Perilous Forays

Perilous Forays

Enchantment

(1), Sacrifice a creature: Search your library for a land card with a basic land type and put it into play tapped. Then shuffle your library.

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Set Rarity
Ravnica: City of Guilds (RAV) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Perilous Forays occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Perilous Forays Discussion

VanderW on Yasova Wild Pair

1 month ago

Yeah, thanks for the upvote :)
I've had a lot of fun with the deck so far. I haven't managed to get much out of the Wild Pair package. Since there are no actual tutors in the deck for getting out enchantments that's been a bit difficult.
I'm actually considering Gamble and Long-Term Plans as 'soft' tutors purely for the Wild Pair and once I've got that for cards such as Vicious Shadows and Warstorm Surge .

The deck is still pretty new, and I'm still fine-tuning it. I've now only played it four times since I've been busy with other stuff lately:

  • Game 1: Won through getting value out of an early Momir Vig, Simic Visionary , keeping it safe with the counter creatures and smashing face with Forgotten Ancient and Master Biomancer making my team bigger.
  • Game 2: It was a five-player game where the first one to knock the two opponents directly to the left and right of you wins: Kept board-control and ramp up with Yasova Dragonclaw and Perilous Forays . Almost died to a ridiculous Arixmethes-huge-stompy-creatures deck, but turned it around with the Reins of Power I was sitting on (such an over-performer). And later shared my victory as our shared opponent got knocked out by the other player.
  • Game 3: regrettably had to spend most of my time and resources on an Orzhov player that kept recurring the Elesh Norn, Grand Cenobite that rendered the rest of my cards mostly useless. Later everyone got kicked out by a combo player going off
  • Game 4: Didn't win, didn't get quite the engines going that I wanted to. But the game (5-player FFA) was crazy enough as it is.

I would say that for now the deck is good enough at battlefield control (particularly creatures), but as I mentioned I want to look into options that make the Wild Pair actually work (in none of the games I drew it so far).
I've since added Warstorm Surge , because that card can do stupid things once you get something like Glen Elendra Pranksters or other bounce and some ramp or control creatures. I've added Ambush Viper to go along with that. Swapped those for Llanowar Elves (in our meta often not dependable ramp since it's too fragile) and Briarhorn , since it having flash mattered less for the creatures it could look up and Yasova can usually steal enough interesting creatures with just 4 power.
Apart from the tutors I'm considering adding Purphoros, God of the Forge , since the incremental damage can quickly add up and the +1/+0 is actually really nice for Yasova, but I only have one copy of Purph and it's a key part of my Wort, the Raidmother deck.

greyninja on Omnath Locus of Rage VS. ...

1 month ago

As someone who has all three Omnaths built and sleeved, I think they're all super fun!

For a while I thought Omnath, Locus of Rage was my favorite. Then I felt Omnath, Locus of Mana was the king. Then after building Omnath, Locus of the Roil I thought I'd found my new favorite. Honestly although the newer two do have some overlapping synergies, you can have all three built and feel the flavors are different.

I did go a more budget friendly route with Omnath, Locus of the Roil and having a heavy elemental theme. I run the other two omnaths in the 99. I do also run the Deadeye Navigator / Palinchron combo for the insta-win

For my Omnath, Locus of Rage deck I run seven fetch lands which hurts the budget (nine can go in temur). I also run a Perilous Forays combo suite in that deck

Mono G for me is straight beatdown

I'd say Omnath, Locus of the Roil is probably the "easy" commander, since you have removal and card advantage in the command zone. This is assuming you have the land base for 3c

Gruul is a good direction if you see a lot of boardwipes in your meta. The Lightning Bolt effect is nothing to scoff at. I occasionally win by crapping out tokens then using my own 'wipe to finish the table

Just my $0.02

Have fun!

Poly_raptor on Prossh, Skyraider of Kher Sacrifice Annihilation

1 month ago

Hey, I’ve just brewed a similar style deck.

I would say you want the following sac outlets

Ashnod's Altar

Phyrexian Altar

These are pretty good because when you activate their abilities, it’s a mana ability so it doesn’t go on the stack, so it’s harder to interrupt.

You might also consider Perilous Forays as your have a good amount of basics to fetch.

If you want to take a look at my deck for any ideas then feel free :)


And I Jund can’t seem to get enough of you!

Commander / EDH* Poly_raptor

SCORE: 5 | 8 COMMENTS | 245 VIEWS


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