Perilous Forays

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Uncommon

Combos Browse all

Perilous Forays

Enchantment

(1), Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library.

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Perilous Forays Discussion

zniwalla on Landfall from Top Card [EDH]

6 days ago

Thanks KayneMarco!

I'll add Wayward Swordtooth, Rites of Flourishing, Ramunap Excavator and Sylvan Safekeeper to the Maybeboard for now - I am having some problems with what to take out, though. And this is true for my other cards in the Maybeboard aswell (Life from the Loam, Perilous Forays, Amulet of Vigor).

As for another moonfolk.. I'm considering Oboro Breezecaller, Soratami Cloudskater, Soratami Mirror-Mage, Soratami Savant or Uyo, Silent Prophet. Which one do you like the most? I like the abilities of Uyo, Silent Prophet and Soratami Savant the most, but their abilities are quite expensive, why I might be in favor of Oboro Breezecaller which might add some flexibility. Any thoughts?

And thanks again!

WickedlyRested on Omnath Storm

1 week ago

I used to run Perilous Forays, however i noticed that it never actually helped get me to critical mass and go off in the same turn. Typically I end up spending my mana on the sac outlet, and end up not having enough. That's why I chose to run the free sac outlets. While i have thought about Amulet of Vigor, it seems too narrow to me. Aside from the one land that must enter tapped and the occasional scapeshift I don't typically have permanents enter tapped. While it is definitely good with scapeshift, it doesn't really feel good without it

hkhssweiss on Omnath Storm

1 week ago

WickedlyRested

Have you ever thought about using Amulet of Vigor or Perilous Forays?

ZendikariWol on The Recycling Center

2 weeks ago

So I commented on this deck over 6 months ago and now I saw it on the feed so... Imma do it again. And Imma be more specific this time. Let's start with cuts.

Bane of Progress is not great. If all goes well you'll absolutely be hitting your own enchantments and artifacts.

Butcher of Malakir is no Savra, Queen of the Golgari.

Gray Merchant of Asphodel is not anything exceptional in this brew. Yeah his ETB is really strong but it draws a ton of hate and you don't seem to have many ways of subverting or withstanding that hate.

Greenwarden of Murasa is really mana-costly. 6 mana for an eternal witness effect? Pass.

It That Betrays is really bad. Better when you can reanimate it, but still unless your opponents are running aristocrats or you're forcing them to sac things (and yeah I know It does that but that's not enough), really bad. Oh yeah, and that thing I said with Gray Merchant about drawing hate? That.

Lord of Extinction's lack of trample makes him pretty meh.

Massacre Wurm is pretty meta-dependent. If your buddy runs weenies he's decent but if not...

Mycoloth is great, but the 5-mana slot is competitive.

Pathbreaker Ibex honestly doesn't seem that great. Most he's giving your guys is +5 unless you find Lord of Extinction.

Terastodon is really cool and all, but it does have one huge drawback... You can EITHER repeat the etb OR have it as a beater. And for 8 mana, repeating the etb is not enough.

Wood Elves only tutors up forests. I'd rather run Farhaven Elf in a deck that's half black.

Abundance is probably not as good as Phyrexian Arena.

Consistent token generators like Awakening Zone and From Beyond are nice, but there are better cards for the mana cost.

Greater Good is great when you have larger creatures than this deck does. As it is it's just gonna make you discard a bunch of cards, probably.

Torment of Hailfire gives your opponents something you don't want them having: choice. They'll just sac a bunch of useless crap or discard lands. Without steps to limit their options, it's not a great card.

So I looked at your maybeboard and holy crap dude, you need to put some of those in. Night Incarnate, Whisper, Blood Liturgist, Savra, Queen of the Golgari, Craterhoof Behemoth, I'm actually adding the first two to my brew now. Thanks for the ideas, sorry for stealing them.

Now Imma give you some card suggestions.

Blisterpod and Tukatongue Thallid are both 2 creatures for one mana.

Diligent Farmhand and Veteran Explorer are good early ramp.

You forgot Fleshbag Marauder when you got the rest of the edict gang!

Noxious Gearhulk could be a great substitute for Massacre Wurm if you're playing against beefier bois.

Thragtusk is pretty underrated in aristocrats.

As is Treasure Keeper, but that's less good in your deck since you have a really high mana curve.

Vindictive Lich gives you options!

Wall of Blossoms is good protection and a draw!

Wurmcoil Engine is just the best. Has a similar problem to Terastodon but it leaves tokens behind, lifelink to eat small creatures, and deathtouch to fell unreasonably large ones.

Hell's Caretaker is reanimation and a sac outlet.

Phyrexian Delver is also good reanimation.

Attrition is excellent removal.

Diabolic Intent and Vampiric Tutor are hard tutors. They're any card you want!

Perilous Forays is an awesome card for this deck, I love it.

Quagmire Druid isn't the greatest ever, but it's enchantment removal.

Sadistic Hypnotist can play the long game, run opponents out of resources.

Thoughtpicker Witch can screw combo.

Vraska, Golgari Queen is an epic sac outlet and the ult is perfect for this deck.

Westvale Abbey  Flip is pretty good. And a land.

Entomb is legendary.

Grim Flayer is great card advantage.

Fauna Shaman is like Entomb but better maybe?

Underrealm Lich is good card advantage.

Deathreap Ritual, Lifecrafter's Bestiary, and Skullclamp are all great draw.

Blood Artist and Zulaport Cutthroat are both nice sources of damage.

Thank you for coming to my ted talk.

Funkydiscogod on Doubling landfall triggers?

3 weeks ago

You can get infinite landfall with Retreat to Coralhelm + Skyshroud Ranger + Simic Growth Chamber gives you infinite landfall.

I remember trying to use Perilous Forays and Seed the Land to pull all the land out of my deck.

SirFowler on Guilt-Leaf (Needs Suggestions)

3 weeks ago

I think you should run more graveyard hate, especially towards graveyard recursion decks like Muldrotha. Cards like Withered Wretch, Relic of Progenitus, or even Tormod's Crypt can help out a lot. Something I might suggest to take out would be Winter Orb. It just seems out of place in this deck. You don't have any way to manipulate it to your will. What if someone taps it on your turn? If that happens, only you would get screwed from your own card if someone then untaps it before your next turn. Old, just a suggestion.

You might even need more discard in your deck. Tasigur's Cruelty is a lot better than Tendrils of Despair because late game you just get rid of what you don't need from your graveyard and you don't need to get rid of a creature. Plus, each of your opponents discard 2 instead of just 1 person discards 2.

Also, I think Traverse the Outlands is a little weak in this type of deck. It's a great card sure, but more in like a Selvala, Heart of the Wilds type of deck where power matters. For the most part, you just have low power elves besides a couple of them, so Traverse the Outlands can be kind of a waste if you cast it early. I would suggest replacing it with Perilous Forays. It's great in this type of deck because you're creating multiple elves, which in turn create much more mana down the line.

Hope this helps!

dizzierabit on Izoni Elves

2 months ago

Notable Exclusions:

Nettle Sentinel: is the first suggestion i hear often. but it's just not very impactful as a one-off. when you have three and Heritage Druid you're in the money, but as a one-off it's not great.

Doubling Season: meh, yes this deck generates lots of tokens, but there aren't a lot of great ways to generate oppressive value off of them in an explosive manner. Obviously I can sac them for any number of benefits, but most require mana or large bodies (like Altar of Dementia. Right now its on the maybe pile, in large part because it (fairly) paints a target on me the minute I play it.

Beast Whisperer: i don't have one, it will go in once I can get my hands on it.

Phyrexian Arena: will probably take the place of Deathreap Ritual once i get another one, also thinking of Necropotence in this slot

Fecundity: with Grave Pact effects i'd rather not mitigate the value i generate off of saccing my creatures with opponent card draw

Ashnod's Altar: got booted for Perilous Forays. colorless mana isn't great in this deck, as most of my board is very cheap and costs colored mana. can't rely on cards like Gemstone Array to turn colorless into colored mana, so its out. It is a free sac outlet, which is very good, particularly with the dictate effects. on the maybe board pending some playtesting

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