Kicker (You may pay an additional as you cast this spell.)
Put a +1/+1 counter on each creature you control. If this spell was kicked, put two +1/+1 counters on each creature you control instead.
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|Commander / EDH||Legal|
Wild Onslaught Discussion
2 months ago
Dwynen, Gilt-Leaf Daen would help you win the race against mono-black. Also RDW but that's not really a thing in pioneer ig??
Elvish Clancaller is a lord, and if the game goes long, you can tutor up another.
Wildborn Preserver can get big if the game goes long.
Pelt Collector is a one-drop that gets bigger.
Renata, Called to the Hunt can get biiig!
Aspect of Hydra can make a random dork swing for a million damage out of the blue. Great for breaking up stalemates, or just for closing out the game.
Arbor Armament , Stony Strength , Wild Onslaught , Enter the Unknown , and New Horizons , as well as your entire sideboard, are just bad cards. I really think you should make this green elves, play lords, and throw in Aspect of Hydra to close out the game. That's the optimal build of this deck.
That said, if you're not looking for optimal, I understand. I am willing to root for a deck that's winning the flavor game. If this is the deck you want, that's 100% chill, as long as you're all right with it not being as strong as other decks.
10 months ago
First and foremost, thank you MonkeySit for your kind and helpful comment!
I've taken your suggestion to heart and already meddled around a bit. I removed the 4x Ironshell Beetle in trade for another 2x Pledge of Unity and 2x Evolution Sage and it already seems to work a lot better!
I do not really like Wild Onslaught because i already have a lot of non-creature spells, but I might try substituting the 2x Bloom Hulk for 2x Shalai, Voice of Plenty because i really like the hexproof it gives to creatures like Mowu, Loyal Companion with 12~ +1/+1-counters!
As for the thing about Arlinn, Voice of the Pack and Tolsimir, Friend to Wolves , I think i prefer leaving them 2x and enjoying their rarer appearence, because i think Ajani, the Greathearted is too good to pass up on. (Same with Jiang Yanggu, Wildcrafter )
Still, thank you for your kind suggestions, I will of course update this once I tested more cards!
10 months ago
Welcome to the game!
I'd probably start by adding in 2 more copies of Evolution Sage . I've fiddled with these on MTGA and combined them with Nissa, Who Shakes the World and gotten my Nissa sitting on 25 loyalty counters and creatures buffed to roughly the same power and toughness.
You're going to want more reliable ways to put +1/+1 counters on your creatures to make the proliferate worthwhile. So I'd actually take out Ironshell Beetle , I'd personally have 4 copies of Pledge of unity, and a couple other choices are cards like Shalai, Voice of Plenty or Wild Onslaught .
The most important thing is that you need to decide on what you want your deck to do - You said you love Arlinn, Voice of the Pack and Tolsimir, Friend to Wolves but you only have two copies of each. If you want to focus them a bit more you will want 1-2 more copies of each I would guess. You could probably take out Ajani, the Greathearted in that case because you're going to get the same amount of life gain. You could probably do without so many copies of Jiang Yanggu, Wildcrafter too.
these are only a few suggestions but ultimately in the end, as long as you make sure you have fun with your deck, then you're playing magic the right way! have fun and goodluck!
1 year ago
I was browsing the Dominaria card list and came across two cards that could work well for you:
Arbor Armament works like the Stony Strength but gives reach for a turn. Other than the Pteramander s you have little air support, and it could take awhile before you can adapt them to make them big enough to kill something. Arbor Armaments might be better in your sideboard depending on your local meta.
The better card I saw in Dominaria is Wild Onslaught . It can give lots of counters and it is an instant. Cast it end of opponents turn, kicked if possible, using Wilderness Reclamation and mana dorks. It's another sneaky (and on-color this time) way to get your Simic Ascendancy to go off without your opponent being able to respond.
1 year ago
Pointing fingers and discussing semantics, whoever does it, is the opposite of being constructive. Let me try to clear the air and get back to constructive feedback:
Overall, this is a useful tool at any level of competitiveness, however, this is more of a mantra, than a rule. If you look at a card to add or remove, it is very useful to think "How does this card aid my main avenue for victory?" - at any level of competitiveness.
However, this cannot be your sole approach to deckbuilding. It is part of a bigger whole. You still have to consider not only how the card fits the strategy, but the mana color and mana cost (Grave Titan is a good zombie-generating card, but does it fit a typical zombie deck that has cards with 3 CMC or less), type of card (a GB saproling deck in standard may not want a powerful card like Wild Onslaught, since it dilutes the creature count), opportunity cost (by including this card, what am I giving up on?), etc.
TLDR; This is the basis of a great article called "How to decide whether to add a card to your deck", but needs to have more information. The factors currently considered are not enough.
1 year ago
Some possible cards for you: Karametra's Acolyte
Broken Bond Curse of Predation Death's Presence Dragon Blood Elven Rite Loam Dryad Incremental Growth Oran-Rief, the Vastwood Retreat to Kazandu Thrive Wild Onslaught Birds of Paradise Zendikar Resurgent Search for Tomorrow Nature's Lore Farhaven Elf
1 year ago
Wild Onslaught just seems to be very expensive (in terms of cmc) to cast kicked. dropping these makes some room for Ghalta and Itlimoc
Another card that I like for this kind of deck, but don't see how you can fit it in, is Vine Mare