago
Okay, constructive criticism incoming:
After looking through your decklist, you have a pretty solid theme going on here. It's a take on a classic that has been around for a while. Unfortunately, with how low cost your discard spells are, and with no draw power in the deck and very few creatures, you'll be top decking in no time, leaving your end-game to chance.
Obviously your creature base is nearly non-existent. That's not always a bad thing, but in your case I think it is.. for two reasons. One, I don't know about you.. but when running decks like this I prefer to have a backup plan (an alt win con, if you will) for killing my opponent. And two, creatures will protect you from fast decks early game. A deck like this will have nearly no chance to win against Elves, Goblins, or the like.. due to speed and no creatures on the board to protect you.
Here is what I would do:
-4 Duress (The card is too limiting, especially after the first few turns have passed)
+4 Funeral Charm (Giving you access to the only instant speed discard spell in Modern, also, gives you a few other options.)
-2 Drown in Sorrow (Too slow, imo. Also could hurt a couple changes I am suggesting to the deck)
-2 Languish (Similar reasons as listed above)
+4 Fatal Push (Faster, and doesn't hurt your own creature base)
-4 Smallpox (Great card, but hurts you as much as it does your opponent. You don't want to be top decking sooner than you have to be.)
-4 Buried Ruin (With how much devotion your deck is giving to early game black, you can't afford to chance colorless mana early game. Also, this distracts from your overall goal. If they get rid of one of your The Racks, no sweat, that's what alt win cons are for.
-1 Urborg, Tomb of Yawgmoth (No reason to run this and potentially give some advantage to your opponent when you're mono black as it is.)
+3 Swamp (Slightly fixing your mana base)
-3 Ensnaring Bridge (Doesn't flow as well as I'd like.)
+4 Master of the Feast (Gives you access to an alt win con, with built in evasion AND forces your opponent to draw, giving you access to more cards you can force him/her to discard.
-3 Nyxathid (Nice card, but with no evasion, weak to chump blockers)
+4 Hypnotic Specter (Built in evasion, fits the theme better giving you access to discard on a stick. Also gives added bonus of possibly hitting your opponents lands. Alternatively, Guul Draz Specter could fit this slot as well.)
-4 Shrieking Affliction (Good card, but...)
-1 Liliana of the Veil (Good card, but she hurts your hand, too)
+1 Liliana Vess (Fits your theme, gives you access to yet another win con, doesn't hurt your hand, gives you access to a tutor on a stick, and this would allow you to have both Liliana's on the field simultaneously.)
Overall this would give you a lower mana curve, in turn making your deck faster. It would give you access to alternate win conditions that still fit your theme. Would give you access to a few more creatures, giving you more early game protection. Would give you instant-speed discard. And would give you the ability in certain situations to affect your opponents mana base. I know these are a LOT of changes I am suggesting, but, even taking a few of them could help you out a lot.
Let me know what you think and if you end up using any of the suggestions!
DrK4ZE on The Plague
2 months ago
You could improve it a lot just by optimizing the cards you have. For example, all your hand disruption cards can be replaced with a combination of Thoughtseize, Inquisition of Kozilek, or even Collective Brutality. Researching, and finding the best version of each card can go a long way to improving any deck. Unfortunately, better cards tend to be more expensive, but if you can afford it you'll notice the difference.
Finally, as a general deck building rule for beginners: to start a deck out pick 9 cards that you'd like to base the deck around. Run 4 of each, + 24 lands and BAM deck. From there you can shuffle things around a bit (fewer high drops more low drops/more lands or less lands/Varying your removal). This helps trim the fat, creates a consistent deck, and gives you a nice starting point.
- Plague Stinger
- Unnatural Endurance
- Grotesque Mutation
- Victim of Night
- Molting Snakeskin
- Unholy Strength or Dark Favor
- 24 Swamp
Do your research, test it out, keep what works toss what doesn't. Always glad to see new players. Best of luck!
2 months ago
2 months ago
Thanks for the suggestions!
Go for the Throat is already in my main. Fatal Push isn't budget enough for me so I am using Tragic Slip instead but I have considered Dismember as it can technically act as a one drop, but again the budget aspect is a factor in that decision. Finally, Victim of Night would be a perfect fit if the majority of the decks I played against didn't have at least one of those types in their deck. I could sideboard it but I don't have room for everything I might want to throw in.
I just recently removed Duress from my side board in favor of Distress, it's more mana but I like the option of being able to target anything but land. Inquisition of Kozilek is nice but again not budget enough for me.
Sign in Blood is a good suggestion and I'll think on it some more. I can see how getting more early game draw could be really beneficial, especially if I can't draw the removal or ramp that I need.
I had Lord of the Void in place of razaketh, the foulblooded at some point but it came down to budget. I'll think about it some more when I want to invest some more money into this deck.
Overall I am happy with the recent adjustments I have made and I plan to play test and tweak accordingly so your suggestions will be in the back of my mind when it comes time.