Undergrowth Champion

Legality

Format Legality
Limited Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Mythic Rare

Combos Browse all

Undergrowth Champion

Creature — Elemental

If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.

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Undergrowth Champion Discussion

Nero64 on Tat

3 weeks ago

I like it, doing as much as you can to get as many lands out as possible. That being said...I'm wondering why no Burgeoning? Almost another Exploration and a fraction of the cost if you haven't already bought it. Sakura-Tribe Elder is also a classic that looks absent. Maybe at the same time throw in Crop Rotation for more instant speed card draw if Tatyova is on the field or Ulvenwald Hydra to benefit from lands n stuff. I'm also seeing a severe amount of Artifact/Enchantment hate...meta option or just for kicks? I'd also suggest Nissa, Worldwaker for that sweet sweet mana and ultimate. Otherwise, Garruk, Primal Hunter is also good and maybe Spellseeker to pull some ramp spells, or Undergrowth Champion and Roil Elemental?

kynerdi on Meletis Landfall

3 weeks ago

Ramunap Excavator r is a fantastic card, an extra crucible of worlds on an early blocker never hurts! I would consider cutting a Undergrowth Champion as it doesn’t do much rather than become a big body and the cmc is the same which doesn’t affect your curve at all!

Some general card suggestions I would make would be Courser of Kruphix, for sustain and card advantage, Skyshroud Claim is an effective way to ramp for lands that can come into play untapped, as well as being able to fetch shock lands to fix your colors early game.

I wish I could suggest Seismic Assault, however I play Yidris lands and that includes The Gitrog Monster and Life from the Loam. Loam does help recur fetches and utility lands when there are no Crucible effects on the battlefield at the time but it is only effective if you have a decent amount of ways to dump lands into your graveyard.

Despite that I love seeing People who run Meloku the Clouded Mirror in landfall decks! I think it is a fantastic card for its utility and spice. Another jankier card that I enjoy for fun times is Patron of the Moon, let the good times roll.

Cool deck!

Force_of_Willb on

1 month ago

Since Fathom Mage is your only way to draw cards and get gas, have you thought about Sage of Fables? it curves nicely into Fathom Mage and Master Biomancer (whom both are wizards) so you would draw a card instantly off of Fathom Mage. Plus if Fathom Mage gets too strong to continue to evolve/draw cards you can remove counters to draw.. (suggest removing Varolz, the Scar-Striped). Zameck Guildmage could also be considered but would require mana to add counters when you cast and doesn't care about creature type, but the card draw would be the same.

Also with many of your creatures costing 4 of more maybe a mana accelerator like Devoted Druid whom later game can be abused for multiple times in the same turn due to the extra plus counters.

Lastly Undergrowth Champion seems like he would be pretty good in the deck and helps with earlier turns and gets bigger over time. Difficult to combat against favorably. Has usual draw backs to exile and creature destruction, but could at least be a sideboard consideration against red decks..

Jacka2813 on Terravore and his bunch of land eating chums

3 months ago

The main point of Jund Panorama is to fill the graveyard, if you sacrifice it the same turn you play it with any of the cards with Landfall then it triggers the ability twice. Once as it comes into play and then after youve sacrificed it, you get to put another land into play. E.G Grazing Gladehart would cause you to gain 4 life instead of two, or Undergrowth Champion gets two +1/+1 counters instead of just one

I get your point about the lack of dual lands, however the problem with those is they arent basic lands, so I cant get them with Evolving Wilds or Field of Ruin which is why I just went with basic lands.

trentski80 on Modern Mono Green Stompy Scales

3 months ago

Follow up on Leavinint's comment. I would probably replace Undergrowth Champion with Rishkar, Peema Renegade and maybe Walking Ballista would replace either Hangarback Walker or Predator Ooze. All the cards I mentioned die to Path to Exile with the possibility of no value where ballista and rishkar can get value if they resolve. Again I made this deck when rishkar and ballista did not exist so they could for sure be good upgrades.

Firebones675 on Mono Green Land Matters

3 months ago

If you're looking for a budget replacement for Oracle of Mul Daya, you could try Courser of Kruphix. They both work really nicely with shuffle effects like Rampant Growth. Top card a land? Play it! Not a land, shuffle your deck and reveal a new top card for a second chance.

Here are a few other cards with landfall or care about the number of lands you have: Kalonian Twingrove, Avenger of Zendikar, Oran-Rief Hydra, Rampaging Baloths, Undergrowth Champion, Tireless Tracker.

Also another thing you can potentially consider are fetchlands and their variants like Windswept Heath, Terramorphic Expanse, Evolving Wilds etc. While they are usually used in multicolor decks, it means you get 2 landfall triggers (one for the fetchland and one for the forest)

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