|Commander / EDH||Legal|
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|Future Sight (FUT)||Uncommon|
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Creature — Rat
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Stronghold Rats deals combat damage to a player, each player discards a card.
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Stronghold Rats Discussion
1 month ago
I like Shadow of Doubt in the sideboard, for sure. As far as the main deck goes, I'll need to try out ~2 Underworld Connections and see how they go. I could see them being perfect mid-late game; same for Ob Nixilis Reignited. I'm not sure I'm running enough creatures/token generation to make efficient use of Altar's Reap.
One thing that I've noticed is that with Asylum Visitor on the field, Rotting Rats, Stronghold Rats, and Raven's Crime have been consistently netting me draws on my opponents' upkeep, so the advantage potential is definitely there.
I'm currently trying these changes:
2 months ago
Nice deck, I like the combos you've set up. You might need Teferi, Mage of Zhalfir to stop your opponents from disrupting your combos. I should just point out that Deadeye Navigator flickering Cloud of Faeries doesn't trigger Circu.
Training Grounds is really helpful for your commander's ability cost.
Mindslicer and Myojin of Night's Reach are great to clear out opponents' hands first. Stronghold Rats and Oppression sustain the discard. Warped Devotion can clear out their hands after a mass bounce. Notion Thief could be useful to stay ahead on card draw, especially with wheel effects. Archfiend of Ifnir can clear out opponents' creatures if you're also discarding.
I would suggest cutting Dread since it is costly for the effect. Kumena's Awakening also doesn't seem worth it because you might not have 10 permanents. Havengul Lich and Rite of Replication also don't really contribute to the strategy. You could instead try Sepulchral Primordial and Diluvian Primordial to make use of opponents' discards.
You could try Maralen of the Mornsong with Nebuchadnezzar since you can remove the card after they tutor it.
5 months ago
Right now while the demons can certainly impact the board they don't have as much synergy with the rest of the deck. By focusing on the rats, the deck as a whole functions more smoothly. They are however your best out at present if the board begins to stall (marrow gnawer also does the trick). As a result I'm actually not entirely sure what's best here.
Also i forgot to mention it before but Stronghold Rats is an interesting option.
6 months ago
Thanks for the comments.
chadsansing - Tainted Strike could be awesome. I'll try to get my hands on one, and do the same with the Lilies. I have a Phyrexian Reclamation so I'll test that out as I often run out of gas in the late game and it would help a lot.
multimedia - Filth, Profane Command and Oblivion Stone all seem like great cards to add eventually. For some reason Lashwrithe doesn't appeal to me, but I don't know why. And I have Stronghold Rats, so they'll definitely be going in.
Thanks again for the suggestions.
6 months ago
Hey, very interesting deck. Mono-Black is sure fun.
I have a few suggestions:
Filth is great in combination with Urborg to give all your creatures swampwalk, making them unblockable. Lash is a powerful artifact for mono-black. Rats is like a Specter except it has shadow instead of flying all players discard when it does combat damage to a player.
Stone is another way mono-black can deal with artifacts and enchantments. It's kind of important and was just reprinted in Iconic Masters it's price is down to $6.
39x land is a lot of land especially when 29x of it are swamps. Consider only 36x land?
Good luck with your deck.
10 months ago
Not Tomer, but I'm watching the stream! In a multiplayer format, focusing on abilities that hit multiple opponents will serve you much better than single shot effects like Bloodhusk Ritualist.
Earsplitting Rats, Miasmic Mummy, Rotting Rats, & Sibsig Icebreakers are more good ETB creatures. Since you're also running Merchant, a Conjurer's Closet can get you a lot of value. Stronghold Rats is nice consistent discard with damage. With your Commander, all this discard is not a hindrance at all to you.
10 months ago
Syphon Mind effects are better than making one player discard. The Unnerve in your maybe board is almost always going to be better than Despise since you're going against multiple people. Other cheap discard option are Miasmic Mummy, Rotting Rats, Sibsig Icebreakers, Cunning Lethemancer, Bottomless Pit, and Stronghold Rats. Waste Not is a few bucks right now, but is so much value for you.
1 year ago
chaosumbreon87, Um... you missed the bit where you're wrong on more than half of that...
Bontu the Glorified - T4. Sac outlets are good when they affect the board or give you card advantage. If I wanted this effect I'd play Zulaport Cutthroat and only have to pay once. Also, if I wanted a commander that's just a sac outlet in the command zone, Ayli, Eternal Pilgrim is way better. (Hell, even Yahenni, Undying Partisan is better.)
Oketra the True - T4. I don't understand how people are slapping a T5 label on her when Heliod, God of the Sun is T4. They're practically the same, but with warriors instead of clerics. (Also Oketra doesn't get a neat interaction with Skybind, which is sad, but it can't be helped.)
Temmet, Vizier of Naktamu - T5. Good colors but literally no effect on the game.
Neheb, the Worthy - T4. Even if he's just a Stronghold Rats in the command zone, stripping your opponents' hands while setting up madness and reanimation is good a 3 mana. I play all of the following in black, Oppression, Necrogen Mists, & Bottomless Pit, so Neheb should be able to function just fine.
Hapatra, Vizier of Poisons - Tentatively T2.5. Even if you just load up on tutors, stall and draw with snake tokens, and try to combo out, being half of a low-cost infinite combo in the command zone is good competitive points.
Hotcake_Gotsyrup: I mean, it doesn't stop all infinite combos, but that's a good way to look at it. Are there any Hatebear/Stax commanders in red that would like this guy?