|Commander / EDH||Legal|
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|Ravnica: City of Guilds||Uncommon|
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(1), Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library.
Price & Acquistion Set Price Alerts
Perilous Forays Discussion
5 days ago
A very fun(semi far-fetched) combo for multiplayer, for your commander is Equip Blade of Selves and have Mirror Gallery on the board. Assuming you have 3 opponents, when you swing there will be 3 copies of it on the field, so all of your white and green creatures will have at least a +6/+6 if they are both colors.
Another thing you can add to this combo would be a sack outlet like Altar of Dementia, so before the end of combat you sack all those copies made from the Blade of Selves, they mill and if you have Perilous Forays use the tokens to get land.
6 days ago
I understand why you wouldn't want to play Scourge of Valkas (it's still a high value card), but Dragon Tempest is HASTE + damage all in one piece. It enables all of your threats the moment they hit the table. It's a good inclusion against control, on an enchantment which is a bit more difficult to get rid of. So unless you are facing off against 3 dedicated control variants that focus on instant speed creature removal, I think tempest performs better than Crucible of Fire. On the same train of thought, why not run Flamekin Village instead of Shinka for more hasty beatings?
Your mana base is also rather slow. I understand that this is a result of the heavy colour requirements on your cards, but you could make it at least a little bit faster by replacing vanilla taplands with filterlands (e.g. Graven Cairns).
Lastly, if you could find space for a sac outlet like Greater Good, Shivan Harvest or Perilous Forays, will dissuade control players from messing with your board as you can respond by gaining value/setting them further back.
Other cards you should consider depending on what you need include:
I like the deck idea overall, but i think it can be improved by a large margin :)
1 week ago
Perilous Forays very synergistic with roil elemental
2 weeks ago
Just a couple of comments/ suggestions for you:
2) I do not see any boardwipes in your deck. I would expect to see at least a few.
3) You have no graveyard hate. In my play group there are a lot of graveyard recursion decks so I try to at least put a Tormod's Crypt or Rest in Peace in. They are only 2 so the chances of me getting them are slim most times but at least I know there is something in the deck that I could use.
4) Please add more ramp into the deck the populate mechanic/token strategy is mana intensive. Creature ramp is fine but I would expect to see some more cards like Cultivate that pull lands out of your deck. Tempt with Discovery, Perilous Forays, and Ulvenwald Hydra Might fit your deck.
I hope this helps you out.
2 weeks ago
djnewellmit, unless the tokens die (Which pops them in the graveyard then gets exiled) only combo would be if they die. They would just pop off the field at the end of turn. Honestly, 90% of the damage this deck does is out of combat. I get a bunch of big 5/5 then either cycle them with Perilous Forays or any of my other sac outlets. Especially, because when these things die \ When another enters (Perilous Forays + Mana Echoes) combo
Just feels like there is better options for a 6 drop than a few 3/1 that don't combo as well. Hand swap is nice but Scroll Rack does similar for much less cost.
3 weeks ago
a single Wastes could be good, help rebuy the world breaker
Temple of the False God is good
Valakut, the Molten Pinnacle is great!
Burgeoning is great with ghost town
there's another 2 mana sorcery that gets a forset untapped that i can't remember the name of
Thawing Glaciers seems great!
Tireless Tracker and another landfall artifact can draw lots of cards!
Gaea's Touch is another exploration
1 month ago
If price is no objection a couple artifacts you can use areKrark-Clan Ironworksit is fantastic in artifact tokens. Scuttling doom engine is okay but I prefer Wurmcoil Engine. Myr Battlesphere is a fantastic token generator. Myr Galvanizer untaps all myrs. A Skullclamp is something amazing to pitch your myr and servo tokens too and can be an insane source of cards. Your panharmicon doesn't have a whole lot of uses atm you might not to look into things like Mirrorworks or Blinkmoth Urn over it. A Kuldotha Forgemaster is pretty fantastic but tutoring is a hot button topic in commander. As for non artifact things in a deck a token deck can always use Beastmaster Ascension, a Perilous Forays is fantastic land grab,
1 month ago
I didn't see Lotus Cobra or Amulet of Vigor in your main board. I feel those are auto includes if you are running Perilous Forays. If you want some ideas, my deck is Omnath, Locus of Rage: Scapeshifting to Victory, and may give you some inspiration for future inclusions. Always love seeing another Omnath build. Good luck!