Zameck Guildmage

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

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Set Rarity
Gatecrash Uncommon
Promo Set Uncommon

Combos Browse all

Zameck Guildmage

Creature — Elf Wizard

: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it., Remove a +1/+1 counter from a creature you control: Draw a card.

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Zameck Guildmage Discussion

Alkadron on Exponential Growth

1 week ago

Vraska - Vorel can't double the counters on Planeswalkers. I still like Kiora in this deck, but the only way to user her -8 ability right after you cast her is Doubling Season.

Winterblast - All of your suggestions are terrible and you should feel bad. (Except Crystalline Crawler, that's fine.) Why do you hate fun?

Arikarin - Mostly I agree with Vraska; you need a lot more mana. Try to run at least 38 lands, and get some more mana rocks. The very best Mana Rocks for you are Everflowing Chalice and Astral Cornucopia, 'cause they can get really out of hand really fast with Vorel. I also run a Pentad Prism - it just a Crystalline Crawler without a body, it's pretty nice.

Also look into more utility Graft Cards. Vigean Graftmage is really silly with Vorel. Sage of Fables and Zameck Guildmage each do serious work for you.

Mostly I think you need to take out a bunch of cards that are... sort of just terrible?

Good luck!

Foxtober on I Heard You Like +1 Counters

1 week ago

Maybe Sage of Fables over Zameck Guildmage? If its primary purpose is card draw, the Sage is easier to activate since she can use any color mana. I like her.

In my counters deck, I find Yahenni, Undying Partisan is a really nice fit since she can survive most board wipes so all your counters will stay on the board. She's also a sac outlet if you want to move counters around at instant speed, and she makes her own counters when your opponents' creatures die.

I also like board wipes that leave me with one creature, like Duneblast, Divine Reckoning, or Tragic Arrogance. Then you'll have a huge finisher and vulnerable opponents.

Zorgen on I've got the itch

3 weeks ago

Cthu1uS4uru5R3x thanks for the potential cards. Most of them wouldn't really get great use in this deck but I can see potential with a combo from Bred for the Hunt and Zameck Guildmage, I'll have to play around with those. Ya my decks needs to be a little light on the creatures because of its nature but I still have some room to add or drop a few.

Cthu1uS4uru5R3x on I've got the itch

3 weeks ago

For card draw I've found a bunch (some a little +1/+1 counter focused, I've been working with those a bunch).

Here they are: Bred for the Hunt, Cold-Eyed Selkie, Fathom Mage, Jungle Barrier, Vedalken Heretic, Wistful Selkie, Zameck Guildmage

I'm not sure if your deck is creature-y enough, but Sages of the Anima can be really good.

RumAndCoke on Atraxa, Angel of Proof

1 month ago

I have a few suggestions that I think would help speed this deck up and make it even deadlier than it already is.

Cards I think you could live without:

My first suggestion is to add 4 or 5 more land. 31 land is very low, especially for a four color build, and missing land drops will hinder your game plan significantly.

Land suggestions:

Second suggestion is to consider more mana ramp. Having great ramp is essential to a quick, efficient start. Starting off slow will usually get you killed.

Ramp suggestions:

Third suggestion is cards I like for this theme. Just a few badass toys for your deck to mess around with.

Fun card suggestions:

Abres_Tenelles on Budget Kraj

2 months ago

Counters are always fun!

You might like Novijen Sages, Sage of Fables & Zameck Guildmage for turning them into cards.

Untap ability creatures would allow even more shenanigans with Experiment Kraj too.

Such as Gilder Bairn, Pili-Pala, Leech Bonder, Umbral Mantle, or Merrow Wavebreakers.

Abres_Tenelles on Atraxa, Karadors' Voice

2 months ago

k1llampt

Zameck Guildmage could still be good I feel. But appreciate the colour drawback of it.

There is combat themed card draw such as Bred for the Hunt, Bident of Thassa, and Coastal Piracy

And some extra counter themed draw as well, like Armorcraft Judge, Fathom Mage, and Prime Speaker Zegana

k1llampt on Atraxa, Karadors' Voice

2 months ago

Abres_Tenelles I was looking for some other cards like the ones you suggested for card draw. Zameck Guildmage seems like it could be decent. It can make all creatures entering the battlefield enter with an additional +1/+1 for a turn which actually makes infinite with either one of my persist creatures and a sac outlet. The downside is it requires green and blue vs colorless.

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