Enshrined Memories

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Enshrined Memories

Sorcery

Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

legendofa on The Void of Mass Confusion and too Many Key Words

5 years ago

I would add some cards that help you find creatures. Since the deck is based around Odric, it can kind of fall apart if you don't draw him. Also, if you draw multiples of Odric, they're dead cards in hand as long as one's on the battlefield. I don't know what kind of budget you have, but try taking out some cards that only offer one ability ( Mesa Unicorn , for one) and 1-2 Odrics, and add something like Collected Company or Growing Rites of Itlimoc  Flip, or Commune with Nature or Enshrined Memories as cheaper options.

MrTomDawson on Higher Power

5 years ago

Hi SynergyBuild, thanks for checking out the deck! Yisan is a tricky one. Under the right circumstances he can provide excellent lines to play and an outlet for infinite mana, but the main reason he's not included currently is because after about the third or fourth activation he peters out since the top of the mana curve is heavily weighted by non-creature spells. While there are Craterhoof Behemoth (not currently in the list above but in the paper deck, I haven't gotten around to updating yet!) and Regal Force at the top end, that's about it. Instead I'm currently testing Enshrined Memories in Yisan's place, since once infinite mana is achieved it doesn't require Yisan + untapper + haste granter to go off, it just puts every creature in the deck into my hand and wins from there.

Revedeka on Totonka's Mono Green Defenders

5 years ago

Hey, I saw you comment on my deck (Tetsuko & Doran's Assault Formation!), and I'd love to see if I can give you any tips for this deck.

As you already said in your description for this deck, Arcades, the Strategist might be a very good card for this deck, especially if you like control decks. White-Green-Blue is a very nice color combination for a control deck, and the defender creatures you are running just add onto that. Furthermore, this deck as it is now can only make your creatures with defender attack if you happen to draw Assault Formation, which means there are gonna be some games were you won't be able to get it. However, you can play around this with your big creatures.

Arcades, the Strategist also lets you draw more cards, which together with Lead the Stampede and your creatures that make mana allow you to build up a very strong board, However, you do already have Soul of the Harvest, which kinda does the same, but just costs 2 more. For that reason, even if you don't play Arcades, the Strategist, I really like your Lead the Stampedes, If you want to stay mono green you could even play something like Commune with Nature to fetch another creature.

If you're wondering what kind of creatures with defender you get access to when also going into blue and white, here are some nice options: Ludevic's Test Subject  Flip can work with your mana ramping, Wall of Frost, Wall of Denial, Stalwart Shield-Bearers, Wall of Omens I really love this card together with your Carven Caryatid and Soul of the Harvest (and Arcades, the Strategist if you want to run it) since it just make you fly through your deck, Dragon's Eye Sentry, Perimeter Captain, and you get access to Rolling Stone, however between Assualt Formation and Arcades, the Strategist, you wont need it. Also you get access to some metagame staples like Path to Exile.

Perhaps a Tower Defense or Shape the Sands (or Aegis of the Heavens (its a new m19 card so tappedout wont let me link it) when playing white) could also make this deck more explosive if you want to go that route, but since you are not reliant on making your creatures with defender attack, Carnage Tyrant is a nice beater, when going into white you also get access to angels which are great late game creatures, you might even think about running card with in their mana costs, like Entreat the Angels, Quarantine Field, Secure the Wastes, Animist's Awakening, Chord of Calling, Enshrined Memories, Genesis Wave, Nissa, Steward of Elements.

Finally, I don't really like Trolls of Tel-Jilad, Terastodon, and Naya Panorama since they don't really do much. I would also up your land count to at least 20, even with all the mana acceleration. Maybe even 22-24. As for your current maybeboard, I like the Axebane Guardian, and all the other card are also good beaters except for Silklash Spider, Prey Upon your defender creatures have no power, even with Assault Formation, not 100% sure on this interaction though, and Elixir of Immortality, If you want lifegain, perhaps a Jaddi Offshoot is better?

I hope this helps you a little! I like the deck and its versatility a lot!

scourgeofsnapfish on

6 years ago

Mokan, Banefire is what im going to use because there is a mono blue player in the play group. Reclamation Sage Synergies with Nissa, Vital Force and Enshrined Memories. As for whether or not I am on a budget, that is one of the tags on this deck. However, Craterhoof Behemoth is within budget for the deck. I'm not a fan of Azor's Gateway  Flip or Growing Rites of Itlimoc  Flip.

BaneoftheSith on Mono green hexproof

6 years ago

Plated Crusher and Plated Slagwurm are too mana expensive and you probably won't be able to cast them without some sort of ramp. You might be better off with Majestic Myriarch, Rubbleback Rhino, and/or Enshrined Memories.

TheCardPool on Seton's Druid Storm

6 years ago

Solid build! Have you thought about running Hall of Gemstone and Enshrined Memories?

DaKennyMan22 on Selvala's Big Dudes

6 years ago

@ HashMasta

Thanks again mate. I made some changes to the deck. I tried to replace some of the less relevant cards with some of your picks, it feels more consistent now. One little thing though, why use Genesis Wave over picks like Enshrined Memories or Commune with Nature or Genesis Hydra? Those cards don't put invalid cards in the graveyard like Genesis Wave does. It's probably something I'm missing so just want to know your opinion.

Moby_Copperfield on

6 years ago

And there is also digging cards such as Commune with the Gods, Commune with Nature, Benefaction of Rhonas, Enshrined Memories, Gather the Pack, Grapple with the Past, Pulse of Murasa, Read the Bones, Seek the Wilds and Evolutionary Leap. Not optimal, but maybe more in budget?

Commune with the Gods and Benefaction of Rhonas also find enchantments (e.g Manabond)

There is also the token generator Crawling Sensation. The dredge land Dakmor Salvage for filling the graveyard.

Too many options!

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