Creature — Beast
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to play it.
Price & Acquistion
3 months ago
5 months ago
So when you say you want to prevent disruption, are you just talking from your creatures being killed?
6 months ago
So this is both a decent start and has a long way to go. While I don't have many specific card cuts to recommend to you, I can point you in a general direction for you to go, as well as a bunch of cards that might help you...
Lands and Mana Sources Show
Some issues I see with the deck Show
- Not enough Evasion. While your creatures might be large, very few of them have trample, flying, unblockable, landwalk, etc. This means that against any deck that makes tokens (Which is a LOT of them), you will have a VERY hard time actually killing them.
- Not enough removal. I know that UG tends to be very light in removal, but it is still VERY important. While you have a couple removal spells, mass removal is still very useful.
- Not enough protection. Similar to your removal spells, you have very few ways to protect your own creatures. Being able to protect your own beefy creatures is important in commander when there are so many opponents and having a large number of cards in your hand paints a large target upon your back.
Evasion Recommendations Show
Removal Recommendations Show
Protection Recommendations Show
Potential Cuts Show
In general, these cards are either too clunky, too expensive (cost wise), have strictly better versions, or don't push your game plan forward.
Hopefully some amount of this will help! You're allready at the deck being only $90 so you're pretty close! Good luck!
8 months ago
Hello, from your post i just realized that i am not the only person who is tinkering with a deck built around Skaab Ruinator
So here is what ideas i came up with till now:
1# Build an all in deck with the best cheap mill spells, Hedron Crab, Minister of Inquiries, Shriekhorn (a few - as its sadly an artifact), Dream Twist, Contingency Plan - ad 3 playsets of "real" creatures Narcomoeba, Skaab Ruinator, Eternal Scourge - and a flex slot, that at the moment i fill with Stitchwing Skaab, but it could be Magus of the Bazaar.
The problem is that this version has obvious problems with stuff like Path to Exile, (and grave hate) despite being really fast.
2# Build a deck that abuses Gifts Ungiven with Skaab Ruinator as win condition (since this creature doesn't need slots devoted to Unburial Rites.
In such a shell Mulldrifter, Shriekmaw, Plaxmanta + Pit Keeper as a worse Snapcaster Mage would do well.
For turn one stuff like Siren Stormtamer/Martyr of Frost or stuff like Vampire Cutthroat would be ideal.
P.s.:Laboratory Maniac is a trap - for this deck.
There are alternatives that are a lot better - like Psychic Spiral + Mystic Retrieval which can work out of the graveyard, and mill the opponent out of nowhere.
11 months ago
It's absolutely no trouble, defending my card choices gives me renewed perspective :)
Rhonas the Indomitable is an absolute workhorse in this deck. Imagine having 40+ mana floating around and resolving him and literally any other body, Snapcaster Mage is the usual sidekick for me. Swinging for 20 on a body that has no business swinging 20 is definitely in the spirit of UG
Thassa, God of the Sea and Lifecrafter's Bestiary are fairly interchangeable, with the current meta I felt like I needed more ways to cheat damage through. Her activated ability is a wonderful mana dump and can force 10+ damage through when I really need to or just provide a constant source of damage by forcing big booties through for cheap.
11 months ago
Hey again so i was wondering how well Rhonas the Indomitable works with the deck? And if you've ever seen/heard of a card called Plaxmanta do you like Thassa, God of the Sea more so than Lifecrafter's Bestiary? Sorry im asking a whole lot, I dont get to play a whole lot of edh andI just bought like every simic and kruphixy green/blue cards!
1 year ago
Yeah, I love Vines of Vastwood, it's definitely a solid card. The big problem with it in this build is that just including slots for non-creature spells in general kinda ruins the rate of milling my own creatures into the yard like I'm wont to do. It might not seem like it at first but in practice a playset difference in creatures to non-creatures becomes pretty noticeable on average. But aside from that, Plaxmanta works out perfectly well when used in conjunction with Fauna Shaman. You don't even need plaxmanta in hand to make use of it in a snap response to some targeted removal. That's the big advantage of plaxmanta over vines of vastwood in here, I just can't rely on being able to utilize vines as consistently vs when I can have access to plaxmanta through fauna shaman.
1 year ago
Scuttlemutt can come out for free, tap for mana and change some poor schmuck to black or white so Animar's Protection comes into play.