Maybeboard


Oh shXt.

Trying to find a balance between targeted removal with X spells and some of the more classic removal spell. I think I need more protection as well. But this deck can pop off.

Usually the plan it try to have a starting hand with some sort of ramp and X spell. You can usually make a big play by turn 4-5 and by turn 6-7 you can either kill one player or the entire table.

Don't worry ab the maybe board its acting as a place holder for all good x spells in this decks colors lol.

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92% Casual

Competitive