Perilous Forays

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Uncommon

Combos Browse all

Perilous Forays

Enchantment

(1), Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library.

Price & Acquistion Set Price Alerts

RAV

Ebay

Perilous Forays Discussion

PartyJ on Savra deck that I don't have a good name for

12 hours ago

Hey,

I never encountered your commander yet. But these options came to mind the moment I see your commanders abilities:

Hope it will be of any help :-)

Good luck!

PJ

Treehugger003 on Rhys token

1 month ago

I think you have too many populate/double token effects and too few token generators.

I would also recommend cards that allow you to use your tokens. Perilous Forays, Cryptolith Rite, and Ashnod's Altar are some of the ones I particularly like.

If you can upgrade fog to Constant Mists.

You are really light on card draw. Some of the card draw that I like in green Lifecrafter's Bestiary, Soul of the Harvest, Fecundity.

You also should add some more artifact and enchantment removal. White and Green have a ton of ways to deal with artifacts and enchantments.

Token generators are personal choice. One guy in my play group likes Sprout Swarm, I like Ant Queen. You should also think about including some way to block flyers. Luminarch Ascension is a staple.

Other weird token generator effects to consider Blade of Selves and Herald of the Host. When you double the tokens with rhys, the newly created tokens don't get exiled at the end of turn/combat. they remain on the board.

Side note if you are running/planning to run Panharmonicon you should use token generators that put tokens on the battlefield as part of ETB. Hornet Queen, Captain of the Watch to name a few.

Hope this helps.

Tree

greatdevourer on Who Doesn't Love Dragons???

1 month ago

So here are some of the cards that might help with your Meta.

First Choice: Altar of Dementia, Perilous Forays, Scapegoat, Last-Ditch Effort, Renounce, Plunge into Darkness, Goblin Bombardment
Seconds Choice: Phyrexian Altar, Ashnod's Altar
Third Choice: Shivan Harvest, Tooth and Claw, Undercity Informer, Disciple of Griselbrand

I didn't really list them in any order. Evaluate them and let me know what you think.

ScrOuch on Wrath of Nature - Infinite Combo Edition

1 month ago

I'll try the deathmantle then and report you how it performs. I also understand your thoughts about beast vs rec sage but on the other hand is it also possible to tutor AND cast rec sage at instant speed with Chord of Calling (which also doubles the chance to be able to use the needed removal). Not that easy. I'll just try both.

The amulet is actually an awesome card! Besides comboing off with Perilous Forays it also works with Gruul Turf which I can put into play, tap for mana and return to hand several times. Same counts for every land that enters the battlefield tapped like Myriad Landscape or nearly every land I get through ramp spells. That way I'm also able to chain my ramp spells even more effectively which significantly accelerates the deck in the early game.

shaistyone on Omnath land recycle

2 months ago

Ahh, knew I was forgetting something. You need Perilous Forays for the combo.

Perpetual on Omnath land recycle

2 months ago

I undoubtedly have a Traverse the Outlands, likely am not even using it. Probably have Explosive Vegetation and Perilous Forays in another deck. I think I'd have to buy Skyshroud Claim. I've avoided Warstorm Surge due to it's CMC, but if I find myself lacking offense it may find a place.

I have also avoided Boundless Realms due to CMC. I want cards that get Omnath out earlier and 'Realms doesn't do that. I almost avoided Nissa's Renewal for the same reason, but the lifegain aspect coupled with my experience vs. Nekusar made me keep it. Put another way: I am not having trouble getting 2-5 lands out per turn after Omnath lands, I'm having trouble landing him as early as I would like. 'Realms is a late-game card, but I need early game speed. Splendid Reclamation is also a late game card (I'd have to have at least two lands in my graveyard to make it equal to/better than Skyshroud Claim for the same CMC), but the lower CMC compared to 'Realms is nice.

Load more