|Commander / EDH||Legal|
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|Ravnica: City of Guilds (RAV)||Uncommon|
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(1), Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library.
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Perilous Forays Discussion
2 weeks ago
Doubling Season: meh, yes this deck generates lots of tokens, but there aren't a lot of great ways to generate oppressive value off of them in an explosive manner. Obviously I can sac them for any number of benefits, but most require mana or large bodies (like Altar of Dementia. Right now its on the maybe pile, in large part because it (fairly) paints a target on me the minute I play it.
Beast Whisperer: i don't have one, it will go in once I can get my hands on it.
Ashnod's Altar: got booted for Perilous Forays. colorless mana isn't great in this deck, as most of my board is very cheap and costs colored mana. can't rely on cards like Gemstone Array to turn colorless into colored mana, so its out. It is a free sac outlet, which is very good, particularly with the dictate effects. on the maybe board pending some playtesting
4 weeks ago
1 month ago
I tried this with Natural Affinity and Sylvan Advocate a while back. The haste on Sylvan Awakening makes it a lot better. A beatdown plan isn't off the table. You actually reminded me to look back over the decklists.
2 months ago
Exploration, Mina and Denn, Wildborn, Oracle of Mul Daya, and Wayward Swordtooth all let you play more lands each turn. Storm Cauldron does the same and also bounces lands so you can get more landfall, and disrupt opponents when they tap lands for mana. Burgeoning is also great at putting lands from your hand into play. Perilous Forays can turn all your landfall tokens into more lands as long as you have mana.
Titania, Protector of Argoth is great for making tokens when you sacrifice lands.
If you want to go infinite with Gitrog and Dakmor discards, you need Kozilek, Butcher of Truth or Ulamog, the Infinite Gyre to shuffle your graveyard back into your library to repeat the discard and dredge loop.
2 months ago
I'mma do my darn tootin best to not ruin the magic of making your first deck in uncharted territories,but, Boundless Realms and Perilous Forays are great cards for Omnath, dont forget to check out EDHREC!
2 months ago
I'd suggest removing these cards:
Brambleweft Behemoth - It's a 6/6 for 6 with trample, yes it's an elemental but there are far better ones, especially for 6 mana.
Drove of Elves for 4 mana, you'd want something stronger than this, it's not an elemental, and the only real upside is that it has hexproof.
Nissa's Encouragement It's not really worth to have, considering that the cards it gets you aren't that great.
Nissa, Genesis Mage there are better nissa walkers out there
I'd suggest these cards:
Ashling the Pilgrim you can build up a boardwipe, and with omnath triggers, you could easily kill everyone.
Briarhorn gives you either a 3/3 blocker with +3/+3 on target creature for a combat trick, or you can evoke it, get the +3/+3 anyways and then you get to deal damage with Omnath.
Brighthearth Banneret makes your ele's cheaper
Fertilid 2 land for 3 + 4 mana instant speed fetch too.
Flamekin Harbinger topdeck Eletutor for 1 mana. Really recommend this card, plus elemental decks are the only decks which can really run this.
Greenwarden of Murasa It's effectively a big, double eternal witness.
Incandescent Soulstroke lets you cheat out an elemental which then gets sacrificed later.
Multani, Yavimaya's Avatar gives you ways to return lands to your hand for more landfall triggers.
Skullmulcher gives some card draw.
Soul of the Harvest I know it doesn't work with all the tokens you make, buuuut it does give draw.
Undergrowth Champion gives you a nigh indestructible blocker so you can go wild with your attacks.
Walker of the Grove gives you a 4/4 ele when it leaves the battlefield.
Budoka Gardener gives you extra land draws/elemental generation
Flamekin Village gives a creature trample, and is an ele land
Primal Beyond is also an elemental land.
Raging Ravine is also an elemental land
Skarrg Guildmage makes a land 4/4 for 3 mana
Waker of the Wilds does the same thing.
Vivien Reid gives some nice card draw.
Animist's Awakening with the amount of ramp you have, you could easily have a massive awakening.
Chord of Calling is a pretty good tutor in green.
Khalni Heart Expedition Gives you moooooore ramp, but more importantly, double landfall triggers at instant speed.
Crop Rotation is an instant speed landfall.
Harrow more instant speed landfall.
Perilous Forays Sacrifice your free landfall elementals for 1 misc, get a tapped basic, and another elemental.
Sakura-Tribe Elder for more instant speed landfall.
Tireless Tracker gives you 2 mana card draw for landfall.
Forgotten Ancient can be a real all star when buffing up your board.
Grave Sifter could be a nice include to let you replay elementals, but considering that people are bringing tribal decks, maybe not.
If you went down the burn route, Hostility would be a fun card.
Rite of the Raging Storm is a pretty fun card in multiplayer.
Sylvan Awakening is okay, and pretty funny to kill someone with 2/2 lands.
Eternity Vessel Can make you live forever
Indomitable Creativity you can destroy your own elementals to get other creatures.
Kamahl's Druidic Vow upside is that you can get heaps of lands, downside is that you don't have /that/ many legendary permanents.
Constant Mists will protect you from damage all the damn time.
If you wanna be super mean, Tectonic Break to destroy everyone's lands, except that you'd have way more lands out than anyone else. Boom // Bust Destructive Force Devastating Dreams From the Ashes Thoughts of Ruin Tremble Wildfire
2 months ago
I think your deck relies too heavily on Omnath’s Landfall ability to make elementals, so I would recommend taking out some of the ramp spells and artifacts and putting in a few more elemental creatures and elemental generators. I would suggest:
Additionally, these would increase the or enable the damage dealt by Omnath’s abilities:
You have a lot of ramp spells, but there are defiantly some better ones you might want put in instead of the some of the ones you have are:
Bounce lands and sac lands would work really well here as well:
I would also recommend: