Ridgescale Tusker


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Standard Legal
Frontier Legal

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Set Rarity
Aether Revolt Uncommon

Combos Browse all

Ridgescale Tusker

Creature — Beast

When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.

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Ridgescale Tusker Discussion

godofrnr on Shadows over Innistrad - GW Servo Tokens Attack

1 week ago

Nissa, Voice of Zendikar and Verdurous Gearhulk are way out of my budget.

I put 4x Narnam Renegade because I want to have some defenses in the early games.

Ridgescale Tusker and Chief of the Foundry are great suggestions. I have to think about how I gonna put them to use without screwing my mana curve.

I agree on reducing the number of my planeswalkers - not much synergies with them anyway.

Thanks for the advice!!!

Kataclysm on Shadows over Innistrad - GW Servo Tokens Attack

1 week ago

As far as this deck goes, it has a nice theme and works fairly well together for the budget that it has.

As far as strict upgrades go, consider the following:

Taking out all the copies of Ajani Planeswalkers and replacing them with Nissa, Voice of Zendikar, Verdurous Gearhulk or the budget alternative Ridgescale Tusker.

Consider removing Narnam Renegade for something more useful to the idea of buffed servos - Chief of the Foundry as a servo lord, or get more Angel of Invention.

UnleashedHavok on The Braids of War!

2 weeks ago

Thanks for the kind words landofMordor! So after I said I was looking for two more sac outlets, I decided to put Carrion Feeder in to give a try, I am wanting to get my curve as low as possible so that the deck can pick up a little bit quicker. I'm going back and forth between Scarland Thrinax and Bloodflow Connoisseur. My struggle feels a little silly; I love the flavor text on the Thrinax and I like that he enters the field as a 2/2, but the Connoisseur feels like it may be a slightly easier cast since I only have to have two colorless and a Swamp. I'm thinking I may just buy both and try each out to see which fits better since they are cheap cards. I'm glad you like the Phytotitan choice so much! I really like it, and have wanted to make use of the card for a while but didn't see where he would be useful. Enter Kresh. I was play-testing yesterday and had a silly amount of counters on Kresh because I had Death's Presence, Kresh the Bloodbraided, Phytotitan, and Carrion Feeder on the board. It was glorious.

I'm not sure I agree with you on the Rakshasa Deathdealer being a weak point, I'll need you to clarify your logic on that one. I like the fact that I can pay his regenerate cost and sac him to feed Kresh just to do it again. I don't know, I may find in games that I want that mana for something else. We shall see. In playtesting, I was actually less pleased to see Reaper of the Wilds. Again, I may change my mind after playing some actual games. I don't plan on changing too much until after I have tried it out beyond taking out Fireshrieker for either a sac outlet, Mycoloth, or Sifter of Skulls. And Terastodon will be coming out for Bane of Progress, like I said in my previous comment.

Out of the counter synergy cards you suggested, I think I like the Ridgescale Tusker the best out of the budget choices. I really.... really.... like Nissa, Voice of Zendikar, but then I am a big fan of repeatable stuff in my EDH decks. I may end up caving and purchasing a copy of her, it depends on when she rotates out of standard. I could not find a date on that.

Oh yeah, I was really curious what your thoughts are on Kumano, Master Yamabushi, Ulvenwald Tracker, and Kalitas, Bloodchief of Ghet. I'm not sure how I feel about the Tracker, 1/1 creatures always feel so fragile to me. Especially in a world where you have Atraxa and people that run Contagion Engine..... I hate the Engine. Especially when playing my Alesha, Who Smiles at Death deck.

No worries on your response time! I have entirely too much time on my hands man. I got out of the Army last year and right now I am just going to school two days out of the week and interning at a chiropractor's office 3 hours a night 3 days a week. Idle hands are the devil's playground and all that ya know.

landofMordor on The Braids of War!

2 weeks ago

Hey friend, I'm loving this after your changes. I'd try Scarland Thrinax and Bloodflow Connoisseur instead of the Husk, since those do give counters. The changes you've made are also good. I LOVE Phytotitan and will be finding a spot for it in my build ASAP. Likewise, your 'walkers are both good. And it also looks like you've got enough finishers, too.

