Cavalier of Flame
Creature — Elemental Knight
: Creatures you control get +1/+0 and gain haste until end of turn.
When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.
When Cavalier of Flame is put into the graveyard from the battlefield, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
Printings View all
|Core Set 2020 (M20)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Cavalier of Flame Discussion
3 days ago
- "They hit play, do a thing and then need to be answered or they'll gain card advantage and win the game on their own." - Wizards has printed in the last year Murderous Rider, Plaguebearer, Questing Beast, Cavalier of Flame, Dreadhorde Butcher and Eidolon of Obstruction in the last year alone as great answers to planeswalkers that prevents them from gaining further advantage aside from their first activation or ETB effect, whilst creating advantage for you. These are available in all colors but blue, which in turn has gotten the most powerful planeswalkers in the last year, so things seem pretty balanced on that front.
"FAILURE RATE MEANS NOTHING" - i forgot to comment on this one, even though it is all caps. If you make an omelette and get an eggshell piece in it (break egg on flat surface, rather than edge to avoid that), do you yeet the whole omelette out the window, or simply remove the eggshell and go on? Or be a rebel and enjoy the omelette regardless?
Honestly, you cannot make a new design omelette without breaking a few eggs, which can result in eggshells.
6 days ago
1 week ago
If you decide to try out the Cavalier, I recommend Thud .
Jankiest Standard Award goes to... Scapeshift!! has some synergies you might get an inspiration.
1 week ago
: Thanks! I've been on the fence regarding Blade of Selves here -- it doesn't help with much beyond my commander, but it's great with him.
Is Azra Oddsmaker that good without any real evasion in the deck? I've never run him personally.
And I've wanted to use Cavalier of Flame here, but it's a little awkward -- lands are usually some of the first things that get exiled to Kroxa's escape, and Neheb does the voluntary looting much better.
I'm not a huge fan of Megrim style effects -- they quickly lose value as you strip opponents' hands.
Thanks for your thoughts!
1 week ago
I'd say you want to add Blade of Selves , Azra Oddsmaker , and Cavalier of Flame from the maybeboard in exchange for Sewer Nemesis , Final Parting , and Rotting Rats . Maybe find space for Megrim -like effects as well? Also, I like Codex Shredder over Wand of Vertebrae as it can mess with top-of-the-library tutors, get something back in a pinch, and turn a Vampiric Tutor into another Entomb. Sweet deck!
2 weeks ago
Hey man, this is a really tight list! My suggestions are going to seem half-hearted, because there isn't a lot I would change here. All the key pieces I was looking for are already here. Well done.
I really like Torbran as a pressure and efficient boardwipe commander, so I'm glad to see both of those elements here.
Here's some cards to consider:
Immolation Shaman is another pressure card you're missing.
Satyr Firedancer is some cool tech with direct burn spells, plus the +2 damage from Torbran stacks!
Shadowspear from the upcoming set might be awesome in here. You can target stuff and they lose indestructible. Huge.
Drakuseth, Maw of Flames is a great finisher, with Torbran he's actually dealing 9, 6, 5, and 5.
Let's talk about card advantage. If you add ANY of the cards I suggest, please let it be these.
Cavalier of Flame is a good self wheel/later damage, as well as Khorvath's Fury . Reforge the Soul is just a solid wheel and budget Wheel of Fortune. These plus the wheels/looting you already have go great with Glint-Horn Buccaneer , who's also solid on his own. Humble Defector is my second favorite magic card, and is a great political card or just combos with Homeward Path , which you already have. Tome of Legends has been finding it's way into most of my decks with low cost commanders, if you attack with Torbran you should consider it. Ignite the Future is basically Red's harmonize, and I suggest it for any red deck without blue. And since you're in one color, Endless Atlas is a solid draw engine. Finally, Light Up the Stage is an okayish little draw spell you might consider.
Here's some cards I'm not convinced by and you might consider cutting for my other suggestions.
Chandra, Awakened Inferno Emblems don't have a color, so Torbran doesn't affect then. Yeah she can wipe the board, but you can more easily do that for 1 mana instead of 6.
Electrodominance under-preformed in Neheb.
Sundering Stroke I think is too expensive for what it does. It's hard to get 7 red without Neheb out.
By Force unless you really have to deal with artifacts every game. Add draw to get to the other removal you have faster.
Price of Glory under-preformed in Neheb, people just hold up mana rocks.
Urabrask the Hidden Haste at 5cmc is way too late. Replace with Cavalier if you really think you need it, or anything else.
Thran Dynamo this deck is hungry for red mana. I'd suggest finding a mana rock that gives red. Arcane signet maybe?
Magebane Armor is cool, but most of your sweepers don't kill your important creatures.
That's all I got for cuts, again. tight list man. Love it.
2 weeks ago
3 weeks ago
Fires of Invention seems pretty good here allowing you to cast a couple beaters while keeping mana open to activate Purphoros. Maybe consider Cavalier of Flame and Urabrask the Hidden to grant haste to anything that happens to be cast.