Stronghold Rats

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Future Sight Uncommon

Combos Browse all

Stronghold Rats

Creature — Rat

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Stronghold Rats deals combat damage to a player, each player discards a card.

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Stronghold Rats Discussion

foxboy93 on Dark Phoenix, Who Frowns At Fun

1 week ago

Rotting Rats I think would be better. Again, the ETB thing is nice and Unearth gives you another way to get them in. Stronghold Rats is another card, since it will be guaranteed to hit. Sure its not "at random", but it also fuels yourself. I really like Liliana, Heretical Healer  Flip. One really fun thing I did was sac Viscera Seer to itself, flip Lilly, then used her -X to return Seer. Or I mean you can do stuff like this at EOT, flip her and then hopefully use the +2 rather than the minus.

mattuch on Table of Terrors

2 weeks ago

There's also Night's Whisper but you can't finish your opponent off by playing it and as long as you're playing mono, it's cmc doesn't bothers you. Read the Bones is nice but costs more and when your deck is like 90% discard source, you don't really need to draw a specific card. Besides in my opinion it is better to play Sign in Blood + e.g. Raven's Crime than just Read the Bones in round 3 (having in mind that rack can be triggered).

I like my creatures, so I can perform some blocks against aggro decks and use their attack aginst them (Drainpipe Vermin or Cry of Contrition that you mentioned). Also sometimes I got some problems with getting rid of my opponents hand. So I put Stronghold Rats into my deck (Specter's Shroud is an alternative).

But I get it that you want the deck to stay that way. In this case think about some mass removals like Echoing Decay, Bile Blight or Flaying Tendrils for your sideboard.

Daedalus19876 on 曹操 (Cao Cao, Lord of Wei)

1 month ago

There are a lot of odd card choices here, no offense intended - I assume that's just because this is composed from cards you had laying around? Regardless, I'd eventually end up removing most of the cards unless they 1) aid in making opponents discard, 2) give you enough resources to justify their inclusion, or 3) help you make the opponent dead. I can give a more complete list of cards that I find subpar here if you want :)

Of your maybeboard, I'd add Animate Dead, Beacon of Unrest, Cabal Coffers, Cunning Lethemancer, Demonic Tutor, Expedition Map, Extraplanar Lens, Geth's Grimoire, Hypnotic Specter, Larceny, Memory Jar, Mind Slash, Mind Sludge, Necromancy, Noetic Scales, Stronghold Rats, Syphon Mind, Thousand-Year Elixir (Magewright's Stone works too), and Words of Waste

If you're looking for more discard effects, PartyJ's superb Nath list could be helpful: Nath of the Gilt-Leaf - Multiplayer Stax EDH

If you're looking for more mono-black shenanigans, like Phyrexian Arena or Necropotence, you might check my Yahenni list: The Hungry, Hungry Aetherborn: Yahenni EDH

Hope that helps a bit!

sonnet666 on [List - Multiplayer] EDH Generals by Tier

1 month ago

None of the PW's are banworthy as commanders.

Liliana of the Veil is nowhere near as powerful as Braids in the command zone. She can only make one player sac one creature every turn cycle, and she can't even keep that up indefinitely. Her +1 is in no way problematic, since it doesn't actually effect people's board investments, just cards they haven't spent mana on yet. To compare: Necrogen Mists, Oppression, Creeping Dread, Cunning Lethemancer, Stronghold Rats, and Painful Quandary are all cards already in Black's wheelhouse, and none of those are banworthy, despite the fact that you could tutor up Necrogen Mists or Oppression up every game by running Zur as your commander if you wanted to.

In contrast, Braids hits creatures, artifacts, and lands, effects everyone the turn she comes down, and requires no upkeep or extra investment, which is pretty oppressive for a single card's effect, and dominating to have in the command zone.

Ajani Vengeant's +1 doesn't effect enough of the board to really be effective as a stax commander, and ult'ing him is a pipe dream. (Actually ult'ing most any planeswalker in commander is a pipe dream. No one is going to let that happen when you can pick up free card advantage just by swinging into them. You should just ignore any PW's final ability when evaluating them for this list if you can't get it within 2 turns or you have a really worthwhile reason to tutor up Doubling Season every game.)

Sorin Markov also doesn't really do enough to be banworthy, at least from a competitive standpoint.

And I really don't see how Ashiok does anything relative to commander. There are much easier ways to steal your opponent's creatures in blue/black.

unos on Top Decker

5 months ago

Cards I like on this theme are Rakdos Augermage, Keldon Megaliths, Rakdos Pit Dragon, Rakdos's Return, Avatar of Discord/Dread Slag, Guul Draz Specter, Demonfire, the Nyxathid.

Quick and dirty "everyone discards" cards could be Rotting Rats or Stronghold Rats or Delirium Skeins or Rix Maadi, Dungeon Palace (no match against Sire Of Insanity; that fatty gets a better job done).

You might have noticed that every "discard" card is a sorcery or if it's an ability must be used during your turn exclusively. Namely you have a hard time making your opponent discard the card he just drew (unless you Quicken your favourite dicard spell (Raven's Crime)). Here's the Rakdos approach: if you have a consistent way of dealing 3+ damage to an opponent during THEIR turn, then consider Pain Magnification (you can force them to discard every time they draw as long as you can instant 3+ damage them (as a naive example of a card like that i'm thinking Pyrohemia but there must be much better). You would have achieved the fabled "instant discard": if they have no cards in hand at a point in the game, you can deny every successive card draw at the beginning of their turn. No hand = game half lost)

These are by no means all good cards. Just a random bunch that may work well with your style

lagotripha on The Deck That Says "YEET, NOPE"- My Friends 2016

6 months ago

I've messed around with some unblockable builds in the past- things I've seen work well have been Hands of Binding and friends, alongside Biomass Mutation.

For other unblockable spirits in various budgets, Ghastlord of Fugue, Nether Traitor, Tormented Soul, Hunted Phantasm are worth a look. The big trick is managing to pump out the damage with the unblocked creatures or get other fun effects- I've seen Curiosity, Tainted Strike, Phyresis, Drana, Liberator of Malakir, Oona's Blackguard, Paranoid Delusions, Call of the Nightwing Skullsnatcher, Stronghold Rats, Helm of the Ghastlord, Mephidross Vampire/Necropolis Regent, you name it. Its all about deciding how you want to make that unblockable damage into an unstoppable advantage

mattuch on Thiopental (Numbing Euthanasic)

6 months ago

In my discard deck I have only 16 lands and it works great. Allthought I have no Painful Quandary which is the most expensive card in your deck (but you have Dark Ritual and i don't). Sometimes I have some spare lands and then I pay retrace's cost of Raven's Crime with them, so I don't think that Barren Moor will be that necessery.

So how about 16 lands? You could put some more creatures then Stronghold Rats? Or some more draw source? Altar's Reap, Night's Whisper, Scarscale Ritual, Dream Salvage

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