Hope that helps! Weak spots as far as I can see are maybe Rakshasa death dealer, Fireshrieker. Try Ridgescale Tusker or Ivy Lane Denizen if you want more counter synergy. Or Nissa, Voice of Zendikar once she rotates out of Standard and drops in price. Other counter synergy is stuff with Graft, like Llanowar Reborn, Simic Basilisk, and others.

Also, sorry I'm slow to reply! I'm glad to be helping; it's just been a crazy week and I couldn't dedicate as much time as I wanted. If it were up to me, I'd spend all day looking up cards to feed Kresh(:

Rzepkanut on

3 weeks ago

Hey got a few ideas while looking...Ivorytusk Fortress seems good. Primeval Protector, Ridgescale Tusker, and even Titania's Boon are alternatives to Lifecrafter's Gift. I think Edric, Spymaster of Trest is an upgrade from Bred for the Hunt, as I really like how he makes people attack each other. Happy gathering!

lagotripha on GB Counters Deck

4 weeks ago

Hi, its always good to see new faces around. First things first, Parting Thoughts is unfortunately not a modern-legal card- it shows on the bottom right hand side. Modern equivalents are things like Momentous Fall,Fruit of the First Tree Take, Tezzeret's Gambit, Fathom Mage, Greater Good, Life's Legacy, Soul's Majesty etc. Still, it should be a straightforward swap, even if its not removal. I'd reccomend looking around at other decks that use landfall effects and counter effects- they tend to operate on different principals, one running Terramorphic Expanse or Wooded Foothills type cards for a quick burst of damage, and the other runnning lists like this thing I threw together Mono green county to play aggressively.

Modern as a format has been shaped by the presence of fast, powerful cards like Scapeshift, Lightning Bolt or Death's Shadow, meaning most games are won or lost by turn four. If you find yourself playing in a competitive environment, just run a full set of Duress, Despise and kill spells like Vendetta- it'll be relatively cheap and hopefully stop your opponent for long enough to achieve a strong board state with Armorcraft Judge and Ridgescale Tusker. The two concepts to keep in mind are 'card advantage' and 'tempo'. Basically, card advantage is 'can I use this card to take out two of his, so that you have more options overall than your opponent style, and tempo is 'can I trade all my cards for damage before my opponent can stop me'.

Playing casually on the other hand is a lot more relaxed, if you're playing with a small group and small number of decks, try to trade for variety in your setup- its no fun if all the games turn out the same way, and the slower play is a lot more forgiving. Optimise to match the power of people you're playing with, otherwise noone will want to play against the deck. People will put up with a couple of dumb turn four wins, but don't try to do that every game, even if its possible. I'll reccomend you focus on making sure your lands are reliable- while competitively Sylvan Scrying is usually used to fetch tron peices (Urza's Toweretc) it will work well enough to fetch lands, though Rampant Growth, Harrow, Khalni Heart Expedition, Kodama's Reach and other cards that put lands onto the battlefield will likely be more practical for now.

Also, you should include Vinelasher Kudzu, its pretty hilarious.

The most important thing is to playtest before going out and getting things, and have fun.

Boza on New League Idea - Standard ...

1 month ago


I would definitively NOT like to make it like the Magic Duels app, since it still allows you to make a deck with only rares & mythics and that is opposite of the idea to create any kind of constraint on people with a head start in the game.

Once again, the idea is to present a riddle to every player, even those with larger collection, on how to approach this format.


While limiting just rares and mythics is OK, I think uncommons need to take a hit as well. There are various "mythic" level uncommons like Voltaic Brawler, Winding Constrictor, Ridgescale Tusker, Unlicensed Disintegration, various other removal spells that need to be curtailed or they can easily dominate the format.

There might very well be no need to restrict the uncommons as well, but that will only be apparent after an initial test of the format. I personally think it is safer to have more restrictions initially.

ErcMan013 on Energy Buff

1 month ago

Alright, I've got a couple of suggestions I think you'll like. All of these suggestions are to making the deck entirely green. I am aware that the White and red it for flying control, but just trust me. I don't know how much your budget is, but this shouldn't raise the price heavily.

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